Around 20 if possible, that said I would prefer a 10 hour GOOD non padded storyline over 20hours filled with filler.
Indie games I want around 4 hours of fun i geuss.
Indie games I want around 4 hours of fun i geuss.
This basically, I remember my flatmate got Call of Duty MW 1, and I asked if I could play it while he was at work. I finished it in about 5 hours flat. I had heard that it was short but that was rediculous.TheYellowCellPhone said:Games need to have at least ten hours of gameplay in them, any shorter isn't worth the money.
If your refering to the RPGS i'd like to ask. Which one didnt have grinding filler and padding.AvsJoe said:The longer, the better, especially if there is little filler, padding, and grinding. I miss the days of 60 - 70 hour games from the PS1 era.
Atleast 25 challening medium or long stages whith lots of variety, but we haven't seen that in a while in a FPS haven't we?Vault101 said:I was just wondering on average what do you think is an acceptible time for a game?