A game that everybody else loves, but you hate? (Witcher 2)

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Arslan Aladeen

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Oct 9, 2012
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Generally speaking, I really hate playing open world games. They mostly seem to have pretty bad gameplay, bland level designs and most of their stories I don't care too much for. Considering most of my time is spent going from point A to B rather than doing something actually worthwhile, they just seem like huge time sinks more than anything interesting or engaging.
 

MCerberus

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Jun 26, 2013
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Red X said:
Geez, it's like you purposefully avoided the good FF games.

And i love GS too.
One and two came bundled, 7 was morbid curiosity mixed with a very decently put together demo I played at Babbages (RIP), 10 I borrowed as part of a friend going "it's really great, look at the reviews. Tom wouldn't lie to you would he?"

Also that's when I learned that Tom (Toonami) could, in fact, lie to me.
 

rednose1

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Oct 11, 2009
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Any pokemon game. They're way too repetitive for me, why go out and collect infinity billion different pokemon when you'll never use even 1/32th of them? Plus, every fight seems like a rock/paper/scissors deal, no fun there.
 

Nosirrah

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Apr 16, 2013
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*Puts on flame suit and dives into bunker*

Skyrim.

Just, oh god where do i start? The cardboard characters, the wave your sword until it dies combat, the fact that it takes several hours of play for anything to happen, and the bugs. Oh god the bugs.

For example, on my first playthrough i made a merchant guy who made stuff and sold it to make money, and used a dagger and spells in combat. After taking a coach from whiterun to riften, i started to walk around, look for some bandits to kill, as a town of crime would probably be quite the ideal place for bandits to live next to. After walking around a bit i found some tree creature that after i charged in, swinging me dagger proceeded to tear me to pieces. i picked up what was left of me and ran. i then found a person walking towards me, thinking it was a guard i ran towards them, where it turned out to be aela, who proceeded to yell at me for not charging the f***ing giant several days ago, then engaged the tree thing. i healed up and rejoined the fight. and killed it, after stealing it's loose change i turn around and get an arrow between the eyes from aela. why? no idea, but it pissed me off so i deleted the character.

so yeah, all you fanboys can enjoy your plank communication simulator while i play something good.
 

Tayh

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Apr 6, 2009
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Pokemon.
For f's sake, it's a show/game made for selling merchandise to <10 year olds.
I'd love to dropkick that little yellow furball into a pit of lava.
 

Nosirrah

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Apr 16, 2013
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ShinyCharizard said:
Battlefield 3: It's a fucking massive downgrade from Bad Company 2. The graphics, destruction, gunplay, map design, class system are far fucking worse than BC2. The weapons are way too fucking floaty and inaccurate.

Halo 4: 343 Industries ruined Halo. The game used to be about team work and map control and now it's just future Call of Duty where whoever gets the best gun from the sky wins. They removed Halo's unique identity. My friends and I played Halo 3 for years and we played Halo 4 for about two weeks.
Praise the lord, someone else knows how terrible those two games were.
 

Glongpre

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Jun 11, 2013
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Cecilo said:
Final Fantasy 7, I got hung up with the Aeris thing, Tifa who was with him since Childhood, was there for him through everything, gets rejected and ignored for a character he meets, out of the blue, some how falls in love with in a relatively short time span. Who he promptly discards and then grieves over, possibly killing her in the process, (Corpses don't float).
I think they are just friends, but ya I agree I always want to go with Tifa. He doesn't kill Aeris though, haha.

ShinyCharizard said:
Bioshock Infinite: Not nearly as good as it was made out to be. Combat was boring and limited with only two weapons, the powers were all rather crappy and there is never enough ammo. Also the story was rather shit.

The Witcher II: Everything in this game is too fucking clunky, buggy and poorly explained. The UI is a mess and the gameplay is rather frustrating.

Halo 4: 343 Industries ruined Halo. The game used to be about team work and map control and now it's just future Call of Duty where whoever gets the best gun from the sky wins. They removed Halo's unique identity. My friends and I played Halo 3 for years and we played Halo 4 for about two weeks.
There is tons of ammo in Infinite, probably too much actually. You must not have liked Bioshock either, also every other shooter that only allows 2 weapons. Story wasn't that bad, I thought they did a commendable job not letting plot holes slip through.

I never had any problems with the Witcher 2(xbox). The ui is very organized, but I agree the gameplay can be hard sometimes, usually in tight spaces (goddamn rotfiends are bullshit, hardest enemy for sure).

Halo was totally butchered I agree. What the hell were they thinking adding kill streak rewards and shit, especially after Reach got so much hate for the COD elements.
 

