On the subject of Bioshock Infinite, a lot of those complaints were actually explained, in that they were implied via the various recordings throughout the game, particularly those from Fink.
The racism needs no explanation, it was inherent to the society of the time. I don't believe that I noticed modern gender politics. Seems the gender politics were just not at the forefront of the game's issues.
That doesn't mean that you're not right to be upset about those things, it's just that there are explanations for them. Personally, I found the gameplay to be a major improvement over the prior Bioshock game(s), most modern FPS and most modern chest-high wall love games. It was, frankly, more fun because you were a swashbuckling superstar, rather than someone hiding behind cover every three feet. Not real realistic, but fun.
I agree with the complaints about Psychonauts. Good idea, bleh gameplay. Un-engaging characters barely introduced and then treated, bizarrely, like Raz was best of friends with each one, despite they disappearing very early in the story with minimal contact with Raz.
The racism needs no explanation, it was inherent to the society of the time. I don't believe that I noticed modern gender politics. Seems the gender politics were just not at the forefront of the game's issues.
That doesn't mean that you're not right to be upset about those things, it's just that there are explanations for them. Personally, I found the gameplay to be a major improvement over the prior Bioshock game(s), most modern FPS and most modern chest-high wall love games. It was, frankly, more fun because you were a swashbuckling superstar, rather than someone hiding behind cover every three feet. Not real realistic, but fun.
I agree with the complaints about Psychonauts. Good idea, bleh gameplay. Un-engaging characters barely introduced and then treated, bizarrely, like Raz was best of friends with each one, despite they disappearing very early in the story with minimal contact with Raz.