8th Generation = Repeat of 5th generation

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josemlopes

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TheMisterManGuy said:
josemlopes said:
So yeah, success doesnt just mean that its good, just look at the Wii.
Except the Wii was good.
Yeah, sorry, I guess this is the biggest problem in this thread (and that post, I thought we were keeping things technical), I was talking about the specs, the technology behind it, the Wii was very lacking in graphical power. I wasnt saying that it was a bad console to own
inu-kun said:
josemlopes said:


Even the fucking PS3 was easier to develop.

I really dont see where I dont make sense, this shit is basic stuff, like why the Wii sold so much.
Not sure about the PS2 but the PS3 was definitely more of a ***** to develop to the point it was actually referenced in a computer course I've taken.
Well, most of the stuff online about it is developers doing exclusives for the PS3 (Insomniac and Guerilla Games) and they say that the PS3 is easier, but take that with a grain of salt. Still, a dev from Oddworld said and I quote:
"PSone was fairly easy to develop for, PS2 was "oh my god" hard, PS3 wasn't as hard as PS2 and then, again, the PS4 isn't as hard to develop for as the PS3."

https://www.vg247.com/2014/09/04/oddworld-ps4-xbox-one-are-pcs/
 

Odbarc

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My retrospect on the consoles I owned;

NES: The classic console pretty much everyone had one and there's a few characters or games that are still loved today that started here. Mario.
Gameboy: The original handheld console. Not everyone had one but everyone wanted one. Even if you only played tetris, it was the only way to mobile game. Perfect for long road trips.
SNES: My favorite console. No load times, evolved the existing games to perfection, has the largest library of fun and worthwhile games. Has some of the best games.
PS1: A lot of graphics are dated and the hardware limitations really show. At the time it was new and interesting. There weren't as many gems as the SNES but the few that were did it really well. Final Fantasy 7 is one a lot of people remember most.
Gameboy Advanced: A few perfect gems. The SNES of handheld. Pokemon Sapphire/Ruby sucked a little bit with all that damn water stuff and I could never form an effective team that I liked. But it did give us Metagross, so...
PS2: When I originally got this I was a little taken away by the graphics. Arcades couldn't keep up and a lot of new and interesting games came out. PS1 did all the experimenting and the PS2 followed up on all the best stuff. I felt like it's lifespan was cut short by the PS3 and it could have gone on further if developers didn't become so hung up on graphics.
PS3: Each generation I owned less games with more disposable income. There was just less worth owning. Games were almost made to be traded-in. Gaming in general became too graphic focused (even on the PC). Lots of potential and the PS4 came out too soon again as well. I don't feel like buying a new console every couple of years so I've yet to get one and I've yet to see a game I'd buy if I had one.

Never owned a Sega but I've played it. It wasn't up to par with the hype of the other kids but it did have a few exclusives. Played more Sonic on the Gamegear. It's decent enough to have fun and challenging but nothing mind blowing.
N64: Had a lot of fun with this one but I hated the new Mario Kart compared to the SNES version, Goldeneye ruined my ability to play a FPS on any other controller, despite the graphics it's best games were the absolute best in terms of multi-player. The 4 players available in many games would have served my brothers and I a few years earlier. Mario Party.

Xbox my brother bought 'us' the console and kept it in his room because as the older brother that's exactly what they do. A lot of great exclusives but the original controller was heavy and the buttons hurt my fingers to the bone.


SNES has always been the best console. Even after I bought the newest ones the SNES never got unplugged. I wish there was some kind of CD replacement or uber-cartridge but I doubt they will because of piracy fears. Load times are the absolute bane of gaming.
 

