1. Censorship in Mature Games
So yeah, know how you`re forbidden from including a swear word in your D3 character`s name? And how it's a game about the end of days? Yeah, that's fucking retarded. And know how sex in Bioware's universe doesn't actually require genital contact? Also retarded. And y'know how kids in Skyrim (the game where you can harvest an old lady's soul and stick it in your drawer) are totally invulnerable? Also retarded.
Seriously, all this "oh my god that's too intense for a *GAME*" nonsense? Just stop it. That is all. The fact that you're too chickenshit to weather a handful of angry letters from Christian moms but you're more than happy to receive truckloads of hatemail from your fans is pretty god damn telling about your priorities.
2. "Character Customization!"
The fact that you put 4 different sticks for me to swing at the enemy into the game doesn't make me the author of my character's destiny. It just means you gave me 4 different sticks to swing. Don't mean to be ungrateful, it beats 1 stick. But don't claim it's more than that.
3. "We're watching you punk."
Yes, DRM. If I were a dedicated pirate, DRM wouldn't fucking stop me. And historically it never has, nor will it ever if current trends hold. All this online pass bullshit just serves as a great big:
"Fuck you!"
To anyone who's actually paying for it. I'd hunt down that flow chart explaining why pirating material is 100x more convenient and easy than buying it, but I'm lazy like that. Use your imagination.
4. DLC
So for every "Lair of the Shadow Broker" that was halfway worth the money, there's a dozen 2$ reskins and another half dozen game padding sections. Or my personal favorite: the pay 2 win model, which hearkens back to the days of arcade gaming.
Honest to Christ, there's not a chance developers will ever make use of microtransactions to do anything but gouge you for money.
5. "X #Y: The Z'ning."
If you've gotten to the point in your franchise where you *need* more than a title and a number to indicate which installment you're at- retire the fucking franchise.
IE: "Call of Duty Black Ops 7: Shit REALLY Gets Real This Time"
6. Collector's Editions
"So here's the deal: we're gonna sell you the exact same thing as everyone else. Except, we're gonna mark up the price 10-20%, and throw in approximately 7 cents worth of plastic as compensation."
7. Stripper Knights
Attend me and learn game devs, because I want you to understand something.
Whores =/= female warriors.
And female warriors =/= whores.
Do not misunderstand, I'm not saying you can't have whores in your setting. I'm saying your whores and your warriors are very distinct characters. Take a page from Game of Thrones for Christ sakes. They've got both warriors *and* skimpily dressed women- they're just not the same goddamn people.
8. Non Endings.
I know you guys aren't prepared to admit it to yourselves yet- but a game's story actually does matter. It's not like in porn where people are *SO* keen to witness the act itself that they don't care why it's happening. So stop skipping the last and most important part of the story so you can justify pumping out another installment.
9. Games "Revolutionizing" Their Genre.
So according to pro game reviewers, every 2nd AAA game made within it's genre over the last 10 years sets a completely new standard of quality and totally changes the course of that genre's future. And over the last 10 years what've I seen?
Shooters where you cap insurgents in the face.
RPGs where you slay a dragon to save the land.
and
Strategy games where you build a base and wipeout the enemy.
There hasn't been a "revolution" in gaming in *YEARS*. Usually the closest thing to a real changeup in gaming is the introduction of a new genre (the last one was the MOBA).
So yeah, know how you`re forbidden from including a swear word in your D3 character`s name? And how it's a game about the end of days? Yeah, that's fucking retarded. And know how sex in Bioware's universe doesn't actually require genital contact? Also retarded. And y'know how kids in Skyrim (the game where you can harvest an old lady's soul and stick it in your drawer) are totally invulnerable? Also retarded.
Seriously, all this "oh my god that's too intense for a *GAME*" nonsense? Just stop it. That is all. The fact that you're too chickenshit to weather a handful of angry letters from Christian moms but you're more than happy to receive truckloads of hatemail from your fans is pretty god damn telling about your priorities.
2. "Character Customization!"
The fact that you put 4 different sticks for me to swing at the enemy into the game doesn't make me the author of my character's destiny. It just means you gave me 4 different sticks to swing. Don't mean to be ungrateful, it beats 1 stick. But don't claim it's more than that.
3. "We're watching you punk."
Yes, DRM. If I were a dedicated pirate, DRM wouldn't fucking stop me. And historically it never has, nor will it ever if current trends hold. All this online pass bullshit just serves as a great big:
"Fuck you!"
To anyone who's actually paying for it. I'd hunt down that flow chart explaining why pirating material is 100x more convenient and easy than buying it, but I'm lazy like that. Use your imagination.
4. DLC
So for every "Lair of the Shadow Broker" that was halfway worth the money, there's a dozen 2$ reskins and another half dozen game padding sections. Or my personal favorite: the pay 2 win model, which hearkens back to the days of arcade gaming.
Honest to Christ, there's not a chance developers will ever make use of microtransactions to do anything but gouge you for money.
5. "X #Y: The Z'ning."
If you've gotten to the point in your franchise where you *need* more than a title and a number to indicate which installment you're at- retire the fucking franchise.
IE: "Call of Duty Black Ops 7: Shit REALLY Gets Real This Time"
6. Collector's Editions
"So here's the deal: we're gonna sell you the exact same thing as everyone else. Except, we're gonna mark up the price 10-20%, and throw in approximately 7 cents worth of plastic as compensation."
7. Stripper Knights
Attend me and learn game devs, because I want you to understand something.
Whores =/= female warriors.
And female warriors =/= whores.
Do not misunderstand, I'm not saying you can't have whores in your setting. I'm saying your whores and your warriors are very distinct characters. Take a page from Game of Thrones for Christ sakes. They've got both warriors *and* skimpily dressed women- they're just not the same goddamn people.
8. Non Endings.
I know you guys aren't prepared to admit it to yourselves yet- but a game's story actually does matter. It's not like in porn where people are *SO* keen to witness the act itself that they don't care why it's happening. So stop skipping the last and most important part of the story so you can justify pumping out another installment.
9. Games "Revolutionizing" Their Genre.
So according to pro game reviewers, every 2nd AAA game made within it's genre over the last 10 years sets a completely new standard of quality and totally changes the course of that genre's future. And over the last 10 years what've I seen?
Shooters where you cap insurgents in the face.
RPGs where you slay a dragon to save the land.
and
Strategy games where you build a base and wipeout the enemy.
There hasn't been a "revolution" in gaming in *YEARS*. Usually the closest thing to a real changeup in gaming is the introduction of a new genre (the last one was the MOBA).