A fight scene synchronized to the music. Any good example?

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DioWallachia

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IamQ said:
DioWallachia said:
IamQ said:
DioWallachia said:
IamQ said:
The tony example didnt work but the Sherlock one it seems that it has been edited to match up, its ok but most of the examples (the good ones) are mostly fights done with clever editing rather than one long take (like the Chaplin one) or fluent animation (like the Tom and Jerry)
I'm sorry to say, but I think you're simply asking for too much nowadays.
I am just asking to see if the world of entertaiment actually managed to push at least SOME boundaries.

Apparently it didnt....................good :D

Moar glory for me then if i ever finish my fucking animation for once.
Oh? You've got an animaion on the shelf? Be sure to show it to us when it's done. Since you're a fan of this synchronized fighting jazz, maybe yours will truly show that, no?
How i explain this to you....i wanted since 2010 do a proyect that basically saids "I can do better than this idiots" to a ........ certain group of people that MANAGED to piss me off. The insane part is that i dont know how to animate, never write a history in my life (not even fan fiction) and i never even DRAW something in my life; All i got is my love for games of the golden age of gaming and a SHITLOAD of game music that actually ARE what inspire some escenes in the first place. (OH and English isnt my first language, isnt that JUST PLAIN fantastic?)

My problem besides the constant reminder that this may as well be pointless, because people have just devolved into liking crap like Twilight and Transformer and if i somehow manage to pull it off, the people will most likely become mindless fanboys that just like what they see because its unique rather than say WHAT i did right (The worst you can do to an artist is to never say why did such thing work) IS that, in theory, making a fighting animation that its timed to the music its AWESOME. However, why i have seen so FEW examples of it? its too hard to pull off? its the people being fucking lazy to make one of those? maybe its one of those things that look good on paper but when done its just ridiculous for several reasons, like conflicting tones on the work; As in, for example, just before the fight the combatans were just joking around and being good budies and then comes the fight when they just brutalize each other, or maybe the overall tone of the series/movie/whatever its too absurd to take something as "serious" as this fight.

Dont want to spoil much (and even if i tell it it wont change much because it will take forever to do alone) but here is what i had in mind:

Just like in a videogame, one of the fights will have a diferent music and art style, and one of those stages will be draw like a homage to this game: "Another World"

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/AnotherWorld


Around 0:44 its how the stage will sort of look like

To build up tension before the fight, it will have this music from Legacy of Kain: Soul Reaver 1 :


I use the same music around 26:59 upward for the fight and you will see WHAT kind of rithm do i want. Keep in mind that my dilema is that if i want to make a fluent animation that its easy to recall then i will have to sacrifice some of my "homage" to that game because....well, just compare the "action" scenes of that game and you will see what i am talking about.
 

IamQ

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DioWallachia said:
IamQ said:
DioWallachia said:
IamQ said:
DioWallachia said:
IamQ said:
The tony example didnt work but the Sherlock one it seems that it has been edited to match up, its ok but most of the examples (the good ones) are mostly fights done with clever editing rather than one long take (like the Chaplin one) or fluent animation (like the Tom and Jerry)
I'm sorry to say, but I think you're simply asking for too much nowadays.
I am just asking to see if the world of entertaiment actually managed to push at least SOME boundaries.

Apparently it didnt....................good :D

Moar glory for me then if i ever finish my fucking animation for once.
Oh? You've got an animaion on the shelf? Be sure to show it to us when it's done. Since you're a fan of this synchronized fighting jazz, maybe yours will truly show that, no?
How i explain this to you....i wanted since 2010 do a proyect that basically saids "I can do better than this idiots" to a ........ certain group of people that MANAGED to piss me off. The insane part is that i dont know how to animate, never write a history in my life (not even fan fiction) and i never even DRAW something in my life; All i got is my love for games of the golden age of gaming and a SHITLOAD of game music that actually ARE what inspire some escenes in the first place. (OH and English isnt my first language, isnt that JUST PLAIN fantastic?)

My problem besides the constant reminder that this may as well be pointless, because people have just devolved into liking crap like Twilight and Transformer and if i somehow manage to pull it off, the people will most likely become mindless fanboys that just like what they see because its unique rather than say WHAT i did right (The worst you can do to an artist is to never say why did such thing work) IS that, in theory, making a fighting animation that its timed to the music its AWESOME. However, why i have seen so FEW examples of it? its too hard to pull off? its the people being fucking lazy to make one of those? maybe its one of those things that look good on paper but when done its just ridiculous for several reasons, like conflicting tones on the work; As in, for example, just before the fight the combatans were just joking around and being good budies and then comes the fight when they just brutalize each other, or maybe the overall tone of the series/movie/whatever its too absurd to take something as "serious" as this fight.