BrawlMan

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Ezekiel said:
i feel like Sony is barely trying with the PS4. Few good looking exclusives after two and a half years, a paid network that doesn't allow region and name changes and the same controller they've had since 1997. Are you gonna tell me the controller they made when 3D console gaming was just picking up is still ideal three generations later? They're pretty boring.
CoCage said:
XBOX did have multiplatform games, but it's problem was being so focused on the FPS/online crowd; a heavy foreshadowing of worse things to come in Generation 7.
Yeah, I don't think Xbox ever really improved at this. The Xbox 360 is the worst console I've ever owned. It doesn't have a single exclusive that I want. I've been wanting to sell it ever since I won it.
Whatever exclusives the 360 did have, I either traded in, or it no longer became exclusive. For example, Bayonetta was supposed be released on the 360 only, but Sega wasn't having it, and demanded that Platinum do the PS3 version simultaneously. Platinum refused and gave the development kit to Sega, hence the crappy port that took a huge update patch for it to function. It's all the more ironic, because Sony lost several exclusives when they released the price point for PS3 ($599.99 US DOLLARS). Final Fantasy XIII, Devil May Cry 4, and Resident Evil 5 Keep in mind, that all three franchises were almost always on a Sony console up to that point. were the ones first announced to no longer be on one system. When Square and Capcom made the news real, nearly every fan of either company or Sony raged and called "betrayal". I see why they would be upset, you have fans that put $500-$600 down on a console expecting these games to be exclusive to the console they bought; only to find out the companies couldn't afford a huge financial risk and decided to release it on a rival console too.

In Sony's case, the situations is "if it ain't broke, don't fix it". If they changed too much, you bet that nearly everyone would be bitching out of their asses about the changes.

The Dual Shock 4 is a huge improvement over DS3. The analogs feel comfortable, and the D-Pad functions like itself back on the PS2. The only problem with DS4 is the crappy battery life, and L2 & R2 buttons are little too long. Try setting down the controller on the floor, and sometimes either button has a habit of accidentally being pressed.
 

Rangaman

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Ambient_Malice said:
Rangaman said:
The N64 didn't quite do that. It could do 3D rendering fine, but (from what I remember) it wasn't very good with 2D sprites.
It can do 2D perfectly well. It's just that basically nobody wanted to make 2D games, especially for a console that was unpopular in Japan and dominated by Western developers. (Nintendo invited exactly zero Japanese devs to be in their "Dream team".) There was a huge stigma. And also, making 2D games was more expensive in terms of required cartridge-size.
I always remember the N64's 2D sprites looking blurry and horrible compared to the PSX and Saturn. That could just be because of the age in which it was made I suppose.

Ambient_Malice said:
Rangaman said:
It's also worth mentioning that 2D titles were still popular throughout the mid-late 90s. It wasn't really until the early 2000s that 2D properly died out.
It's complicated. With a few rare exceptions, most 2D games sold poorly. There's a tendency to forget, for whatever reason, just how badly the Mega Man games sold.
I actually attempted to buy PAL versions of the PSX Mega Man games for my PS2. I made an educated guess about their sales after that unsuccessful venture. I was referring more to Beat-'Em-Ups and 1v1 Fighters than platformers, as I am aware 2D platformers fell out of fashion quickly.

It's also worth mentioning that both the 2D and 3D Mega Man games sold poorly. I think people were just tired of Mega Man.

Also: The PSX was less powerful than the N64. But that does not make it crap, as the N64 was ridiculously powerful its time.
 

Saelune

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No, this current generation is not like the generation that made 3D gaming standard. You give this gen way too much credit.
 

stroopwafel

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josemlopes said:
Well, most of the stuff online about it is developers doing exclusives for the PS3 (Insomniac and Guerilla Games) and they say that the PS3 is easier, but take that with a grain of salt. Still, a dev from Oddworld said and I quote:
"PSone was fairly easy to develop for, PS2 was "oh my god" hard, PS3 wasn't as hard as PS2 and then, again, the PS4 isn't as hard to develop for as the PS3."

https://www.vg247.com/2014/09/04/oddworld-ps4-xbox-one-are-pcs/
From what I understand it was particularly difficult to port multiplatform games to PS3. The cell processor, memory distribution and low system ram was so different from PC and X360 architecture that developers really struggled(unless they were dedicated PS3 devs like you mentioned). Complaints from developers is actually the reason why PS4 is a 'traditional' x86 machine. The cell processor is also what made the PS3 initially so expensive and what caused Sony to sell PS3s at a loss in it's earlier years. It was an impressive feat of engineering though. I believe cell is still about 4 times faster than the current x86 CPU that's in the PS4. It's just that the general design of the PS3 left much to be desired(probably for cost saving reasons).
 

