A City Adrift: An RP of Tyranny, Superhumans, and Eldritch Abominations

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VonKlaw

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Jan 30, 2012
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Name: Michael "Ironhide" Harper
Age: 37
Gender: Male

Powers: Bonded metal-exoskeleton, internally morphing weapon system (think of the TX from Terminator 3). Typically uses this to create a body protecting metal suit and increase the mass of his arms, allowing him to utilise superhuman strength. Whilst this power slows him down, it also makes him extremely durable, with the suit typically taking damage in place of himself. To "recharge", he must absorb more supplies (ammo, grenades.etc) but can only do this to a practical level (he can't coat himself with enough to turn himself into a 20" tall metal monster for example) - he cannot absorb flesh of any kind, and would not do so if the option is available (fearing what effect it would have on his body).

Equipment: Various bonded weapons, bonded armour.

Appearance: Michael has the typical figure, standing relatively tall at 6"4 and of a heavy build. His face is typically obscured by the metal coating (see above) which is morphed into an emotionless face at all times. Underneath, his face is scarred somewhat by various minor injuries from his career as a police officer, and he has a small but well groomed mustache. The metals he absorbs are typically stored on his back, creating a hunchback effect that increases the more that is stored.

Character Background: A hardened police officer from a religious background embittered by dealing with gang fighting and the influx of drugs to New York, Michael has been guided by the principle that people cannot be trusted without the fear of punishment. During the rioting that occured, Michael's gun bonded to his body, and to his horror he discovered that he had been mutated and could absorb various items at will.
 

Viking Incognito

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Nov 8, 2009
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Name:Eli Nixon
Age:32
Gender:Male
Powers: Gravity control and manipulation allows him to change the focus of gravity around him. He can raise the gravity around a person so high that it crushes them or lower it enough around his body for him to leap great distances. The amount he can use his powers depends on how severe the change is. If he flattens a city bus he will need to rest and catch his breath, but if he just lowers it enough for him to jump across a room he will be fine. But he can also change the direction of a gravitational push or pull, meaning he can make a lethal projectile out of almost anything small enough for him to hold in one hand.

Equipment: Eli is always wrapped in white bandages, covering everything except his eyes, his fingers, and his toes. Over the bandages he wears a simple pair pinstriped of grey slacks held on by a brown leather belt, and a black button-up vest made of cotton that he tucks into his pants. Other than that he wears no clothing, not even shoes. But he does keep a navy blue satchel slung over his shoulder. In it he keeps a loaded six shot revolver, his protector badge, his wallet, and a bag of 2 inch long nails that he uses as weapons.

Appearance: Eli's appearance changed the day he got his powers. Due to his inability to control them, he heavily damaged himself, and needed major surgery. When they were done his skin looked like rag-doll patch work due to all the stitches. But that isn't the reason he needs to wear bandages. When he strains himself to hard or changes the gravity around his own body too fiercely, his stitches rupture causing him to bleed from multiple places. The one benefit from this is it has made him very tolerant to pain.

Character Background: Eli was just a regular taxi driver before the event. He loved the idea of flying and wanted to be a pilot in the war, but he had to stay home and take care of his sick sister. When the word changed, she was killed in the commotion and he just barely survived the injuries to his skin. While he was in the hospital he practiced his powers by moving around small objects in his room, but when he got well he joined the protectors to avenge his sister.

Here is my submission. This looks like it will be a lot of fun.
 
Jun 7, 2010
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Wall of text incoming, i've never done this type of thing before but the world sounds interesting.

Name:  William Baird

Age: 97

Gender: Male

Powers: Can possess the bodies of most humans for up to a day before brain cells begin to die, the possessed is in a state of slow decomposistion as they are possessed due to the fact that their soul has technically left their body. When William leaves the body, the possessed has no memory of anything strange happening and will tend think little of any accusations of strange behaviour from witnesses. 

His abilities of perception and deduction are unrivaled. He can read most people like books. This just may be because of his detective work. However, he theroizes that he may be able to subconsciously tap into people's spirits, effectively reading their minds. 

Invisible to all but mutants and can make himself invisible to all but the most sensitive. 

Equipment: Cannot carry anything in his spirit form. 


Appearance: Despite dying at the age of 96 at the exact moment of the event, William seems to have reverted back to how he looked in his early 30's. Short, scruffy brown hair and beard. Dark green eyes. Is stuck wearing a black pinstripe suit for eternity though can sometimes be seen without the jacket, wearing a black waistcoat. 

