I did this kind of thread earlier this year.
So I guess this is round two of 5 Flaws in the Game/s You're Playing & How You Would Fix Them.
Dead Island
1. Let me stack throwable weapons in a single slot, especially if that's my character's (Logan's) supposed area of expertise.
2. If you die before picking up the weapon you just threw, don't erase that weapon. Give me at least ONE chance to pick it up.
3. If you mod two weapons in a single go at the workbench, one of them will disappear from your inventory. Fix that glitch.
4. Also, give me the option of repurposing a modded weapon with another mod. Hate throwing away a good weapon on a crap mod.
5. It makes no sense that I can shoot a zombie in the face 5 times and it won't die. Increase firearm damage on headshots.
Dead Space
1. Cut down ammo supplies. There's way too much of it.
2. You're already ripping off every other thing from RE4, throw in a quick-turn button while you're at it.
3. Lemme revisit previous levels through the tram system, so I can pick up stuff I missed and such. That's doable right?
4. Either boost the flamethrower's damage or remove it altogether. Otherwise it's a completely useless weapon.
5. Nitpick time: what's the point of making Isaac a hunchback? Fix his posture.
What are yours?
So I guess this is round two of 5 Flaws in the Game/s You're Playing & How You Would Fix Them.
Dead Island
1. Let me stack throwable weapons in a single slot, especially if that's my character's (Logan's) supposed area of expertise.
2. If you die before picking up the weapon you just threw, don't erase that weapon. Give me at least ONE chance to pick it up.
3. If you mod two weapons in a single go at the workbench, one of them will disappear from your inventory. Fix that glitch.
4. Also, give me the option of repurposing a modded weapon with another mod. Hate throwing away a good weapon on a crap mod.
5. It makes no sense that I can shoot a zombie in the face 5 times and it won't die. Increase firearm damage on headshots.
Dead Space
1. Cut down ammo supplies. There's way too much of it.
2. You're already ripping off every other thing from RE4, throw in a quick-turn button while you're at it.
3. Lemme revisit previous levels through the tram system, so I can pick up stuff I missed and such. That's doable right?
4. Either boost the flamethrower's damage or remove it altogether. Otherwise it's a completely useless weapon.
5. Nitpick time: what's the point of making Isaac a hunchback? Fix his posture.
What are yours?