That is, a review of the Zero Punctuation episode for Borderlands 2.
Yahtzee's review for Borderlands was, while not a classic, certainly worthy of careful viewing and consideration. The game's flaws were laid bare, its strengths mentioned in passing, and several full broadsides worth of cheap shots were taken at the MMO crowd.
The sequel to his Borderlands review, his Borderlands 2 review, is sadly not a worthy followup to the original. In places, the sequel requires that the viewer draw upon information to be gleaned in the original; and in numerous others fails to touch base with the first in ways that might have strengthened it.
Where the first installment took a largely justified dig at Borderlands for having a sorely limited selection of operating environments, and a limited selection of creatures to shoot at (being Jason Voorhees and his dog, plus appearances by space lobsters and the occasional mob of asshole space marines), the sequel portrays its subject as having preciosely the same issue. This fails to mention the very significant roles played by tentacle monsters, psychotic meccano sets, bloodthirsty rock gardens and radioactive space mosquitoes; as well as the expansion of the Jason Voorhees role to include an entire flying circus worth of questionably sane assholes in hockey masks.
The much-deserved knee to the groin delivered in the original to the GUI of its subject is followed up with a half-hearted slap to that of the sequel's subject. Truly the GUI in Borderland 2 deserves a 'Most Improved*' ribbon, with the asterisk directing us to a footnote that this is like beating a dead man in the footrace, and that BL2's interface would win a lot more points if it were not twitchy, indecisive and occasionally dyslexic.
All of that said, the Zero Punctuation review of Borderlands 2 does raise some excellent points. BL2's quest management system could stand to be more helpful, determining which new piece of gear to use is often annoying (Can I get a DPS rating over here? Perhaps factoring in my character's various superpowers, trinkets, tokens and operator's licenses?), and the vehicles are still kind of awkward to drive (somewhat improved, though).
Ultimately, this is not one of Yahtzee's stronger reviews, but is recommended nonetheless to his fans, and to potential purchasers of Borderlands 2 who have seen the positive reviews of the game and want answers to the question: "Yes, but which bits might get annoying?"
Yahtzee's review for Borderlands was, while not a classic, certainly worthy of careful viewing and consideration. The game's flaws were laid bare, its strengths mentioned in passing, and several full broadsides worth of cheap shots were taken at the MMO crowd.
The sequel to his Borderlands review, his Borderlands 2 review, is sadly not a worthy followup to the original. In places, the sequel requires that the viewer draw upon information to be gleaned in the original; and in numerous others fails to touch base with the first in ways that might have strengthened it.
Where the first installment took a largely justified dig at Borderlands for having a sorely limited selection of operating environments, and a limited selection of creatures to shoot at (being Jason Voorhees and his dog, plus appearances by space lobsters and the occasional mob of asshole space marines), the sequel portrays its subject as having preciosely the same issue. This fails to mention the very significant roles played by tentacle monsters, psychotic meccano sets, bloodthirsty rock gardens and radioactive space mosquitoes; as well as the expansion of the Jason Voorhees role to include an entire flying circus worth of questionably sane assholes in hockey masks.
The much-deserved knee to the groin delivered in the original to the GUI of its subject is followed up with a half-hearted slap to that of the sequel's subject. Truly the GUI in Borderland 2 deserves a 'Most Improved*' ribbon, with the asterisk directing us to a footnote that this is like beating a dead man in the footrace, and that BL2's interface would win a lot more points if it were not twitchy, indecisive and occasionally dyslexic.
All of that said, the Zero Punctuation review of Borderlands 2 does raise some excellent points. BL2's quest management system could stand to be more helpful, determining which new piece of gear to use is often annoying (Can I get a DPS rating over here? Perhaps factoring in my character's various superpowers, trinkets, tokens and operator's licenses?), and the vehicles are still kind of awkward to drive (somewhat improved, though).
Ultimately, this is not one of Yahtzee's stronger reviews, but is recommended nonetheless to his fans, and to potential purchasers of Borderlands 2 who have seen the positive reviews of the game and want answers to the question: "Yes, but which bits might get annoying?"