themistermanguy

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Ezekiel said:
i feel like Sony is barely trying with the PS4. Few good looking exclusives after two and a half years, a paid network that doesn't allow region and name changes and the same controller they've had since 1997. Are you gonna tell me the controller they made when 3D console gaming was just picking up is still ideal three generations later? They're pretty boring.
CoCage said:
XBOX did have multiplatform games, but it's problem was being so focused on FPS/online crowd; a heavy foreshadowing worse things to come in Generation 7.
Yeah, I don't think Xbox ever really improved at this. The Xbox 360 is the worst console I've ever owned. It doesn't have a single exclusive that I want. I've been wanting to sell it ever since I won it.

I still think their network needs the utmost attention in terms of both security and stability. Many people still aren't convinced on either being where they need to be yet, even now when they're primarily behind a paywall.

Sony had a deep hole to dig themselves out of with PS3, which they did for the most part. Their top notch exclusives and free online are what helped them climb out of it. Games-wise I think there's more to play now at this point in PS4's life cycle by contrast, especially when factoring in the generally better looking/performing multiplats. PS3 didn't even have Uncharted 2 yet at this point.
 

Asuka Soryu

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Ezekiel said:
i feel like Sony is barely trying with the PS4. Few good looking exclusives after two and a half years, a paid network that doesn't allow region and name changes and the same controller they've had since 1997. Are you gonna tell me the controller they made when 3D console gaming was just picking up is still ideal three generations later? They're pretty boring.
Sony is barely trying. They don't need to try at the moment,they have the best selling console. Their only competition at the moment is the Xbox One, and that's not posing a threat.

Sony has said it themselves that the third party support is why you see so little first party games. They don't want to steal sells away from their third party. Nor spend money making games for their console that they don't need to, when the third parties will fill the empty spaces.


Yeah, the controller isn't much different. But at this point, only Nintendo really changes their controllers. Sony and Microsoft have a standard, established controller and they don't want to change it to the point it upsets their core.

But the PS4 is the most changed controller of theirs, even being built with the help of Bungie so it'd work best with shooters.
 

Asuka Soryu

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stroopwafel said:
josemlopes said:
Well, most of the stuff online about it is developers doing exclusives for the PS3 (Insomniac and Guerilla Games) and they say that the PS3 is easier, but take that with a grain of salt. Still, a dev from Oddworld said and I quote:
"PSone was fairly easy to develop for, PS2 was "oh my god" hard, PS3 wasn't as hard as PS2 and then, again, the PS4 isn't as hard to develop for as the PS3."

https://www.vg247.com/2014/09/04/oddworld-ps4-xbox-one-are-pcs/
From what I understand it was particularly difficult to port multiplatform games to PS3. The cell processor, memory distribution and low system ram was so different from PC and X360 architecture that developers really struggled(unless they were dedicated PS3 devs like you mentioned). Complaints from developers is actually the reason why PS4 is a 'traditional' x86 machine. The cell processor is also what made the PS3 initially so expensive and what caused Sony to sell PS3s at a loss in it's earlier years. It was an impressive feat of engineering though. I believe cell is still about 4 times faster than the current x86 CPU that's in the PS4. It's just that the general design of the PS3 left much to be desired(probably for cost saving reasons).
From what I remember hearing, the PS3's Cell Architecture was intentionally made to be a pain to develop multiplats with.

Sony was hoping because the PS2 and PS1 were giants, of course third parties would want to be on PS3. But if they made a game on the PS3, the price of porting it to the competition would be so hefty, they'd instead make it an exclusive for the PS3.

This of course bit them in the ass.
 

Johnny Novgorod

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Kibeth41 said:
Johnny Novgorod said:
shrekfan246 said:
josemlopes said:
I'm just amused by how conveniently reality accomodates opinion, and not the other way around.