ShinyCharizard

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Oct 24, 2012
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Glongpre said:
Cecilo said:
Final Fantasy 7, I got hung up with the Aeris thing, Tifa who was with him since Childhood, was there for him through everything, gets rejected and ignored for a character he meets, out of the blue, some how falls in love with in a relatively short time span. Who he promptly discards and then grieves over, possibly killing her in the process, (Corpses don't float).
I think they are just friends, but ya I agree I always want to go with Tifa. He doesn't kill Aeris though, haha.

ShinyCharizard said:
Bioshock Infinite: Not nearly as good as it was made out to be. Combat was boring and limited with only two weapons, the powers were all rather crappy and there is never enough ammo. Also the story was rather shit.

The Witcher II: Everything in this game is too fucking clunky, buggy and poorly explained. The UI is a mess and the gameplay is rather frustrating.

Halo 4: 343 Industries ruined Halo. The game used to be about team work and map control and now it's just future Call of Duty where whoever gets the best gun from the sky wins. They removed Halo's unique identity. My friends and I played Halo 3 for years and we played Halo 4 for about two weeks.
There is tons of ammo in Infinite, probably too much actually. You must not have liked Bioshock either, also every other shooter that only allows 2 weapons. Story wasn't that bad, I thought they did a commendable job not letting plot holes slip through.

I never had any problems with the Witcher 2(xbox). The ui is very organized, but I agree the gameplay can be hard sometimes, usually in tight spaces (goddamn rotfiends are bullshit, hardest enemy for sure).

Halo was totally butchered I agree. What the hell were they thinking adding kill streak rewards and shit, especially after Reach got so much hate for the COD elements.
Yeah I always found there was tons of ammo when you didn't need it and not enough when you did. Especially towards the end of the game. Usually two weapon systems don't bother me too much but I prefer the original Bioshock where they let you have em all.
 

bak00777

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Oct 3, 2009
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I cant stand Fallout 3. I tried it a few years ago, didnt get very far. I found the whole thing rather boring. A few weeks ago I tried to give it another go, but as soon as I was out of the vault i was bored again.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Mirror's Edge.

It was a very neat concept, but to me, the execution wasn't so good.

Most of the time, I wouldn't know where to go, and often times when that happens I'm also being chased by the cops. The game seems to have this system which makes it so that if you go the wrong way, the enemy's accuracy seems to skyrocket.

Also, I found the combat system to be pretty shit. I know that you're just a small asian girl who's not wearing body armor, but by the looks of the loading screens, the counters and all that should have been a lot more useful for getting out of a tight spot. Instead, I find myself either running away, gunning everyone down, or dying over and over again.

I also found the story and characters to be pretty bland and unmemorable. To be honest, I don't really get what was going on in the story other than Faith having to save her sister. And I thought the game ended at the point where you had to use the sniper rifle. But no, the game drags on for another level and the end was pretty anti-climactic.

I have no intention of ever picking the game up again.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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AT God said:
TF2.
I put in over 500 hours as the scout before the class updates started rolling in and it wasn't until the Scout's update that I saw flaws. The item drop system made it worse and then the Engineer update that ruined 2fort made me quit completely and I haven't looked back.

For people who liked other maps, 2fort was ruined by the wrangler. 2fort had 3 ways to get into the enemy base, 1 was the main bridge, one was the water/sewer, and the third was reserved for Scouts and classes with explosives, which was running across the roof of the bridge, jumping straight up to the enemy fort's battlements. The Wrangler (could have been changed by now, I don't care) allows the engineer to use their extremely powerful sentry gun for long range attacks. Previously, the battlements were dominated by snipers because they could kill things at range, scouts were effective counters to the sniper due to their speed. Engineers would sometimes build sentry guns on the battlements, but sentry guns had limited range and wouldn't be able to target anything on the other side of the bridge, allowing people to destroy sentries from a distance, clearing the way for scouts to rush in and do their thing. When the Wrangler was released, 2 engineers could dominate the ENTIRE top area of the map, forcing anyone who wanted to actually do the mission objective, capture the flag, to go through the sewers, which is easily defended with a non-wrangled sentry gun. A single sentry gun could kill anyone who stepped out onto the battlements and usually also have time to clean out anyone who took the bridge as well.

TF2 has been ruined according to me, they have unbalanced and changed the game to the point where it is an entirely new game. They even made it free-to-play which was dumb. Release a free-to-play version and put all of your stupid pay-to-win weapons and accessories in that one, I cannot find a relatively unchanged 2fort server to play on and that is my problem with it. The one saving grace they have is that I got TF2 for free, in that I bought the Orange Box primarily for Episode 2 and Portal.
Really? I barely see anyone use the Wrangler on 2Fort. It's pretty much always snipers that hang out on the battlements.

