A game says f*** you

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hiratchi

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Aug 9, 2010
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I tried to play the latest final fantasy and in one of the boss fights he had this move called destrudo that would one hit all of my players even if they were fully healed and shielding. even then there was a time limit which again killed all of my players i totally rage quit.
 

Ham Blitz

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May 28, 2009
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I can never think of the better ones when one of these comes up, but I can remember a sort of weak one.
I feel like Bioware does that at the beginning of Mass Effect 2 if you aren't using a character from the first game. Basically the game assumes you're a full on renegade letting the council die and making an all human council. The only way to fix that is have a character on the first game, or pay for genisis.
I know that's minor but it does bother me.
 

CCountZero

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Sep 20, 2008
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leet_x1337 said:
And if Yahtzee is to be believed, the only time it's ever been pulled off is in the Thief games.
One of the few times where I have been 100% in agreement with him.

Thief nailed it, and I'm quite looking forward to Thief 4 for the same reason.
 

Eomega123

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Jan 4, 2011
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I was playing Fallout New Vegas. I spent a while stalking about the Deathclaw promontory slowly picking them off one by one from the edges of the area. When the last one fell I quicksaved and strutted to the center of the area to claim my well deserved loot. While doing so, the ground glitched and I got stuck in a rock. 'No problem!' I thought and reloaded my quicksave.
Every single deathclaw respawned and charged straight at me.
Screw you New Vegas, Screw you.
 

Devious Boomer

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Nov 18, 2009
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COD Black Ops: Combat training on hardened difficulty. Sniping is already hard enough in this game due to wonky hit detection, but when a bot walking opposite your direction half a map away decides to suddenly 180-no-recoil-snipe you with a pithy SMG through a bush, it's time to exit the game before damaging something. Mind you, this happens all the time and I suspect the bots are biased against players. Everytime an enemy meets you and several of your teammates, and even if you're at the back of the crowd, you always miraculously die first. It's either badly-implemented bots or teams stacked against me 4/5 servers I join. *shrug* Sometimes I really want to like the game, but it doesn't seem to want to like me.

Serious Sam TFE: The frog room. Good God, the whole street must have heard my rage induced by the sheer unfairness of that section.

Crysis and the military choppers with spidey-sense. Even if you were cloaked and behind cover, they'd just hover around your position. Try and stealth away perfectly, and it STILL follows you around until one of you destroys the other.

Bad Company 2 and the rubber knife you wield at times, whilst some others are blessed with the almighty MW2 six-metre commando lunge.

STALKER series (on master difficulty): You can have a shiny and new, extremely accurate rifle but the instant you put a silencer on it, it shoots wildly. It's not helped by the fact that the AI can wield the worst pistol in the game that is in bad condition, or even sawn-off shotguns and still hit you at ridiculous distances, beyond the usual range of their weapons. They can accomplish this whilst strafing - meanwhile, you're having fun missing shots that should have hit with your makeshift sniper, whilst crouching and stationary.

ARMA 2 (even with ACE2 and Zeus AI): I'm snaking through tall grass after a hit and run episode. Then the camera pops to third person and there is my corpse, shot by an AKS-74U from 200 metres away. How the hell was I even seen?! I even took out my targets whilst prone, looking through blades of grass.

Minecraft: SSSSSSSSSSSSSS
That's why I play on peaceful when building stuff.

Mount and Blade series: When your friendly troops decide to randomly stop or run in front of you for great justice, whilst you're on horseback. Unlike the enemy, you can't push/knock them aside, leaving you to the mercy of an angry mob or a hail of projectiles.

Thief series: No, those guards didn't even see me. They only heard a little footstep about two rooms away. So as I silently sneak away from them amongst the shadows, WHY THE HELL ARE THEY STILL WANDERING IN MY GENERAL DIRECTION AFTER FIVE MINUTES OF CAREFUL EVASION? I understand that it's to make the player more cautious and the game harder, but still...taffin' psychic AI can go off itself.

SWAT 4: Your team's AI is incompetent as all hell, but the enemy AI...damn...as good as FEAR's.

Street Fighter IV: Seth's second forms on the higher difficulties. Yes it's hard, but there are better ways to go about making a challenging boss rather than a cheap one.

L4D2 single player: "Hey guys, I'm over here just getting my innards torn apart by a hunter. Take your time. Just stand over there ten metres away staring off into space." *whistles whilst guts are flying everywhere*

COD World at War campaign, veteran: Heart of the Reich. The game has a bad tendency of spawning a dozen grenades around you wherever you go. If it's not that, it's you getting shot up through a small gap by the entire Opfor whilst your friendlies ignore all sensible ideas of cover whilst magically being magnetically repulsive to bullets.

FFVI: MagiMaster first time around. Just when I thought I'd won, he casts Ultima on the whole team before dying, effectively killing everyone. That was unforeseen and just so bloody cheap.

IWBTG: "You jumped into a sword. You retard!"
I yelled at the screen then proceeded to keel over, laughing uncontrollably for two minutes.

Mario Kart: Blue shell. How many games punish you for having skill and doing well?
 

CCountZero

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Sep 20, 2008
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AkaDad said:
I was trying to get the "Mile High Club" achievement in COD 4. You have less than a minute to save a hostage on the second floor of an airplane while being on Ludicrous difficulty. Half the time my AI squad would just hang back and watch how fast I could die. I swear I heard them laughing at me.
They always hang back, yes, but that's part of the charm :p

Took me a long time to do it, but I was proud when I did :p
 

BlindChance

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Sep 8, 2009
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NBA Street Vol. 3. I'm leading my NBA team, and we are killing it. Haven't lost once. We go into the playoffs... and it dumps me as team captain. Bam.

