72 Percent of Adults Support California Game Law - UPDATED

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Soushi

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Jun 24, 2009
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Well of course you gonna end up with scewed results when you group the negative and neutral answers together.

On the third question, they grouped Fair and Poor together. So, even though i personally htink this court case is banana loopy, technically i stand agianst the video game industry. It is just a bid to try and wrack up votes aginst by using a voting tactic that is manipulative and dishonest at best.

I know disinformation and sterotyping is the basis or American media, but at least they used to try and hide it.
 

Cryofthewolf

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Feb 28, 2008
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Ugh, people want the government to do everything for them these days. Not only do they want the government to play parent when it comes to inappropriate content in media, but they want the government to make health care easier for us by taking it over, pay us unemployment with no plan of getting people back to work, basically just play the bigger brother for the rest of our lives. The United States wasn't created on the principle that the government should run everything. People should take care of themselves, not rely on the government to fix all of their problems.

OT: I definitely think that violent video games and sexually explicit games should be kept out of reach from children, but letting the government control it is too much. The ESRB is fine to rate the games, to give parents something to think about when buying their children games, but nobody should control what kind of games can be bought.

...I hate big government... x_x
 

magnuslion

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boholikeu said:
magnuslion said:
standards like this would not even fly in a statistics class, much less in any legitimate scientific proof.
Liquidcathedral said:
2100 out of 150,000,000 is less than actual number, y'know, rite? an exagerrated version of this would be saying that the 20k members that are members of the kkk somehow(and acurately) represent the general opinion of black ppl in america.

really. no really. i bet 50 escapist creds that nothing will actually happen. even if the law does get passesd, kids will still get their moms(the ones that were against the law/didn't care) to buy the games for them.
From what I understand, most statistics are based on comparable sample sizes, so if think 2100 is too small you have an issue with current polling practices, not this specific case.
If you really believe that 2100 can accurately reflect the opinion of 150,000,000, especially when the 2100 are hand selected by the people performing the poll, you are choosing to be ignorant. that is not even 1% of the population.
 

ssgt splatter

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Oct 8, 2008
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Parents
Parents
PARENTS!!!!!!!
It's your fucking job to watch what your kids are playing not the government's!
Take some responsiblity for christ sake!
If your kid grows up to be the biggest ass-hole in the world and socially unstable because he has been playing M-rated games since he was 8, then that's your falut! Don't make the government do your job for you by passing a ban on videogame sales to minors when it isn't going to work in the long run.
It may not look like it but kids are smart; if they want something bad enough, they'll figure out a way to get what they want.
 

Prof. Monkeypox

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Mar 17, 2010
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I would imagine that the poll went something like this:

Do you support a stricter policy of control of potentially poisonous medium from reaching the hands of impressionable minors, or are you an idiot?

There you go, an instant 72%. It's called push-pulling children, and it's total bullshit.
 

Delusibeta

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Mar 7, 2010
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Would you support or oppose a law that prohibits minors from purchasing videogames that depict killing, maiming or sexually assaulting an image of a human being?
And you wonder why they got 72% yes votes. I'd imagine they'll get a similar proportion if they replaced "videogames" with "films".
 

Chunko

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Andy Chalk said:
72 Percent of Adults Support California Game Law - UPDATED

Common Sense Media [http://www.commonsensemedia.org/] claims that 72 percent of adults are in favor of California's attempt to legislate the sale of violent videogames to minors because the industry isn't doing enough to protect children from inappropriate content.

The videogame industry enjoys a higher rate of age-rating compliance than any other entertainment medium in the world. The ESRB [http://www.esrb.org] not only provides comprehensive ratings for virtually every videogame on the market but also makes significant efforts to keep parents educated and informed about how the ratings work and why they're important. Game consoles even feature parental locks to help ensure that parents have the final say about what their kids play. But opinions often have little to do with facts, as evidenced by poll numbers released by Common Sense Media indicating that three-quarters of parents believe the game industry isn't doing enough to protect their children.

A survey of 2100 adults from across the U.S. found that 72 percent were in support of California's attempt to ban the sale of "ultraviolent" videogames to minors, the group said. 65 percent of parents claimed they're worried about the impact of such games on their children while 75 percent gave the videogame industry's efforts to protect children a "negative" rating.

"The results of this poll clearly show that not only do the effects of ultraviolent or sexually violent games weigh heavily on the minds of parents, but also that parents feel the videogame industry is not doing enough to protect kids from accessing these games," said Common Sense Media founder and CEO James Steyer.

