Achievement Servers On TF2

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Kikosemmek

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Nov 14, 2007
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Heading, skip if you just want to read my question.

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Upon the release of the Pyro patch and the craze following it, there came to be a slew of servers designed for Pyro players to join, cooperate, and farm for the various new Pyro-specific achievements in order to unlock the three new weapons.

I got the luxury of playing TF2 again last night and I was tempted to go into those servers. I spent a total of around thirty minutes there, unlocking 3 (OMGWTFBBQ, Dance Dance Immolation, and Camp Fire) achievements and then leaving. I played around for two hours on the Team Roomba server and had lots and lots of fun, unlocking seven more achievements and reaching Milestone 1. Since this has been my first outing on TF2 for some time, I was proud and happy.

Then I remembered how I actually farmed (cheated, really) to get the other three and a feeling of regret swept over me, as it does now. I wish I hadn't gotten those achievements by farming for them. I wish I had gotten the rush of actually pulling off a taunt kill on a scoped sniper, or kicking ass in an ambush and killing 3 people really quickly. Why not? Who doesn't love the realization that they just unlocked an achievement and are one step closer to more game content? It's a lot like the 'ding' that a player gets when their RPG character levels up. Looking back at what I did and the manner in which I got those achievements (and in which many people right now are working on getting) is pathetic. You're putting off having fun for the sake of getting ahead.

I am ashamed and have vowed to execute those 3 achievements in game to redeem myself.

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What do you all think of achievement farming in TF2 and in general? Do you find it to be shameful or time-saving?
 

TheIceface

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May 8, 2008
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You've got a good concept here, whats the point of putting challenges in games if they're not challenging.

Its like playing any other game and putting in a cheat code that skips you to the "game over, you won" screen. The truth is the fun is in the journey, the same thing with books, movies, life, etc. you enjoy it more during those activities than afterwards. Plus you get a feeling of accomplishment, knowing that you worked hard and did something.

That was one of the things I enjoyed about COD4, the challenges. I liked doing them, but now that I have most of them done, I am tempted to go and make a new soldier to do it over again for fun.
 

babyblues

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Apr 22, 2008
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I think it should always be an option. If you're an instant gratification sort of person, you might want to unlock the best guns right away. If you're like TheIceface, then you might not. It's about personal preference, so don't be ashamed if you "farm" or not.
 

MJ12 Commando

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Apr 17, 2008
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I never use achievementfarm servers as having achievements to unlock is what keeps me wanting to play the game. Though I have noticed that some of the valve Pyro achievements are surprisingly impossible to do the "fair" way during a normal game, without any friends on the other team to help you out.(Most notably "Dance, Dance Immolation" and the cigarette flicking spy ignition) I hope valve will avoid making more of the kind in the next class updates.
 

SirSchmoopy

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Apr 15, 2008
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You know whats dumb? Achievements unlocking content. Seriously. It's stupid.

Look at every server this week, both sides 50% to 75% pyro. Yeah great awesome. Everyone trying to unlock there new guns. Sorry but I rather Achievements be just that Achievements not a required part of the game. Some Achievements you simply cannot get without cheating unless you are simply that lucky.

Yeah, I logged on an Achievement server, played for an hour and got my three unlocks because I have to to stay competitive to have fun. I don't want to play the Pyro for 6 months doing them naturally. It's a bad concept for any game. TF2 is not an MMO and I don't want to have to level up all my guys to be on the same even ground as everyone else.


The new weapons should either just be given to you or tempoary weapons. Like perhaps you unlock them during a single match and can use it for the rest of the round. Jesus anything but leveling up and unlocking achievements.


Whatever asshole at steam who thinks that is fun really needs to be kicked in the face.
 

GothmogII

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Apr 6, 2008
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I used both for Medic and Pyro. The weapons I found don't change the way the game plays in any really significant way imo, they don't make it easier, the challenge comes from the people you play against, so, I don't really feel so bad about getting them as quickly as possible.

As a medic I'll almost always stick with the regular medigun over the Kritzkrieg.
Actually the Blutsauger is the only one of the new medic weapons I make regular use of heh.
And as for the Ubersaw...well, you're better off staying in the back getting a charge up slowly and safely than looking for people to slice and risk getting gibbed.