Character Background: William was born in 1837 in New York. He had an affinity for magic tricks as a child and wouldn't leave the house without his deck of cards given to him by his grandfather on his 6th birthday. 

He drifted from job to job until he joined the NYPD as a detective at 25. He was 28 when he met his future wife, Alice. He was in his favourite bar when he noticed the singer on stage, she wasn't the old banshee they usually threw into the spotlight, she was an angel. After she had finished performing, he downed his liquid courage and set off to find her, six months later, they were engaged. 

Life was just wonderful from then on, Alice knew how to take his mind off his occasionally gruesome work life. He had even more to come home to once Emma was born. 

When he was 36, he got a call from the hospital, Alice was being treated for severe burns all over her body, his daughter wouldn't be found until the next week when they started clearing the rubble. He didn't get to the hospital in time to say goodbye to his wife. 

He never went to that bar again, too many memories. He did most of his drinking at his small, empty house from that point on, it's not like he had anything else to do.

And so we get to the most interesting, perhaps the cruelest, part of this story. He was reading a newspaper, drink in hand, when all of a sudden his heart gave out. He fell to the floor. He could see bright lights out of the corner of his eye and hear screaming. Everything went black. It was all finally over. 

And then he woke up. 

Three days seemed to have passed, the old bar was ash, his house was derelict, looted. But none of that mattered now, these rioters just ran through him and he didn't look a day over 30. He found the guy that broke into his house a few days later, pure cooncidence, saw him carrying his old hip flask. He jumped the bastard right off a bridge. 

He never thought possessing people, making them beat their best friends into a pulp, mutilate themselves, making them run naked down quarintined streets, straight into a volly of CDF gunfire would get old. But it did. He couldn't pick up a drink anymore, it'd just go down some other filthy rat's lips. He'd taste it, sure, but it wasn't the same. 

It was when he was spotted by a defence officer, emerging from a bathroom stall and then from a pretty young woman's body that he first thought about joining the other freaks in the CDF. He couldn't fly or climb up buildings like that crow lady, but he had his old detective smarts and was an obvious choice for infiltration missions. He could only be seen by mutants and even then he could make himself invisible to most of them.
 

Mechamorph

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Dec 7, 2008
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Well here's my hat in the ring. I do have several other concepts lined up it this one does not tickle your fancy. This particular character is meant to be a 1930s pulp era version of Iron Man with a dash of mad science on the side. As detailed in his gadgets, he particularly *hates* water. Sure his inventions are waterproof but trying to fire them in a pool of water is just asking for trouble.

Name: Lord Edward Montgomery Faraday, 4th Baron Kelvin

Age: 34

Gender: Male

Powers: Vanilla human

Equipment: Plenty as he?s a gadgeteer hero. Here are some suggestions although I am quite malleable about what he does and does not have.

Personnel Incapacitation Pulse Emitter: A small device the size of a key fob, it fires a charge of electricity roughly ten meters in range that functions like a present day taser. Its inbuilt batteries have enough charge for six shots before it requires recharging. (Tony Stark has repulsars that can do anything, people working in the 1930s have to carry different sized weapons for different needs)

Jovian Electron Cannon: When one is sorely displeased with a particular mountain, one simply points this weapon at it and presses the trigger. In a searing flash of lightning and horrendous crack of thunder, parts of said mountain would now be decorating the landscape. However it is rather unwieldy, easily the size of modern day minigun and would probably explode if it were fired more than once a day in a spectacular display of pyrotechnics due to its massive overheating problems and volatile power coils. Its weight makes it only nominally man portable and Edward generally stashes it in his lab unless there is a very good reason to lug almost sixty kilograms of metal about. (It's because every mad scientist needs to have his own deathray or they take away your mad scientist membership card)

Tesla Coil Capacitor: A treasured gift, this weapon is essentially a lightning gun capable of sustained fire for dozens of seconds at a time. Far more efficient than Edward?s own inventions, the power source contained within a backpack allows for significant sustained fire for almost five minutes total before it needs recharging. (Think of it as a flamethrower that hurls electricity. Also no disciple of Tesla can be without a lightning gun, it would be letting the old chap down!)

