72 Percent of Adults Support California Game Law - UPDATED

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crazybs

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Apr 1, 2010
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I think this stuff will be a "hot topic" for many years(started in the 90's I think). If or when there is a law put in place, I hope the games industry doesn't go down the toilet. Here's hoping Gamestop gets a "back room" where you can get all your Explicit Material behind a curtain.

On a side note, if we get the jackasses who "ban" or limit things on TV to turn down the violence factor to the game industry standards E(Everyone) then we wouldn't have anything on TV that would ever be offensive(or interesting). TV has 2 times more sex and violence from 3PM to 8PM than the average game does in a 20 hour play through.

Of coarse, God of war is bringing up the Violence numbers on the scale, but there's a lot of puzzle games out there, dangit. :p

EDIT: I think this whole thing boils down to just how the stores are using the ratings. Basically they want a government mandated system they can fine stores for "selling to minors"(looking for some good game store screw up money). When did games turn into Alcohol?

It'd be funny if there was a devision created in the ATF for games, rename them to ATFG(Bureau of Alcohol, Tobacco, Firearms and Video Games)
 

kannibus

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Sep 21, 2009
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I do wonder when it was that parents simply said "Fuck it" and decided to let the government raise their kids. Ah well, I suppose it explains the shitty state of the majority of the youth of today. Hell, the gvmt boned up everything else, why should our kids be any different.
 

holographicman

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Oct 6, 2009
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you only interviewed 2,100 people
in America- estimated population 310,000,000

im guessing many of them were registered members of the CoMMoN sEnsE mEDiA fan club
prolly white
prolly aging
prolly attend church like a good christian
prolly rotting in suburbia or a retirement prison
prolly "very concerned" about this ultraviolent product corrupting our youth
just like tv
just like jazz
just like CAtCher in the fucking rye
and if your reading this post 30 years from now
just like full body-virtual reality war and murder and sex sims

yeah
im callin BS on this poll
 

pejhmon

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Mar 2, 2010
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What's this report saying? If the game is rated 16 (I'm going by the age rating in England, which is basically the rating means the age you must be to buy/watch/play the related item) then you must now, by law, by 16 to buy it? No shit. I'm surprised that wasn't in place already since it stops 5 years olds picking up something atrocious that could ruin their well being ... like Halo 3 (hehehe), just as much as this child can't go into a shop and buy the latest Saw movie. The only thing I feel I've misinterpreted is that the article is actually saying that shop owners in Califorina must now go from "you shouldn't get that game, it's too old but if you feel it's alright I'll sell it to ya" to "your not allowed to buy that game until you get some facial hair or your mum feels that you're mature enough for this".

I'm sorry if I'm missing something here.
 

RobfromtheGulag

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May 18, 2010
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The conservative definition of 'Ultra Violent' encompasses a lot it seems. I probably detest gore-fests more than the next guy, but Grand Theft Auto doesn't really cut it anymore. If you were to put GTA4 and an action TV show on, let alone a movie, I'm betting GTA is the tamer of the two.

And the way the first 2 questions are posed I'd go with the majority as well. So I wouldn't get anyone's knickers in a twist yet; people will ideally vote on the actual wording rather than spin.
 

ShakerSilver

Professional Procrastinator
Nov 13, 2009
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I feel real bad for some of my friends in America; they'll have to put up with this crap if the law actually does get passed.

Why can't parents actually stop blaming the games if they are not smart enough to just glance at the cover while buying God of War 3 for they're 12-year-old son, or taking a peak at they're him playing it? Plus the rating systems exist for a reason: TO INFORM YOU THAT THIS M RATED GAME SHOULD NOT BE PLAYED BY A 10-YEAR-OLD!!!1!
 

Wandrecanada

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Oct 3, 2008
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Andy Chalk said:
2. How concerned are you about the impact of ultra-violent videogames on your child? (Very/Somewhat Concerned: Adults 61 percent, parents 65 percent; Somewhat Unconcerned/Not at all concerned: Adults 28 percent, parents 31 percent)
The funniest part about this question is that, in answering that they are concerned about the impact of the games on their kids they are tacitly admitting they are bad parents. They are ultimately saying they are not trustworthy enough to monitor their own children's consumption of entertainment to the point it will have adverse effects.
 

Chronarch

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Oct 31, 2009
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"because the industry isn't doing enough to protect children from inappropriate content."

Are they kidding? What do they want the industries to do? Set up electrical fences around every violent video game so kids can't get to them and to use lie detectors on older people to make sure they're not buying a violent game for a young, impressionable minor?! I mean really.
 

Alar

The Stormbringer
Dec 1, 2009
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Well, fuck.

I suppose as long as this doesn't have serious ramifications...

What am I saying? This isn't a very good sign.
 

Wylade

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Jul 3, 2010
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Wow, and here I thought that the U.S was finally gonna break free of its stereotype of being ignorant piles of dog doo. Then I see this. This is a step backward people, not an advancement in child protection. If you want to protect your child to this degree, lock them in a padded cell. They can't hurt themselves, and nobody can hurt them. Or not have kids if your gonna neglect them and leave them to raise themsleves on video games. Protection poeple, prevents unwanted pregnancies XD
 

Delock

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Mar 4, 2009
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Loaded questions, sample too small, not a true random sample, two extreme answer choices, and extrapolation.

There isn't a statistician worth his salt that would consider this a good survey. And yet, it still gets news headlines.
 

TheMadDoctorsCat

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Apr 2, 2008
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I notice that there's no option there about whether the PARENTS do enough to protect their children from violent videogames.

Also please note the assumption there that anybody, children or not, need "protecting" from them. The very words used make it a "loaded" question.

Please note that I'm actually not against some kind of rating system for games, so that it's made obvious what kind of content they include - but doesn't the industry already have a voluntary one of those? And if so, doesn't that rather defeat the whole point of legislation that is blatantly anti-freedom-of-speech?
 

V8 Ninja

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May 15, 2010
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You know what's ironic? That video that was posted made me laugh more than worry about kids getting their hands on violent video games.
 

Kurt Horsting

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Jul 3, 2008
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I fucking hate it when people poll on First amendment issues. Oh, a majority of people don't like the Muslim community center, even though the First amendment guarantees their right to practice their religion without government infringement regardless of popularity. Oh, kids shouldn't be able to purchase violent video games even though game distributors self regulate and punish people selling mature rated content to minors, and have a organization (ESRB) that is even more strict on content then the Mpaa. Also said organization provides information regarding content and give suggested ages on the box of said game.

I'm just tired of also the gamers just sitting back and taking this anti art, biased, and unconstitutional circle jerk without shit to show for it. They are acting like our art is a drug, porn, or a terrorism simulator. Seriously, game company CEO's, and publishers should be up in arms defending themselves from these baseless attacks.
HOPEFULLY, some judge with balls, brains, and enough literacy to fucking understand what the 1st amendment stands for. Lets just hope.