One of the problems with putting religion in games is that it's always the same message it seems, religion is false and a cover for some sort of secret movement or government or aliens in order to control the people and x's (Insert a person or people for x) faith is broken when they find out and then they move on. That or God/Gods/Ect. have an obvious force in the world that everyone sees all the time and so accepts outright and there's no real analysis of things like faith.
Unfortunately, if the huge negative backlash Extra Credits received for suggesting a game based around faith is anything to go by... I'm not surprised I haven't seen anyone try to tackle it.
"One good piece of fiction deserves another huh?
Why would anyone want to play a game based around finding religion? I find the cynic in me just see's it as another way to try and indoctrinate weak minded fools and children into an ideal that has no basis in fact.
Let's make games about the reality of religion. I want a game where i play a paedophile priest whose entire organisation hides my crimes from the world and actively allows me to continue on my world tour of destroying other peoples lives...all in the name of god. Or one where you persecute people for their sexual preferences until they kill themselves but then pretend that god is the answer, the forgiveness, the love.
I've got a good title for your hypothetical game...let's call it 'Hypocracy'"
Stuff like this for instance, is why this is a bad idea. Unless the game is about taking down religion or killing God, it's not going to be popular because it's trendy to bash something showing religion in any positive light, especially on this site where most people seem to be of the opinion that, at best, the world is just waiting for all the "stupid, evil religious freaks" to die off of natural causes, or at worst actively hope the "stupid, evil religious freaks" die in a gutter. Therefore, developers wouldn't put much time in it, customers wouldn't buy it, and if it has anything positive to say about religion then it will be branded as propaganda attempting to brainwash teens and children.
My opinion? Don't even bother. If someone wants religious aspects in a game then it needs to be aspects that are not the main focus so it can get in under the radar. Maybe make a game that's based around being like Vash from Trigun? Give the player tons and tons of power but have it so the trick to the game isn't killing people but finding ways to end conflicts without killing people. Would tie into various beliefs of pacifism in Christianity.
But something that is obvious? No. No one will be happy with it.
Unfortunately, if the huge negative backlash Extra Credits received for suggesting a game based around faith is anything to go by... I'm not surprised I haven't seen anyone try to tackle it.
"One good piece of fiction deserves another huh?
Why would anyone want to play a game based around finding religion? I find the cynic in me just see's it as another way to try and indoctrinate weak minded fools and children into an ideal that has no basis in fact.
Let's make games about the reality of religion. I want a game where i play a paedophile priest whose entire organisation hides my crimes from the world and actively allows me to continue on my world tour of destroying other peoples lives...all in the name of god. Or one where you persecute people for their sexual preferences until they kill themselves but then pretend that god is the answer, the forgiveness, the love.
I've got a good title for your hypothetical game...let's call it 'Hypocracy'"
Stuff like this for instance, is why this is a bad idea. Unless the game is about taking down religion or killing God, it's not going to be popular because it's trendy to bash something showing religion in any positive light, especially on this site where most people seem to be of the opinion that, at best, the world is just waiting for all the "stupid, evil religious freaks" to die off of natural causes, or at worst actively hope the "stupid, evil religious freaks" die in a gutter. Therefore, developers wouldn't put much time in it, customers wouldn't buy it, and if it has anything positive to say about religion then it will be branded as propaganda attempting to brainwash teens and children.
My opinion? Don't even bother. If someone wants religious aspects in a game then it needs to be aspects that are not the main focus so it can get in under the radar. Maybe make a game that's based around being like Vash from Trigun? Give the player tons and tons of power but have it so the trick to the game isn't killing people but finding ways to end conflicts without killing people. Would tie into various beliefs of pacifism in Christianity.
But something that is obvious? No. No one will be happy with it.
Never play Knytt Underground then.MysticSlayer said:Well, it isn't like there aren't Christian games out there. The problem is that they are more concerned with preaching to the audience rather than actually telling a compelling story. Even for all my ranting on Assassin's Creed 2 for being too preachy with its anti-religious message, it at least tried telling more of a story, at least in comparison to those games. For the most part, I think people just want a good story, and it doesn't matter if someone wants to explore religion while doing so so long as the story is good.
In any case, there are some games that have touched on religion. Castlevania: Lords of Shadow was basically all about Gabriel's redemption (minus the epilogue and DLC), and they were hardly subtle with the Christian imagery, even going so far as to him asking God for forgiveness for his sins while he is strangling Satan. Xenoblade Chronicles is, essentially, all about breaking from religion, and while I haven't played the other Xeno- games, I've heard that they have similar explorations. Dante's Inferno was similar to Castlevania: Lords of Shadow, but that comes with the territory of being based off of Inferno. I know both Oblivion and Skyrim at least explored the ideas of religion in their worlds, and the exploration had quite a few references to religious exploration in the real world. The Assassin's Creed games also explore religion heavily. Ultimately, it seems like the exploration of religion is hardly a problem for people. It is just the fact that trying to become too preachy while doing it at the expense of actual story, character, and world development stops people from enjoying it.