Entropic Personal Protection Device: A marvel of engineering, this item dampens all forms of energy directed at its wearer rendering most kinetic and energy-based attacks relatively harmless. Its main weakness is that its power source is ultimately finite and will run dry eventually. Also, massive objects can harm its wearer simply through sheer inertia. Reducing the speed of a bullet to 10% or less of its initial velocity would have the round sting when it bounces off a person. Reducing the speed of a boulder would do nothing if it is still moving fast enough to crush you. Its ability to bleed off kinetic energy also allows its user to fall safely to the ground provided that the fall is not of sufficient height as to drain the batteries completely before he lands. (Think of it as an old-school Stoneskin spell. It absorbs a certain amount of damage before shutting down for the day. It also works as an impromptu featherfall spell.)

Chainweave Faraday Cage Suit: A suit of light metal links that form a Faraday's cage around Edward that utterly nullifies electricity. More of a lab safety device than anything, its physical integrity is such that it can reduce physical trauma from punches or a baseball bat but it was never designed to stop swords or bullets. (When you build things like the Jovian Electron Cannon, you jolly well have a fool proof means of not getting electrocuted.)

Thermodynamic Energy Transference Modulator: A device that allows Edward to transfer energy from one system to another. If necessary, it can even vent energy as heat and store a certain amount for use in destructive blasts. (Its primary use is that of a rather overly-sophisticated fire extinguisher, truth be told.)

Surplus Capacitor Modules: Batteries the size of a brick, they allow Edward to charge his devices on the go. He can fit three of them in a suitcase before they become too heavy to carry without serious risk of a hernia. (If he gets out of this alive, Edward could enhance the family fortunes because he just invented the lithium battery 80 years before its time.)

Mundane Sidearm: Edward carries a pistol on his person for duels and because slinging electricity around is not always a smart thing. (Also carrying death rays in polite company is a serious faux pas.)

Appearance: A fairly nondescript individual, Edward is perhaps passably attractive in good light but adjectives like ?handsome? are pretty much nothing more than base flattery when applied to him. Of average height and slim build with hazel eyes and dark brown hair, there is very little about him that makes him stand out from the crowd. His dress also barely passes muster as Edward prefers a beige Drape suit and storm grey homburg hat as his daily attire. When "on duty", this becomes incredibly incongruous with the bizarre technology he utilizes routinely.

Character Background:
A man might be somewhat pressured when bequeathed a legacy by an illustrious ancestor. Imagine then what it would be like to have two such personages within the family tree and not all that removed to be frank. Edward grew up in the shadow of his great-grandfathers, Michael Faraday and William Thomas, both of whom were scientists of great note. By the time Edward entered the world, his family was incredibly wealthy; patents and investments making them men and women of leisure along with a position in the peerage. Freed from the constraints of having to actually earn a living, Edward could pursue what many of his elders considered the true "family business", a career in science.

While he excelled enough that earning a professorship in the University of Edinburgh would simply be a matter of time; Edward leapt at the chance to study at the feet of one of the greatest scientists of their era. While others may have forgotten about Tesla, the Faradays always did take a shine to him and regarded him well for furthering Michael Faraday's theories. The thing was that Tesla was notoriously cranky and rarely took students or lab assistants. However this time he made an exception. Perhaps it was some form of misplaced gratitude to the greats whose theories underpinned his own discoveries or maybe the man saw something in the young British Lord but Nikolai Tesla allowed Edward to work at his laboratory in the twilight years of his life. There young Edward learned much from his mentor and formulated his own theories about thermodynamics and magentohydrodynamics. Tesla also aided Edward in engineering practical applications for theories pioneered by his great-grandfathers. The result pleased the old scientist very much in a similar manner as a lioness is proud of a cub that has learnt to hunt. Edward eventually purchased his own lab and residence in New York City while keeping in close contact with Tesla. Thus he was present when the portal generators were activated and the subsequent debacle.

Edward initially joined Hearst's enforcers to help bring peace to the streets. In a way he feels a certain responsibility for all the chaos as he had a (very) small hand in refining and funding some of Tesla?s later research that eventually lead to the portal devices. Hearst's recent approach is irking Edward somewhat but after what he has seen, Edward does accept that sometimes harsh measures are necessary. Thus he stays aboard to help ensure that the measures do not become too brutal and that his teacher's technology is used responsibly.