And personally, while the game isn't perfect in the balance department, I still find it's pretty balanced weapon and accessory wise. I guess I can agree some weapons are kind of annoying to deal with. (Stupid Dead Ringer/Spycicle spies)

Finally, I personally don't see what's the big deal over it being free-to-play. Yeah, it brought in a bunch of newbies, but by now most of them have either left or have gotten much better at the game.
 

Savagezion

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jurnag12 said:
The one I'm playing right now: the first Uncharted.

I don't actually hate it, I just don't get why my friends love it so much. It has a great atmosphere, awesome voice acting and some good characters, but the controls are wonky, the camera keeps changing angles at the wrong points in jumping puzzles which will cooperate with the wonky control to kill your ass, and the game is swamped by meaningless combat because apparently a crime boss hiring a single cheap PMC company has enough man- and firepower to invade f*cking Bolivia.

And yet Drake is unable to carry meaningful amounts of ammo, leading to frequent points in firefights where you're being shot at from 14.5 seperate directions, yet have to scramble through the hail of fire because you've once again run out of bullets. This is without mentioning the tendency of the game to go "Oh! Have this weapon! We put it here just for you!" and then refuse to have any other enemy carry it for the next 15 minutes so you don't get any more ammo for it.

It's pretty much a game form of a mix between Indiana Jones, and occasional forays into a version of the intro of Saving Private Ryan where the entire Allied Force is replaced by Nathan Drake, armed with a pistol with 3 spare mags and a dull throwing knife. And every know and then the camera guy gets a seizure.
The positives you listed are the main loved aspects of the game. Then they get even better in Uncharted 2. I personally find the controls piss easy myself. Well, I hate the jet ski controls and really those sections in general. How did we get unlimited grenades all the sudden and why don't we bring those with us? I just imagine the jet ski is equips with a launcher that is semi-auto and has a hidden round chamber installed under the seat or something. Meh, it's tongue in cheek so it don't bother me much. You can take it about as serious as you can Indiana Jones even if you exclude Temple of Doom. Uncharted is popcorn action and that is what I and many others love about it. It is all about fun characters and adventure atmosphere.

For mine, it is Oblivion. I still don't understand how someone can prefer it to Skyrim. I can understand Morrowind as a taste difference as Morrowind and Skyrim have different mission statements. However Oblivion is like a weird in-between game that managed to combine the worst attributes of both its predecessor AND its successor with no positives in its favor. Even now when I see someone say they prefer it over either of the other ones, I automatically think they are lying for a split second.
 

MasterZero

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Aug 12, 2013
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I don't know if anyone has picked this game, but I'll say it. Transformers: War for Cybertron. I beat that game, then tried to replay it, because I kept hearing good things about it, and I kept getting disappointed. I honestly don't know why people love this game so much, other than because its a big reference to G1 and its not down by Michael Bay. Is that really any reason to praise something?

And I am a Transformers fan. Beast Wars, Animated, the Unicron Triology, the live action movies, I've at least tried to be somewhat familiar with most of the versions. Even Kiss Players...

I am shocked that people call War for Cybertron a fantastic game, and underrated. Everyone has the right to their own opinion, and my opinion isn't the right one, but I'd just love to sit down with a fan of this game and watch him play it. I want to know why people like it so much.

The designs for most of the characters are ugly as sin, Bumblebee has tumor arms and Optimus has a huge chest, to name two. Starscream, Skywarp, and Thundercracker all look the same as a reference to G1, but I find it dumb and annoying. Them all looking the same? Fine. But why do all of them have the same black mark on their bodies?

Most of the voice actors are fine to great, but Megatron and Starscream's are so bad that I get annoyed just by hearing them. Megatron is trying too hard, and Starscream sounds like he has throat cancer (just like old times). Other than ugly designs and bad voices, its just boring to me. I stomached my way through the game nearly twice before I just game up.

I mean, its not all terrible. Some voice actors, like Crispin Freeman and Johnny Young Bosch are cool. Trailers are neat. I like the idea of a game focusing on the war on Cybertron, showing the brutality and horrors of war, but when all of the nobody soldiers look like the same bot, and the only named character to die is Zeta Prime (I think. If there's more, I can't remember), you're not really showing a real war. Its basically the cartoon, with no one dying.

Really, I consider this game basically as "G1, but with less animation errors, slightly darker, but just as silly." Maybe its just because I just don't like G1 Transformers. I think that cartoon is overrated, just like this game.
 

VodkaKnight

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Jul 12, 2013
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AT God said:
TF2.
I put in over 500 hours as the scout before the class updates started rolling in and it wasn't until the Scout's update that I saw flaws. The item drop system made it worse and then the Engineer update that ruined 2fort made me quit completely and I haven't looked back.