Dont want to spoil much (and even if i tell it it wont change much because it will take forever to do alone) but here is what i had in mind:

Just like in a videogame, one of the fights will have a diferent music and art style, and one of those stages will be draw like a homage to this game: "Another World"

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/AnotherWorld


Around 0:44 its how the stage will sort of look like

To build up tension before the fight, it will have this music from Legacy of Kain: Soul Reaver 1 :


I use the same music around 26:59 upward for the fight and you will see WHAT kind of rithm do i want. Keep in mind that my dilema is that if i want to make a fluent animation that its easy to recall then i will have to sacrifice some of my "homage" to that game because....well, just compare the "action" scenes of that game and you will see what i am talking about.
Since you mentioned drawing, I'm assuming you want this to be done in 2d-animation? I only know how to 3d animate, but if you're not against that, I'd be happy to help. You'd have to wait until August though, because I ain't got the software, my school does (I will have it though, once I get my new computer that can run it). I've been intrested in what you're talking about aswell. Having an entire full lengh fight scene entierly done to be in full synch with the music, making it seem that the animation itself is the origin of the music.

The punches are the drums, the steps are the guitarrs and the camera is the base.

I will say though, after listening to the music you said you wanted to use, I can't quite see it in my head how it will play out. What is to be synched with what? Almost all there is are drums, and it's too much to synch something to. The animation will look faster paced than the music.
 

DioWallachia

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IamQ said:
Since you mentioned drawing, I'm assuming you want this to be done in 2d-animation? I only know how to 3d animate, but if you're not against that, I'd be happy to help. You'd have to wait until August though, because I ain't got the software, my school does (I will have it though, once I get my new computer that can run it). I've been intrested in what you're talking about aswell. Having an entire full lengh fight scene entierly done to be in full synch with the music, making it seem that the animation itself is the origin of the music.

The punches are the drums, the steps are the guitarrs and the camera is the base.

I will say though, after listening to the music you said you wanted to use, I can't quite see it in my head how it will play out. What is to be synched with what? Almost all there is are drums, and it's too much to synch something to. The animation will look faster paced than the music.
My rule is to just follow the videogame music i choose and make an scene out of it. Also, one of the combatans its fighting for his life because it doesnt have the power of coming back to life like the other and for that he will use ANYTHING at his disposal to survive and attack (i belive its called "Combat Pragmatism") so its possible that i he does most of the moves that the music reflects in a more "close and personal" approach to fight the other guy.

The reason that i dont do 3D its because i think it will look uglier or more hard to make things like lyp-synch, but mostly because i know nothing about how 3D software works; I know so little in fact, that i believe that as long that i could make the body and the skin of a character then all i have to do is just move them frame by frame to have beliable movements, but again, i dont know crap.

Maybe i can try to mix things and make 3D models and THEN draw over them like if it was some kind of rotoscope (and one of the characters uses a cape and maybe using physics to make it move with the wind may be cool.) And trying to keep the thing with beliable sprite/3D animation is something ALSO a homage to another game series, Legacy of Kain: Soul Reaver 2. Because that game made popular the "in-game engine" animation and the use of unique expresions on each cutscene to make you inmerse into the world when other games, at best, had the "Starcraft portrait eternal loop" animation to evoke "organic" responses.

HOWEVER! This is something that i must do ALONE, mainly its because its my crusade of madness that i must inflict in myself to see if 1 MAN can compete againts time and a bunch of "profesionals" when it comes to bring entertaiment to the world. Still, a bit of help to know what programs exist to make things like sprites or a speficic animations like the "Unmoving Plaid" found in games like Monkey Island with Stan or things like the clothes of Gankutsuo. In short, all those neat animation tricks that i cant properly put into words because of the language barrier and because i dont know WHERE to look at and WHAT program could allow me to do such thing.

EDIT: I will be out for a few days so i wont be able to properly response back, but never fear, an insane proyect like this WILL eventually be completed.........or at least the comentary of it so at least people wont acusse me of doing a "Parody Retcon" if i ever fuck up what i tried to do.
 

DioWallachia

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Simskiller said:
Pretty much any of the Homestuck animations, is probably what you're looking for.

Granted those are animations as opposed to live action which is what I think you're looking for.
Live action or animation doesnt matter, just the idea of making the fight follow the music is all that matter.

In fact, i will like to see a few examples of Homestuck where its just like you say because the research i did seems to have hit something so big that i dont know where to start.
 

Simskiller

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DioWallachia said:
Simskiller said:
Pretty much any of the Homestuck animations, is probably what you're looking for.

Granted those are animations as opposed to live action which is what I think you're looking for.
Live action or animation doesnt matter, just the idea of making the fight follow the music is all that matter.

In fact, i will like to see a few examples of Homestuck where its just like you say because the research i did seems to have hit something so big that i dont know where to start.
Make her pay [http://www.mspaintadventures.com/?s=6&p=004478]. Most notably the fight scene at the end is timed to the beats, was the first thing that sprung to mind.