While he does have estates back in merry old England, Edward is as trapped as anyone else. He does however try to comport himself as a British gentleman ought to although the many years spent in America has all but obliterated his accent. This does make Edward somewhat discomforted but needs be as the Devil drives as they say. His butler Sebastian is trapped with him as well and Edward often confides in him that he misses the chances for skeet shooting and horseback riding that were available to him back home. Sebastian also serves as his fencing partner.

Notes:
The historical Michael Faraday and William Thomas did not have heirs or children. In this instance, they not only did but several generations later, apparently their descendants decided to hook up...
 

PrinceOfShapeir

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Mar 27, 2011
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Secret World Leader, your character is literally unstoppable. There's nothing stopping him from bodyjacking any character and making them off themselves.

Viking, your character is only slightly less overpowered. There's no way to defend against him just insta-splatting someone.

Ruler, Klaw, your characters are fine power-wise.

Mecha, your Jovian Cannon is a -bit- too powerful. I'm assuming that blasting apart mountains is hyperbolical, though. Also, you may want to consider him wearing some armor that isn't crappy. Especially if he's going to be lugging those massive cannons around, he's a normal Human being and that's a bit much for any one man.

Anyway, here's one of the local...problem children.

Name: Colloquially known as The Angel of the Ooze. True name unknown.

Age: Indeterminate

Gender: All and None.

Powers: The Angel is a being of the Ooze, but appears to not be wholly made of the substance. Attempts to kill the Angel have revealed a metal core underneath the layers of shifting ooze. Regardless, the Angel is capable of shaping the ooze into weapons - most often kinetic cutting or smashing weapons, but has occasionally been shown to use powers that warp the laws of physics, projecting bolts of strange, eldritch energies from its limbs that have devastating effects.

Method of Operation: The Angel does not appear to operate on any logic that has yet been comprehended. It emerges from the Ooze once every few weeks and takes something from the city - sometimes people, sometimes advanced Tesla technology, other times things as simple and mundane as a lightpost or a section of plumbing. To date, all efforts to fight the Angel have resulted in heavy casualties to both Superhuman, TeslaTech synthetics, and standard Human combatants, rarely doing any significant damage to the Angel.

History: Unknown. The Angel simply emerged from the Ooze four months after the Shift and made its first raid. Efforts at communication have universally failed, usually ending with the person trying it being vivisected or carried into the Ooze.
 

Viking Incognito

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Nov 8, 2009
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PrinceOfShapeir said:
Viking, your character is only slightly less overpowered. There's no way to defend against him just insta-splatting someone.
I don't think I understand, aren't we supposed to be extremely powerful?
 

PrinceOfShapeir

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Mar 27, 2011
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Me said:
That goes for everyone. I want -powerful- characters. Maybe not Superman tier, but I don't want this to be D-list Justice League knockoffs. Think characters along similar power lines as Iron Man or Wonder Woman.
*Cough*

Didn't read it, did you?
 

Viking Incognito

Master Headsplitter
Nov 8, 2009
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PrinceOfShapeir said:
Me said:
That goes for everyone. I want -powerful- characters. Maybe not Superman tier, but I don't want this to be D-list Justice League knockoffs. Think characters along similar power lines as Iron Man or Wonder Woman.
*Cough*

Didn't read it, did you?
Yes I did read it. Before I go on I think I should say I feel a hostile vibe from you. Mabey I'm wrong, but if not feel free to explain.

I don't think it is that overpowered considering he is just as fragile as a normal person, actually more so due to his skin damage. He would only be able to insta-splat someone once in a surprise attack fashion. It takes too much effort to do that in an actual fight when he needs to concentrate on not over exerting/injuring himself. In an actual fight he would really only be able to throw people around violently, any more than that and the bleeding will start, and since he bleeds all over he wouldn't be able to keep fighting after that. Plus he couldn't do it if he was tiered after a fight.

Basically the only times he would be able to straight up crunch anything bigger than a beer bottle would be if he hadn't used his powers in the last hour or so, and even more depending on the thing in question's size.
 

PrinceOfShapeir

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Mar 27, 2011
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If he flattens a city bus he will need to rest and catch his breath
Basically the only times he would be able to straight up crunch anything bigger than a beer bottle would be if he hadn't used his powers in the last hour or so, and even more depending on the thing in question's size.
Which is it?

Anyway, not accepted either way because your character is capable of instantly killing someone without them having a chance of resisting or fighting back.
 

