8 years to develop, 8 hours to beat, What do you think of SPORE?

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Erana

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Feb 28, 2008
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They should give the proceeds for Valve so that they can make more Cake... I mean, Portal 2 more quickly.
Anyway, we do know that games that are painfully slow in development can be masterpieces. Just look at OoT...
Wait, they had to pretty much gut the game with the hardware game, didn't they? ...Drat.
 

scarbunny

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Aug 11, 2008
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I think he maybe means Too Human? But then thats 360 only so I'm alittle confused
 

scarbunny

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Aug 11, 2008
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dib_dib_9@hotmail.co.uk post=9.70663.698883 said:
No..I mean team fortress two
I see that now, simultainious posting.

As for spore I played a little, and am yet to be impressed, seems pretty meh.
 

Kraj

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Jan 21, 2008
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One of my friends played spore for 7 hours, he's already disappointed enough to stop playing entirely. I played it for about 4 hours, and i put it back on the shelf. :-/
maybe i'm just really picky, but this seems far too much like a child targeted version of an MMO or a "feature" game, by feature game i mean a game based around 2 or 3 gimmicks more than based on excellent game play and mechanics with a decent challenge, which happens to include 2 or 3 cool gimmicks.
Oh, a personal shout out to EA for adopting valve syndrome, i hate you guys so much now. -_-
Don't get me wrong, i actually use steam a lot, by CHOICE! O_O but steams games are the actual CD versions of the games install folders, you can use any updating you want, any mods you want, any blah blah blah... EA has once again placed itself squarely beneath me, allow me to quote pure pwnage here, with the E suckin on one ball and the A on the other.
And this is why i've placed my hope in Fallout3. The only game in quite a while with got me up in a rush. Until of course, i heard Bethesda was going to be doing it at which point i gave up on "fallout three" and started hoping on "post nuke oblivion 2"
 

Cousin_IT

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Feb 6, 2008
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I was excited about Spore only for the early phases; when I learnt those were being cut down to the bone to focus on the civ stages, I lost interest. Doesnt sound like im missing anything
 

StatikShock

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Mar 18, 2008
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I'm curious what your definition is of beating the game. Maybe you are only getting into space and doing nothing once you get there? How many planets have you terraformed? How many alien civilizations have you made peace with, or wiped off the map? Have you downloaded any of the non-existent custom content yet that expands your galaxy of 5 or 6 planets to dozens?

If its easier to annihilate other races, why not challenge yourself with being a "nice" character?

Also, a note on the graphics, so we don't go through another WoW / Wind Waker style discussion.
The "look" of spore has barely changed from the time we got our first screenshots all the way up to release. What, exactly, are you expecting from MAXIS? I was personally expecting exaggerated cartoony graphics... exactly what I got. Were you shocked somehow when you got exactly the style of graphics they've been showing the entire time?
 

Strafe Mcgee

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Jan 25, 2008
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You can't really beat Spore since getting to Space isn't the end of the game. That's more where the game actually begins in earnest. The rest of it's essentially a thoroughly enjoyable tutorial that teaches you the ropes of the game. When you get into Space, THAT is when Spore really begins.

I'm a bit disappointed that people are reporting on it as being easy though, particularly after the economic nightmare that was Sim City 4.
 

Manic Depression

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Jul 9, 2008
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StatikShock post=9.70663.698999 said:
If its easier to annihilate other races, why not challenge yourself with being a "nice" character?
I wouldn't say that the challenge is that much greater (or even a challenge at all) with being a "nice" guy. In the first two stages I find it easier (and more fun) most times to just be a nice guy (e.g herbivore). I just gave the game another shot as a carnivore and for the life of me I really can't be bothered to play anymore.
 

memejoey

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Aug 20, 2008
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Overhyped, but I didn't get caught up in the hype because I rarely do - And i'm enjoying it, its a great game if a bit simplistic.
 

gibboss28

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Feb 2, 2008
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I don't mind the game. I did get caught up in the hype but even then it is still enjoyable.
 

Zombie_King

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May 26, 2008
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It came out!? Jimminy Crickets! (I don't care how you spell the phrase; there is no way I'm typing it into my Google toolbar.) Isn't Spore supposed to be about creation and sharing your creatures with other people? The 'game' may have been easy to beat, but think of all the crazy creations you could make if you put more than eight hours into it. What would happen if you, God forbid, played the game after you beat it? Do you have some kind of disease? Will your eyes fall out? You don't buy something and then just play with it once. All games have replayability, no matter how small the quantity of it is.
 

Slycne

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Feb 19, 2006
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dib_dib_9@hotmail.co.uk post=9.70663.698845 said:
I hate that game..it lags like crap... or is this just on the 360?
There were a bunch of reported problems on the 360 version of Team Fortress 2. Must of them are supposed to have been cleaned up. It's a great FPS that oozes with style.

There was never any doubt in my mind that Spore was going to become several sub par mini-games stuck together from the get go. It's nice to see my theory was sound, and I am sad for anyone who put good money down for it.
 

Chimp

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Sep 5, 2008
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To summarize it shortly, the first two minigames were fun and felt new. If they would have spent 8 years of gunpowder on these creature and evolution stages, the game could have been thrilling to say the least. The land creature part was a little bit too repetitive (like everything in this game) and too shallow. Killing off your entire nest didn't matter or how many times you died, you just strolled to the next nest. This is where the game should have focused itself and went deeper.

The rest? Pure RTS crap. The navigating is a mess, so is the entertainment level. The developers made the same, noobish mistake as students writing their first master thesis: they totally failed to restrict themselves and the result ended in a loose mess.

And the reason why the last 3 stages were crap is easy. They've been made before in dozens of games. And all of them have been more fun than these sad attempts. Why play the boring tribe part when frigging Warcraft 1 - that is 14 years older - is better? Why play the civilization part when civilization 1 - that is 17 years older - is better? Why play the space part when - insert any space strategy game here - is better?

And when it suddenly sinks in that it's irrelevant how you designed and made your creature when the tribe and RTS crap starts, the game feels truly non-rewarding. The game turns into a "design your own tank" game, where nothing matters.

And who the heck are supposed to play this game and enjoy it? It's not casual enough for casual gamers and not advanced enough for gamers. My friend's girlfriend enjoyed the fooling around with her custom made creature, but sighed and quickly gave up when the RTS tribe game started.