Then going through it from the begining, there's Dave: Ascend to the highest point of the building. [http://www.mspaintadventures.com/?s=6&p=002565]

Suprisingly the dave strifes weren't that timed, but Enter [http://www.mspaintadventures.com/?s=6&p=003049] was.


Dave: Accelerate. [http://www.mspaintadventures.com/?s=6&p=003541] is nice and short and timed.

Jack: Ascend [http://www.mspaintadventures.com/?s=6&p=003568] has some action and scene transitions to the music. And then there's Descend [http://www.mspaintadventures.com/?s=6&p=003840], the easiest to point out is when Jade (Girl in yellow pajamas) grabs john (boy in yellow pajamas) and starts slapping him around, but there's other stuff, and the music's tone changes to reflect the mood of the scene.

Then there's the very well done Jade: Enter. [http://www.mspaintadventures.com/?s=6&p=004827]

There's spoilerish ==> (after Seer descend) [http://www.mspaintadventures.com/?s=6&p=005596], where it's fast music immediately cut off as someone is stabbed, then silence as they fall, then fast music again that leads into an explosion.

For a call back, there's Seer: Ascend [http://www.mspaintadventures.com/?s=6&p=005644], but it's not as well synched except for the squeaks.

And then there's the HUGE clusterfuck of Cascade [http://www.mspaintadventures.com/cascade.php?s=6&p=6009]. Like seriously, it's over 10 minutes.

END OF ACT 6 INTERMISSION 1 [http://www.mspaintadventures.com/?s=6&p=006290] is a good example as the clouds go by to the music.

Watching it, a very good example is Prince of Heart: Rise up. [http://www.mspaintadventures.com/?s=6&p=006472], and is also hilarious.

A kinda "eh" example is Jane: Enter [http://www.mspaintadventures.com/?s=6&p=006565], the beats match scene transitions, and the breathing.

For one that has lyrics that actually match the action, there's DD: Ascend more casually. [http://www.mspaintadventures.com/?s=6&p=006844]

There's a lot more flashes, but those are the best ones that have action matching music.
 

Guffe

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If you don't have too much against anime then type in AMV in youtube and see what pops up.
Often custom made anime battles that people have edited and put a song to.
I've made a few (none are that/any good) just for laughs but people who actually put time into them have made some really good ones.
 

Nerexor

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The best link up between music and fight scene that I've seen was the duel between Inigo and The Man in Black in the film The Princess Bride.



Though I think they actually did the fight first and then matched the music to it.
 

KrossBillNye

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What? No one mentioned the best fight scene synchronized to music of all time?!?!?!

 

DioWallachia

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Nerexor said:
The best link up between music and fight scene that I've seen was the duel between Inigo and The Man in Black in the film The Princess Bride.



Though I think they actually did the fight first and then matched the music to it.
That is also a good one. Hopefully more examples will come where we can see all the spectrums of this phenomena.
 

BartyMae

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DocBalance said:
I'm surprised no one has mentioned this one yet:

Oh my lord. I was so hoping that this wasn't linked. Why? Why!? That movie is so incredibly bad, haha.
 

DocBalance

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BartyMae said:
DocBalance said:
I'm surprised no one has mentioned this one yet:

Oh my lord. I was so hoping that this wasn't linked. Why? Why!? That movie is so incredibly bad, haha.
Careful there, bird. That's bordering on blasphemy.
 

BartyMae

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DocBalance said:
BartyMae said:
DocBalance said:
I'm surprised no one has mentioned this one yet:

Oh my lord. I was so hoping that this wasn't linked. Why? Why!? That movie is so incredibly bad, haha.
Careful there, bird. That's bordering on blasphemy.
Are you serious? Haha! I can't believe some people genuinely that that movie was good. I mean, I could understand liking it, (sort of), but thinking it's actually good? *shudder* That scene in particularly was a low point throughout the movie.

There's simply no accounting for taste!
 

SciMal

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DioWallachia said:
I want to find examples but applied to fighting scenes. As in, where you feel that the music was made FIRST and THEN the scene was made to "catch up with it"
I can't believe nobody's brought up Bugs yet...


and the ever infamous Opera scene...


or Red vs. Blue and Tex!

 

DocBalance

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BartyMae said:
Are you serious? Haha! I can't believe some people genuinely that that movie was good. I mean, I could understand liking it, (sort of), but thinking it's actually good? *shudder* That scene in particularly was a low point throughout the movie.

There's simply no accounting for taste!
It has solid reviews and a massive following. There is no accounting for taste, but in this case the poor taste is yours.
 

bluerocker

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Sean Hollyman said:

This definetely... xDD
Blast! You beat me to the punch...

Also, not a fight scene; but the synchronization is wonderful:

 

axlryder

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As an animator, I've had this animation short idea for a very long time. I'm just too fucking lazy to get around to it. I wanted to do something with a pretty fast beat. Something exactly like this