Glademaster said:
Jazoni89 said:
Azure-Supernova said:
I guess for people who download all of their games digitally via Steam, D2D, Impulse etc. it's really handy. Also two or three of my friends are in game design and are frequently downloading eachother's work, usually rather large files.
Sure it's situational, but the only reason there isn't an application for it yet is because it's not widespread enough. Once the whole world it operating at these speeds there'll be more uses for the speed.
Wait, Doesn't Steam limit connection speeds to 2 meg, because that's all i got when downloading games, and i have a 14meg connection.
Also, I believe certain sites put a cap on download speeds if I'm not mistaken.
No, no it doesn't not by a long shot. Using a certain internet in a certain area I've gotten nearly 40MB/s download speed. Yes I did mean Megabytes not bits when I stated that.
Well, on steam my average download speed is 12MB/s sometimes as high as 18.
About regular uses you were wondering about, more and more things become cloud-based. Experts expect that most PC's in the future won't be full-fledged PC's but front-end consoles streaming everything from servers like your OS and all other crap. This would of course require really high connection speeds, but would be way cheaper overall as you are basicly just using a screen, keyboard and mouse.
Some companies are already using this although a more commonly used application of this is an image of an already installed and configured OS that can be downloaded to a PC so it can be used immediately instead of having to do everything manualy. This can be either in-company or at home. Also remote controlling a PC at work, or from work to your home is pretty common these days. And that uses a lot of bandwidth, especially if you have digital TV and such.
Probably forgot some stuff but that's some basic examples for fast uses.