As for the Pyro, the Backburner is only really usuful from behind, and that is..rarely for me, so I stick with the Flamethrower. The Flare gun is nice against snipers, but other than that is weak as nothing. As for the Axstinguisher, well, you either stand around with it out and follow another Pyro around, or try and switch when you've just flamed someone, which I've found is highly impractical in massed combat.
 

CyberAkuma

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Nov 27, 2007
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Either way you look it, there's a reason why achievement farming exists.

People that have the unlocked guns have an advantage over the ones that do not have them, and while I think that gaming competative is extremely stupid there's lots of people who do play TF2 for competative reasons in Clan servers and Clan competition and such and which ever way you put it, these people "need" the updated weapons as soon as freckin' possible in order to be on the same level as everyone else that has the unlocked weapons.

I personally couldn't give a rats ass about the Pyros Flare gun or the Back burner because I concider the Pyro to be a complete wuss against my 1-2 rockets in its face.
My only grattitude to the Flare gun is; and by that the ONLY reason - is that he flare gun originates from the old Team Fortress: Classic-era/Quake-era WHICH I LOVED when Pyros had a Napalm-bazooka which was removed in TF2, but now added again with the Pyro update.
Difference being that it has less splash damage and that its not rocket-propelled and thus shorter range.

To sum things up.
When playing TF2 there's a significant advantage to those who already have the stuff unlocked. I can see a reason why people feel like getting those updates as soon as possible.

Now if they could only add the Medic-Virus update... *evil grin*
 

gibboss28

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Feb 2, 2008
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my thoughts on the tf2 achievements are simple: I like em.

The weapons you unlock though are not better and nor are they worse than the weapons you start with. they just give alternative ways of using that class.

Example: The Back burner you unlock doesn't do as much damage head to an enemy like the original, nor does it have the ability to reflect projectiles. So you need to be able to ambush the opponent. and because the back burner essentially makes the pyro vulnerable they get a minor health boost.

Simple as that. its just alternative way of playing... and it works.
 

Wofiel

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Jun 26, 2008
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I like them, if you want the achievements, go play on an achievement server.

Otherwise, stay off my competitive one. I came to this server to play a game of Team Fortress 2, not spot the soldier in the group of 8 pyros.
 

GothmogII

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Apr 6, 2008
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Wofiel said:
I like them, if you want the achievements, go play on an achievement server.

Otherwise, stay off my competitive one. I came to this server to play a game of Team Fortress 2, not spot the soldier in the group of 8 pyros.
Hehe, we're limited to 5 of any class at any one time on ours. Works okay.
 

TheIceface

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May 8, 2008
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As I may have said before, I enjoy a good challenge, especially one that requires me to be at a disadvantage and still win. I usually fulfill this urge in games by making my own challenges, like in CSS, I never use autoshotty/Awp/autosniper. I'll even go beyond that to using the most unused class, the most unused guns, whatever, and coming out on top to shove my superiority in everyones face.

I enjoyed doing the achievements so far in TF2, but I've been away from my computer recently, so I haven't been able to even try get the new guns. I can't form an opinion on whether or not the guns should be unlockable, since I haven't even used them yet, but I remain resolute that the point in achievements and challenges is to do something difficult. If that means I won't have whatever competitive edge the unlockables warrant, than that means I should just try a bit harder to get them, not take a shortcut.
 

Jumplion

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Mar 10, 2008
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Yeah, i honestly hate people to "farm" for acheivments or rewards. My friend did that in CoD4, he met up with someone in Cage Match and he agreed to help him get all the camoflauge for his weapons and other seemingly imposible feats.

I resented him for that and he's the guy that says 10 Prestige level 55 people are unbeatable even though they just play the agme too long or do exactly what he did.
 

Anton P. Nym

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Sep 18, 2007
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I don't like Achievements when they unlock content that gives the player an advantage over others. That unbalances the game, and increases the temptation to set up achievement servers. I don't approve of achievement servers, but I definitely understand why some do in this case.

What boggles me is the achievement servers/lists set up for folks to grind for Achievements that don't have any in-game advantage... servers/lists set up solely to give players a hollow and meaningless victory. Those folks I view with actual disdain.

