IvoryTowerGamer said:
The problem is that the second point on that sales graph is when the earthquake hit here in Japan. They've had news stories here showing that all electronic sales look like that now.
If you can find a similar graph for Western sales data I'd be convinced though.
Easy. Take a look at the hardware sales on the upper right side of the page and note the weekly difference.
http://www.vgchartz.com/weekly.php
(Silly me, forgot the link)
3DS weekly change -21%
PSP weekly change +25%
This is the same period, worldwide. I do believe that people choose the PSP over the 3DS after it has been in the market for 2 months now. Sure, the variety of games is greater on the PSP, since the 3DS is new, but the customer isn't stupid. He can see where Nintendo is going in the future, that is, more 3D. Specifically, more REMAKES in 3D.
Those in the know, who look around the internet see Miyamoto dispensing pearls like "A Link to the Past remake in 3D would be very interesing to me". Oh really? How about a new game? Of all the games already out or soon to be released, nearly 80% is a remake or re-release of some sort with 3D added on top.
Aurgelmir said:
The difference between innovation and gimmicks is simple can be summed up by one little word: "Needs"
Market needs is what drives a success or failure, if the market feels the need for a device it will survive, but if the market never had any need for that product it will go down in history as a gimmick.
The only reason it MIGHT win through this time is that billions of dollars is being put into it, and the quality is better.
But the facts are still that a lot of people do not feel a need for 3D or motion controllers, in fact they feel both hampers their enjoyment of the medium.
Forcing a Need on the population hardly ever works out in the end.
PS: Sales figures isn't all, because the Wii sold a lot of hardware but very little games per machine.
I find it funny you know, because the first two paragraphs I've quoted can very well aply to HD as well. Don't you find it strange that the HD twins couldn't commercially surpass the "shitty, underpowered Wii" not once during this generation until AFTER it stopped getting games due to Nintendo's obsession with 3D?
Don't you find it strange that both Microsoft AND Sony were losing loads and loads of money on every console sold by trying to shove HD down people's throats?
Don't you find it strange that more and more game studios are closing down nearly every month this generation, even though they produce state-of-the-art HD pieces of art?
Have a look at THQ's revenue analysis
http://www.vgchartz.com/article/85930/thq-loses-1361m-in-the-year-to-march-2011-udraw-to-x360ps3/
and tell me, on which console did they actually make a profit? (Hint:Not on any HD platform) And this is THQ, a big software publisher, with money to burn. Others in their position would've long gone under. Even EA Sports is considering charging fees for their annual franchises. And the industry is going forward with HD? AHAHAHA!
Sure, a lot of people may not feel the need for motion controls (namely, PC gamers and those on the dumbed down PCs called HD twins), but a whole lot more of them DO and really enjoy it. Otherwise the Wii should be long dead and buried, especially with no games coming out for 6 months.
You MAY be right about the console/game ratio on the Wii, but what can we do? When companies treat us like third grade citizens, we don't buy their crappy games. Look at Dead Space Extraction, Soul Calibur Legends, TWO Lightgun Resident Evils, the list goes on. Now, I'm not saying I didn't enjoy some of these, but I'd much rather have a full-blown game than a cheap knockoff, which is why I bought the PC versions. And don't tell me it's about hardware constraints. They released Dead Space on the iPad ferchrsissakes.