For people who liked other maps, 2fort was ruined by the wrangler. 2fort had 3 ways to get into the enemy base, 1 was the main bridge, one was the water/sewer, and the third was reserved for Scouts and classes with explosives, which was running across the roof of the bridge, jumping straight up to the enemy fort's battlements. The Wrangler (could have been changed by now, I don't care) allows the engineer to use their extremely powerful sentry gun for long range attacks. Previously, the battlements were dominated by snipers because they could kill things at range, scouts were effective counters to the sniper due to their speed. Engineers would sometimes build sentry guns on the battlements, but sentry guns had limited range and wouldn't be able to target anything on the other side of the bridge, allowing people to destroy sentries from a distance, clearing the way for scouts to rush in and do their thing. When the Wrangler was released, 2 engineers could dominate the ENTIRE top area of the map, forcing anyone who wanted to actually do the mission objective, capture the flag, to go through the sewers, which is easily defended with a non-wrangled sentry gun. A single sentry gun could kill anyone who stepped out onto the battlements and usually also have time to clean out anyone who took the bridge as well.

TF2 has been ruined according to me, they have unbalanced and changed the game to the point where it is an entirely new game. They even made it free-to-play which was dumb. Release a free-to-play version and put all of your stupid pay-to-win weapons and accessories in that one, I cannot find a relatively unchanged 2fort server to play on and that is my problem with it. The one saving grace they have is that I got TF2 for free, in that I bought the Orange Box primarily for Episode 2 and Portal.
It's not pay to win. It's you can buy now for convenience, or put in the effort (crafting, item drop).
Also, you can buy premium for under 30p.
Everyone hates F2P for no good reason.
They're bad because they don't know the game, not just because they're F2P. I've seen my fair share of awful Premium.
Also, I find Wrangler Engineers easy.
 

1Life0Continues

Not a Gamer, I Just Play Games
Jul 8, 2013
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Assassin's Creed 2

I've said it before, and I'll say it again. Ezio is a horrible character. A loudmouthed, brash, arrogant POS. He breaks every tenet of the Creed from the very start, and is NEVER brought up on it. I loathe that character so much, that I noticed so much wrong with the game that normally would be ignored under suspension of disbelief.

AC1 blending: Altair looked very similar to the Scholars. He was able to pull off blending because of it.
AC2 blending: Ezio can blend in to a crowd of 2 people wearing beige or grey while wearing the brightest most conspicuous clothing around (Black? Really?), but the guards can't spot the only person in town who looks that way? Immersion breaking.

AC1 mission structure: Sure, the missions were all the same kind of spiel, but at least you DID the research. You checked out the target, you eavesdropped, you pick-pocketed essential information and you cased your target. You worked for your assassination, and you felt good pulling it off silently.
AC2 mission structure: Follow the map marker. That's it.

AC1 character growth: Spanned the whole game. The fall of Altair and his relearning of the true meaning behind being an assassin was a great story. Sure, the 'twist' sucked and I also hated it, but the journey was one I enjoyed immensely.
AC2 character growth: There is none. And before you start, yes, I'm aware there's supposed growth in Brotherhood and Revelations. But I don't care. In the base AC2, there is none. It is not a good idea to alienate me to this character then say 'Oh, but he gets better 80 hours in!' We don't tolerate that BS from Final Fantasy, but Assassin's Creed gets away with it? No. Not good enough. And to have the balls to make me pay to see this character grow, while a fantastic business move, is a dick move to me as a player, and I refuse to play ball. Yes, it's petty, but I have limited disposable income, and I'm not using it to reward this concept.

There is so much more I could go into, but it's just not worth it in the end. People will bag out AC1 for having lame combat, and they are right. It kind of is. But so is AC2's combat. It suffers from the same problems (counter to win) it just happen to have a gun in it, so it seems to be ignored. The only saving grace that AC2 had for me was the credit sequence. Because that meant the game was done and I could uninstall and never have to go through it ever again.
 

AidoZonkey

Musician With A Heart Of Gold
Oct 18, 2011
180
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Final Fantasy 10, it just sucked in my opinion. The leveling up system was a mess, all but a couple of the characters were enjoyable to play as (Auron and Kimahri) and the ending to the game was just terrible. The second to last boss fight was amazing and beautiful and you really felt that you were facing impossible odds. Then the last fight happens and you feel as though you were cheated

At the end of the game your fighting Yu Yevon who is essentially a god, but the fight is way to easy and impossible to loose, so whats the point

It annoys me because this game could have been great, if they trimmed off a few of the characters or even made Auron the main character this game could have been something special. Instead we got Tidus. That's all I need to say
 

Happiness Assassin

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Oct 11, 2012
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Borderlands 2

I fucking hate the game. I found the shooting mechanics sub-par, the world uninteresting, the story to be lacking, and clap trap to be annoying instead of funny.