Viking Incognito

Master Headsplitter
Nov 8, 2009
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PrinceOfShapeir said:
If he flattens a city bus he will need to rest and catch his breath
Basically the only times he would be able to straight up crunch anything bigger than a beer bottle would be if he hadn't used his powers in the last hour or so, and even more depending on the thing in question's size.
Which is it?

Anyway, not accepted either way because your character is capable of instantly killing someone without them having a chance of resisting or fighting back.
What if I just make him incapable of crunching?
 

PrinceOfShapeir

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Mar 27, 2011
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No. Gravity control is entirely too powerful. There's so many other ways it can be abused. For one thing, there's the 'Throw it into Space' method.
 

Viking Incognito

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Nov 8, 2009
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PrinceOfShapeir said:
No. Gravity control is entirely too powerful. There's so many other ways it can be abused. For one thing, there's the 'Throw it into Space' method.
If he isn't strong enough to crunch stuff then I think it can just be assumed he can't throw them into space either.
 

Redryhno

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Jul 25, 2011
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Viking Incognito said:
PrinceOfShapeir said:
No. Gravity control is entirely too powerful. There's so many other ways it can be abused. For one thing, there's the 'Throw it into Space' method.
If he isn't strong enough to crunch stuff then I think it can just be assumed he can't throw them into space either.
what if he just had an area of control, say ten feet or so originating from him, that he can control and in that area, he could make gravity either a stronger or weaker force, even changing it to 11 or 8 from it's original 9.8 can have a huge difference on how people move, assuming of course that this place is under the same laws of physics as Earth. that small degree wouldn't be capable of crushing so much as just feeling a greater pull, now if he did it over a cliff and a guy fell off, then he would be crushed, but normally it could just be utility for moving heavy objects more easily.

That's just my idea for how it could work, of course.
 

PrinceOfShapeir

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Mar 27, 2011
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If he isn't -strong- enough to crunch things, he's not strong enough to do -anything-. Because even if he requires line of sight, a tiny gravity singularity placed in or in immediate proximity to an eye would basically be an instant fatality as their eyes pop like little grapes and then brain matter starts getting pulled through the hole.

Look, your guy is unworkable simply because there is no defense against his powers beyond just being big enough to ignore it.

This is not open to discussion anymore. Gravity Manipulation is denied.
 

ArmorKingBaneGief

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Mar 19, 2012
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I don't really know how to quote things here, so it's just gonna be out in the open, here:

Update: I'm a liar!

Name: Frank. Just Frank.

Age: 33

Gender: All man, baby.

Powers: Essentially, crazy crazy strong. Like, I picture him as a modern day Hercules, able to deadlift a tank and chuck it, and able to -take- a tank shell without much more damage than a little bruising or the like. Also, due to his shape, he's got what I call gorilla acrobatics, kind of like the way orangutans and chimps and other apes can sort of jump across trees and just use their arms to swing by things. Note, that Frank is agile for his size and strength. This does not mean he is 'agile'.

Also, not really powers, but he's a really blue collar guy, so if you need carpentry done, or you need a mechanic, or anything else, he can take a look at it and see what he can do.

Equipment: An indestructible Monkeywrench. It's pretty balanced so that it'll come back if he throws it, too.

Appearance: At six foot eight and three hundred and eight pounds, Frank is a big lug of a guy. Every part of him is very impressive muscle, but over the years he's had injury after injury, and his body just isn't what it used to be. With huge, almost impossibly huge arms and legs, a frightening reach, and a rippling, barrel chest, he looks like the closest a human can come to becoming a gorilla. His shoulders slope down into his arms, though, they aren't very wide at all. If it makes sense, think of a mixture between Popeye, Sin City's Marv, and the comic character The Goon, look him up.

In terms of attire, he just goes with a white wifebeater and jeans, with brown workboots. On his head he wears a black dock cap, that's worn in such a way that it always casts a thick shadow over his eyes. And even if it didn't, he squints so badly that it's impossible to tell what color his eyes even are. He's almost prolifically ugly.

Character Background: Really not a lot to tell. Frank was a dock worker and general blue collar guy, getting work wherever he could however he could, occasionally turning to prizefighting if he had no other way of making money. All that changed when New York went wonky, and Frank, now finding himself like a mythological figure, does his part to help people he can. Of course, he offered to help Hearst, genuinely believing the man wanted to help those under his power. If he starts to notice otherwise, who knows what can happen...