To support its position that videogames are a festering cesspit of gratuitous violence and misogyny, Common Sense Media has posted a montage of outtakes from videogames like Manhunt [http://www.amazon.com/Grand-Theft-Auto-San-Andreas-Xbox/dp/B0007ZD79E/ref=sr_1_4?s=videogames&ie=UTF8&qid=1284398504&sr=1-4], broken down into categories like Violence Against Women, Violence Against Law Enforcement and Racial Stereotypes. The group describes the video as "footage of the type of videogame violence under discussion in this case."

The Supreme Court of the United States is scheduled to hear arguments on California's proposed ban on the sale of violent videogames to minors on November 2. "The Supreme Court's decision is going to have a huge impact on families and kids across the country," Steyer continued. "What we've learned from this poll is that parents want to be the ones who decide which games their kids play, not the videogame industry."

UPDATE: Common Sense Media provided us with a breakdown of the poll's methodology and narrative summary, and thus we pass it on to you. Commissioned by CSM and conducted by Zogby International, the online survey collected the opinions of 2100 adults, with "slight weights" added to region, party, age, race, gender and education "to more accurately reflect the population." The margin of error is +/- 2.2 percentage points and the questions are as follows:

1. Would you support or oppose a law that prohibits minors from purchasing videogames that depict killing, maiming or sexually assaulting an image of a human being? (Support: Adults 72 percent, parents 72 percent; Oppose: Adults 22 percent, parents 24 percent)

2. How concerned are you about the impact of ultra-violent videogames on your child? (Very/Somewhat Concerned: Adults 61 percent, parents 65 percent; Somewhat Unconcerned/Not at all concerned: Adults 28 percent, parents 31 percent)

3. How would you rate the videogame industry when it comes to protecting kids from accessing violent videogames? (Excellent/Good: Adults 12 percent, parents 13 percent; Fair/poor: Adults 76 percent, parents 75 percent)

via: Gamasutra [http://www.gamasutra.com/view/news/30374/Common_Sense_Media_Claims_72_Percent_Support_Game_Ratings_Bill_.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29]


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That video was actually pretty horrifying. The people must think all games are like that.
 

RUINER ACTUAL

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Since when did Master Chief, Mario, and Kratos become parents? How is the industry not taking enough steps to protect children? Shouldn't parents take more steps to protect their children? Then again, this is California, where it's always someone elses fault.
 

twasdfzxcv

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Mar 30, 2010
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A extremely bias and manipulative poll. The questions are designed to force one particular answers. This is why I hate politics.
 

JayDeth

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Don't stores have policies so that, you know, they don't sell M rated games to youngsters? And if that's the case, that "ultraviolent" games aren't being sold to minors... then what's the point of banning the sale of "ultraviolent" games to minors?

Granted, parents should be acting like parents anyway, but redundant law is redundant.
 

twasdfzxcv

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Mar 30, 2010
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JayDeth said:
Don't stores have policies so that, you know, they don't sell M rated games to youngsters? And if that's the case, that "ultraviolent" games aren't being sold to minors... then what's the point of banning the sale of "ultraviolent" games to minors?

Granted, parents should be acting like parents anyway, but redundant law is redundant.
The the intend of the law, as I'm sure others have already pointed out (16 pages is way too long to go through), is not restricting the sales of mature games to minor, but rather create a precedent that games can be regulated in such fashion. This can lead to the eventual banning of all mature games since it'd not be protected under free speech.
 

kotorfan04

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I am so glad I had good parents, they cared about what I brought with my money if I wanted to buy an M rated game they would look it over, do a lil' bit of independent research and then let me buy the game. So yeah I played M rated games before I was 17 but my Dad realized that he still had all the buying power and he wouldn't just let me run off and buy whatever old game I felt like. Yay for my parents not sucking and actually being parents!
 

ServebotFrank

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Jul 1, 2010
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I don't get. What the hell would be changing anyway? It's already in the parents control, why make a law that gives control when retailers can't sell to minors anyway? It doesn't make any sense.
 

Yureina

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May 6, 2010
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See the update with the poll specifics. I still think it is rather ridiculous how people think that way. >_<
 

TOGSolid

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Oh hey, a poll that helps prove what I already knew. 72% of people should be forcibly spayed and/or neutered to prevent their bad genes from being passed on to future generations.

Christ, every time I read shit like this it just brings me one more step to seriously considering donning a lab coat and goggles and begin engineering a super virus to annihilate humanity.