what i want is a completely different sort of game. One that revolves around three core mechanics. You have three different choices of fight style. The RPG out of body see everything. The FPS only what you look at. And the RTS see the entire battle field. The rpg would be gifted with more health, greater speed, but less range and less targeting. The fps would have crazy damage, but shit health, along with he would have crazy range, but it would be offset by no minimap like the others. the rts would have minion to control, but no attack for himself, he could hide, or just run the entire match, he would have middle ground health and speed, his main goal would be to either make a lot of minion or one fucking big one based on the class. each of the three would have a different class. Rpg would get different melee weapons and play styles like ninja, swordsman, mage or a mix of the three. the FPS would get guns and magic and diffident spells to choose from as well as different last minute close range powers. the rts would get different minions and ways of avoiding others players, different charge times, different defenses. the game would have a story mode bases around 6 people who specialized in two of the three to give you a feel for the different styles and help you decide what you like. the multiplayer would allow you only one but the chance to change on death. the games could be capture the flag or death match any of the standard. you player however would be completely personalized by item you buy with in game won money or by finding treasure chest on the map that change every game. the game instead of have a screen would have a lobby where you sit with your team while waiting. and the lobby to choose game types would be a grand hall where you go through hallways to choose game types but you could set it to a simple screen type if you wished. the main way to play would be have your Rpg guys try to get in close while the FPS guys try and give them cover while you try to give the RTS guy to get his giant minions out. the FPS and RPG guys will always be stronger than the beginning minions so you would use them for flanking or supplementing. later on when you can get out bigger guys do they start to match players but the RPG and FPS guys get big all finishers so just throw around if they saved up enough or got enough kills.