How i explain this to you....i wanted since 2010 do a proyect that basically saids "I can do better than this idiots" to a ........ certain group of people that MANAGED to piss me off. The insane part is that i dont know how to animate, never write a history in my life (not even fan fiction) and i never even DRAW something in my life; All i got is my love for games of the golden age of gaming and a SHITLOAD of game music that actually ARE what inspire some escenes in the first place. (OH and English isnt my first language, isnt that JUST PLAIN fantastic?)IamQ said:Oh? You've got an animaion on the shelf? Be sure to show it to us when it's done. Since you're a fan of this synchronized fighting jazz, maybe yours will truly show that, no?DioWallachia said:I am just asking to see if the world of entertaiment actually managed to push at least SOME boundaries.IamQ said:I'm sorry to say, but I think you're simply asking for too much nowadays.DioWallachia said:The tony example didnt work but the Sherlock one it seems that it has been edited to match up, its ok but most of the examples (the good ones) are mostly fights done with clever editing rather than one long take (like the Chaplin one) or fluent animation (like the Tom and Jerry)IamQ said:snip
Apparently it didnt....................good
Moar glory for me then if i ever finish my fucking animation for once.
Since you mentioned drawing, I'm assuming you want this to be done in 2d-animation? I only know how to 3d animate, but if you're not against that, I'd be happy to help. You'd have to wait until August though, because I ain't got the software, my school does (I will have it though, once I get my new computer that can run it). I've been intrested in what you're talking about aswell. Having an entire full lengh fight scene entierly done to be in full synch with the music, making it seem that the animation itself is the origin of the music.DioWallachia said:How i explain this to you....i wanted since 2010 do a proyect that basically saids "I can do better than this idiots" to a ........ certain group of people that MANAGED to piss me off. The insane part is that i dont know how to animate, never write a history in my life (not even fan fiction) and i never even DRAW something in my life; All i got is my love for games of the golden age of gaming and a SHITLOAD of game music that actually ARE what inspire some escenes in the first place. (OH and English isnt my first language, isnt that JUST PLAIN fantastic?)IamQ said:Oh? You've got an animaion on the shelf? Be sure to show it to us when it's done. Since you're a fan of this synchronized fighting jazz, maybe yours will truly show that, no?DioWallachia said:I am just asking to see if the world of entertaiment actually managed to push at least SOME boundaries.IamQ said:I'm sorry to say, but I think you're simply asking for too much nowadays.DioWallachia said:The tony example didnt work but the Sherlock one it seems that it has been edited to match up, its ok but most of the examples (the good ones) are mostly fights done with clever editing rather than one long take (like the Chaplin one) or fluent animation (like the Tom and Jerry)IamQ said:snip
Apparently it didnt....................good
Moar glory for me then if i ever finish my fucking animation for once.
My problem besides the constant reminder that this may as well be pointless, because people have just devolved into liking crap like Twilight and Transformer and if i somehow manage to pull it off, the people will most likely become mindless fanboys that just like what they see because its unique rather than say WHAT i did right (The worst you can do to an artist is to never say why did such thing work) IS that, in theory, making a fighting animation that its timed to the music its AWESOME. However, why i have seen so FEW examples of it? its too hard to pull off? its the people being fucking lazy to make one of those? maybe its one of those things that look good on paper but when done its just ridiculous for several reasons, like conflicting tones on the work; As in, for example, just before the fight the combatans were just joking around and being good budies and then comes the fight when they just brutalize each other, or maybe the overall tone of the series/movie/whatever its too absurd to take something as "serious" as this fight.
Dont want to spoil much (and even if i tell it it wont change much because it will take forever to do alone) but here is what i had in mind:
Just like in a videogame, one of the fights will have a diferent music and art style, and one of those stages will be draw like a homage to this game: "Another World"
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/AnotherWorld
Around 0:44 its how the stage will sort of look like
To build up tension before the fight, it will have this music from Legacy of Kain: Soul Reaver 1 :
I use the same music around 26:59 upward for the fight and you will see WHAT kind of rithm do i want. Keep in mind that my dilema is that if i want to make a fluent animation that its easy to recall then i will have to sacrifice some of my "homage" to that game because....well, just compare the "action" scenes of that game and you will see what i am talking about.