"The PS1 was crap"
"It outsold every other console"
"Because it was crap"
"What about the PS2?"
"Rode on the success of the previous console"
"Didn't you say it failed?"
"Because it succedeed"
"And the PS2...?"
"Best selling console of all time, had some of the best games ever made"
"That's good right?"
"No, because shovelware."
"And that makes it-"
"The worst console of its generation"
"What about the Dreamcast?"
"Doesn't count"
"Why?"
"Because"
One would think that you'd actually read the posts before snipping them off and seemingly intentionally missing their points, by replying with oversimplifications.
You don't read the things you snip?
 

Trunkage

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Generation 5 was the generation that turned me into a PC lover.

I had a N64 and swapped it for a Playstation with a friend every now and then. Nothing was exceptional except MSG and I seem to remember well over 20 games on the PS

There were great things on the N64 but I never spent the money on games like I did with the Genesis/ MegaDrive or MasterSystem. There were more interesting games for me on the PC.

I actually bought a very cheap Xbox, but I only ever had two games, Dynasty Warriors and a MechWarrior game. And that was my last.
 

themistermanguy

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Johnny Novgorod said:
Kibeth41 said:
One would think that you'd actually read the posts before snipping them off and seemingly intentionally missing their points, by replying with oversimplifications.
You don't read the things you snip?
Kibeth41 said:
How about contributing to the topic at hand? Try referencing the part of the post which is actually relevant. Instead of asking completely useless questions.
[HEADING=2]Mod Voice[/HEADING]

This isn't contributing to the thread.

Please take some time to review the Code of Conduct please guys.

Specifically this;

Code of Conduct said:
Everyone is entitled to their opinion, but no one is entitled to attack others for that opinion. If you can't communicate without using combative, aggressive, or passive aggressive responses, then consider that these may not be the forums for you. Focus your response on your disagreement with a person's opinion, not on the person.
Accusing each other of not reading things / asking useless questions etc. isn't helping the topic.

Please either keep it to the points raised or bow out of the debate and move on.

Cheers guys.
 

Adeptus Aspartem

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Odbarc said:
SNES has always been the best console. Even after I bought the newest ones the SNES never got unplugged. I wish there was some kind of CD replacement or uber-cartridge but I doubt they will because of piracy fears. Load times are the absolute bane of gaming.
Big <3 for you. I grew up with early PC games (LucasArts stuff mostly) and parallel the SNES & Gameboy. To this day i still play the SNES, while i maybe undust the Wii for some GuitarHero and the occasional Partygame if i've fullhouse.
The only console that was as fun as the SNES was the N64 - after that i never really felt the necessity for buying the new consoles. They always felt like crappy PC's with each new generation.
I never would've bought the Xbox 360 if it wasn't the heavily reduced a few years after the release - thank god i did it, else i would've missed out on the then new Armored Core games.

Most people in my circle of friends own multiple consoles but from the roughly dozen people that come to mind right now, not even a single one has bought any of the new consoles. Kinda sad though. I enjoyed sitting infront of a screen with 2-4 people, some snacks & drinks and havin' a blast.
But that's not what they're designed for nowadays. It's for playing alone in your room over the internet with strangers. Bleh.
 

Odbarc

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Adeptus Aspartem said:
I never would've bought the Xbox 360 if it wasn't the heavily reduced a few years after the release - thank god i did it, else i would've missed out on the then new Armored Core games.
Armored Core was such a massive delight. I was never into Gundam or anything like that but being able to customize robots and go out on missions and whatnot with multiple unique missions and areas... *mua* ... Good length too and because you can make so many different variations you can also do multiple play throughs going heavy into a specific play style.
I got AC2 with my PS2 that introduced me to the series. I ended up playing (and beating) all the other AC titles that came out until Sega bought it. I played theirs for about 5 minutes and immediately quit and never looked back with their game ruining control set-up.

I hate when the AI cheats. Skinny fast legs, 4X overweight and firing mid-air dual-mounted back weapons? Annoying.

Front Mission 2 was also a lot of fun.