WHY?!?
 

Uber Evil

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andrew201292 said:
Stalker clear sky, got it the other day when the guide takes you to the second area its right in front of a military base which shoots on sight the machine gun kills you almost instantly as soon as you move and it was night so i could see where i was going but i couldnt seek past either. ragequit
There should be a stump or rock with a tree leaning on it to the left of the spawn. Run like hell to it, then wait for the MG to stop and run some more. That's how I always do it.
 

Jegsimmons

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Nov 14, 2010
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andrew201292 said:
Stalker clear sky, got it the other day when the guide takes you to the second area its right in front of a military base which shoots on sight the machine gun kills you almost instantly as soon as you move and it was night so i could see where i was going but i couldnt seek past either. ragequit
that happened to me once, but i used the f5 button and KICKED SOME FUCKING ASS!!!!


but the game that said fuck you to me was MW2...by god did i feel like a sheep for buying such a terrible told story.
 

Leemaster777

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Feb 25, 2010
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icame said:
Fallout 3's ending. Have you played it? Yes? Then you don't need an explanation of why.
You, good sir, deserve pat on the back. Well said. The entire time I was playing New Vegas, all I could think was, "Please don't have a shitty ending, PLEASE don't have a shitty ending!". And thank god it didn't.

But OT, the last time I can remember a game saying "Fuck you" to me, was when I was playing Prinny 2: Dawn of Operation Panties, Dood.

Fun game, but I hit a roadblock. I was really close to the end of the game, and they decide to hit me with a boss rush. Okay, I can deal with that. But THEN they throw a real dick move at you. RIGHT after the boss rush, you have to fight not one, not two, but ONE HUNDRED copies of yourself. No, seriously, the boss rush ends with a 1 on 100 fight. And they all have the same abilities as you.

Fuck that noise.
 

emissary666

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May 6, 2009
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Whenever I need to cross the entire map four times in one day in Pathologic, especially when my only route is through infected districts
 

CyberGenesis

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Mar 26, 2009
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Outpost 2: Divided Destiny

This is a game that hates you as a player. The AI is content to sit and wait under the random environmental effects tear through your base...then it surges 20min of arms buildup down your throat
 

GamerKT

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Jul 27, 2009
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When a game that isn't a platformer has platforming segments. Fuckin' Force Unleashed.
 

Eternal_Lament

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Sep 23, 2010
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A few moments come to mind

Dead Space 2: Actually a few moments in this otherwise amazing game. The first was that cargo area after your tram-car gets stuck on a giant hive, the one with all the stalkers. No matter how many stalkers I think I've killed, there always appear to be more spawning, and from areas I jut cleared out. The next was fighting in that giant hive itself with the hornets that keep on spawning while you try to carefully aim explosive canisters. The entirety of the last chapter is pretty much a major fuck you. Not only are there a pelethora of enemies in your way, ones that can hit hard and from far, but you also have an invincible necromorph that relentlessly follows you, with no option to actually kill or stop it.

Dead Rising: The game itself seems lke a mjor fuck you in general, but the part that got it for me? I have to carry an injured Isabella back to the safehouse at night. I find a survivor with a shotgun, so I'm fine for the most part. Then I get into that section of the mall right before the warehouse that leads to the safehouse. What happens? The survivor gets stuck in a small fountain/pool, unable to get out while zombies surrond him and prevent him from leaving. I somehow manage to get stuck myslef, unable to leave normally with Isabella on my back and with zombies covering the only possible way out. So I take my shotgun and fire at the zombies. Right when I fire Isabella runs in front of the shotgun, resulting in her death and basically me losing about an hour's worth of gameplay. I traded in the game the next day.

Kingdom Hearts series: All the secret bosses in general. Sephiroth in KH2 is manageable, but still tough. Sephiroth from KH1 on the other hand is nearly impossible, only receiving dmage at the end of combos and immeadiatly attacking after being hit 3 times. The Vanitas Remnant from BBS is so far the biggest fuck you, killing you within 5 seconds ofbattle. I'd hate to think of how hard the Unknown is in that game. TBF you don't have to do these battles to win the game, but really, you're not going to not do them.

Also, as an aside, while Demons Souls is indeed hard, I at least found it fair, so while I died a few times I never thought it was the games fault but rather my own faults at the time (although that Blue Dragon in Boletaria 1-4 was bull shit)
 

crop52

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Mar 16, 2011
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There's a place in fallout 3, where there's just this door sitting around looking like the entrance of a bunker, and when you open that door, it's just a fucking cement wall that has "Fuck you" written on it.
 

Dr. wonderful

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Dec 31, 2009
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Far Cry 2.

"Okay, I got the sneaking suit. My Health is full, I got enough needles to save me. The guns are in EXCELLENT condition. And it's 10 pm at night. No way in hell you can see...

BLAM!

GET THE FUCK OUT OF HERE! I fucking stayed hidden! You hear me? It was pitch fucking dark, I was in the grass! You would had to have to be goshdamn telepathic to even get a HINT I was there. Oh, and now you have goshdamn perfect vison to even fucking hit me! What the fuck do that mean!?

Fuck it, I'm going to kill ever single last one of you bastards! I'm going to rain death and destruction down on your mortals! I have walk as a god, I have seen death and destruction, I caused DEATH AND DESTRUCTION! YOU WILL NOT KILL ME LITTLE MAN! I-

BLAM.

Game Over​

So, I can't wait for Far cry 3.