My rule is to just follow the videogame music i choose and make an scene out of it. Also, one of the combatans its fighting for his life because it doesnt have the power of coming back to life like the other and for that he will use ANYTHING at his disposal to survive and attack (i belive its called "Combat Pragmatism") so its possible that i he does most of the moves that the music reflects in a more "close and personal" approach to fight the other guy.IamQ said:Since you mentioned drawing, I'm assuming you want this to be done in 2d-animation? I only know how to 3d animate, but if you're not against that, I'd be happy to help. You'd have to wait until August though, because I ain't got the software, my school does (I will have it though, once I get my new computer that can run it). I've been intrested in what you're talking about aswell. Having an entire full lengh fight scene entierly done to be in full synch with the music, making it seem that the animation itself is the origin of the music.
The punches are the drums, the steps are the guitarrs and the camera is the base.
I will say though, after listening to the music you said you wanted to use, I can't quite see it in my head how it will play out. What is to be synched with what? Almost all there is are drums, and it's too much to synch something to. The animation will look faster paced than the music.
Live action or animation doesnt matter, just the idea of making the fight follow the music is all that matter.Simskiller said:Pretty much any of the Homestuck animations, is probably what you're looking for.
Granted those are animations as opposed to live action which is what I think you're looking for.
Make her pay [http://www.mspaintadventures.com/?s=6&p=004478]. Most notably the fight scene at the end is timed to the beats, was the first thing that sprung to mind.DioWallachia said:Live action or animation doesnt matter, just the idea of making the fight follow the music is all that matter.Simskiller said:Pretty much any of the Homestuck animations, is probably what you're looking for.
Granted those are animations as opposed to live action which is what I think you're looking for.
In fact, i will like to see a few examples of Homestuck where its just like you say because the research i did seems to have hit something so big that i dont know where to start.
That is also a good one. Hopefully more examples will come where we can see all the spectrums of this phenomena.Nerexor said:The best link up between music and fight scene that I've seen was the duel between Inigo and The Man in Black in the film The Princess Bride.
Though I think they actually did the fight first and then matched the music to it.
Oh my lord. I was so hoping that this wasn't linked. Why? Why!? That movie is so incredibly bad, haha.DocBalance said:I'm surprised no one has mentioned this one yet:
Careful there, bird. That's bordering on blasphemy.BartyMae said:Oh my lord. I was so hoping that this wasn't linked. Why? Why!? That movie is so incredibly bad, haha.DocBalance said:I'm surprised no one has mentioned this one yet:
Are you serious? Haha! I can't believe some people genuinely that that movie was good. I mean, I could understand liking it, (sort of), but thinking it's actually good? *shudder* That scene in particularly was a low point throughout the movie.DocBalance said:Careful there, bird. That's bordering on blasphemy.BartyMae said:Oh my lord. I was so hoping that this wasn't linked. Why? Why!? That movie is so incredibly bad, haha.DocBalance said:I'm surprised no one has mentioned this one yet:
I can't believe nobody's brought up Bugs yet...DioWallachia said:I want to find examples but applied to fighting scenes. As in, where you feel that the music was made FIRST and THEN the scene was made to "catch up with it"
It has solid reviews and a massive following. There is no accounting for taste, but in this case the poor taste is yours.BartyMae said:Are you serious? Haha! I can't believe some people genuinely that that movie was good. I mean, I could understand liking it, (sort of), but thinking it's actually good? *shudder* That scene in particularly was a low point throughout the movie.
There's simply no accounting for taste!
ZOMG U beat me to it!!DocBalance said:I'm surprised no one has mentioned this one yet:
Blast! You beat me to the punch...Sean Hollyman said:
This definetely... xDD