I think the only thing I can correct you on is that "You spoony bard!" was IV, not VI. I grew up with that game, and it was when Tellah was blasting the charisma out of Edward(Hmmm...a despised character named Edward...) for running off with his daughter. One of those rare cutscene fights, where you weren't in control, the only other one that I can remember being FuSoYa and Golbez eating it at the hands(tentacles?) of Zemus.NickCaligo42 said:Partway through FF6, though, they lost Ted Woolsey, the localizer chiefly responsible for the whimsical dialogue (and admittedly very liberal translations) characterized by Super Nintendo-era Square RPGs like Chrono Trigger and indeed FF6 itself ("You spoony bard!"). This is one of the changes in staff that marked a dramatic tone shift in Square's localization style, which from then on tended to be more faithful to the original tone of the games' Japanese scripts. For FF7, which was really gritty and dramatic, this proved a positive boon; for other games in their catalog it tended to border on pretentiousness, which is one of the factors that's dragged Square back so much with its older audiences.
FF9 was an attempt to go "back to the basics" while still progressing with new gameplay ideas. Except now they were known for having realistic characters and imaginative blends of fantasy and science fiction, and FF9 was a huge throwback to the super-deformed chibi-like style of the older games as opposed to something more faithful to the new style they'd developed with 7 and 8, so most people simply ignore it. It's damn good, though, and successfully blends the old style with Square's new, more serious tone of storytelling.
And I loved IX. One of my favorites. It cracked me up when I realized Zidane's head followed any attractive woman in his field of view.