-- Steve
 

Remnant

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May 3, 2008
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I don't disagree with the unlockable weapons, since as gibboss said, they're not so much -better- weapons as they are alternative weapons. Each has it's own pros and cons.

Since the Medic and Pyro achievements both only require 20 achievements to unlock the weapons now, it's not a problem. You can get 20 achievements playing legitimately. The concern was, back when you needed -all- achievements, that the bad ones like killing a taunter (nobody taunts lol) would be really difficult, if not impossible to achieve the proper way.

Now that you don't need to get all those silly ones, it's quite possible to play the game without achievement servers. Have I used 'em? Yes, somewhat ironically to grind the more difficult Medic achievements the day before they changed the unlock levels. But now that I don't need to get the ridiculous ones, I probably won't go back.

It only looks bad on those who -need- to unlock these weapons like some kind of status symbol. Worse still to those who think that getting the new weapons will make them better than others, which is obviously not true.

But the morons who join achievement servers just to randomly kill and not actually help others? Twats.
 

TheIceface

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May 8, 2008
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Remnant said:
But the morons who join achievement servers just to randomly kill and not actually help others? Twats.
Dude, that is totally me right there. I enjoy throwing monkey wrenches in the gears of any of that monkey business. Monkeys.

I don't speak British, I speak American, so I don't know what a "twats" is. Good thing too; I might have been offended.

I agree with Anton, he makes a legitimate point: create the demand for achievement servers, create the supply.
 

Blayze

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Dec 19, 2007
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"Twats" is simply the plural of "twat". One twat, many twats.

I farmed my Achievements, but I didn't do it for unlocks (Although my Medic and Pyro loadouts now each contain two out of their three alternate weapons). I did it to finish every last Achievement. Why? Because I wanted to.

A lot of the Achievements (Medic ones, especially) were retarded and completely illogical and counter-productive in "normal play", as well. By staying out of those servers and using a mixture of Achievement servers and bots of my own spawning, I was able to acquire almost every last one that didn't rely on having people in my Friends list.
 

gibboss28

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TheIceface said:
I don't speak British, I speak American, so I don't know what a "twats" is. Good thing too; I might have been offended.
Its not British. Its English! :p
 

snuffler

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Jun 4, 2008
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I bought TF2 on tuesday and I love that game, I don't even bother looking for achievement servers, I found a 24/7 2fort server and another rotation CP server and I switch between the two. I have 1 kill as a pyro, and it'll probably remain that way a long time.

My favorite class has got to be the scout. When they open achievement weapons for the scout, however, I won't play achievement servers, I'll simply run around and pwn like I do right now. All these people that are playing the pyro for the achievements and unlocking them on those servers which make it easier for them are going to be getting owned in the face the second they log back on to real servers. They all come back with their brand new pyros and here I am with my scout darting into their base and getting the intel back to our base before they know what hit 'em. With the over abundancy of pyros that makes my job just that much easier.

I also found someone farming the achievements the legitimate way. You know how I could tell? He was playing a pyro, and he had the best score on the server, yet he still hadn't gotten the final unlock. So I got on a medic for the first time, built up an uber charge and helped him farm the "kill 3 people at once" thing. Believe me, 2 engineers, 2 pyros and a heavy cant stand up to a good pyro and a good medic that are uber charged, even if the pyro doesn't have all of his achievements.

Long story short... skill will always prevail over achievements. Always.

For the record, my medic now has the most points out of any of my classes. ;)
 

chuiu

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Jun 11, 2008
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Farm servers a retarded, if you're going to cheat to get the achievement you might as well just use the crack that gives you all achievements.
 

Samirat

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May 22, 2008
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SirSchmoopy said:
Look at every server this week, both sides 50% to 75% pyro. Yeah great awesome. Everyone trying to unlock there new guns.
It wouldn't be quite so bad if they released everything at once. Particularly in the day of the update and the day following it, the game's just not much fun. The free weekends don't help either, as it drags in some of the scum from the generally rather horrible CS Source community.

Oh yeah, achievement servers, and such. Well at least people are working together in the spirit of mutual cooperation. I mean, if you want to farm your achievements, do it. I just don't think it's any fun, that whole cooperation bit. But it is better than coming to a competitive server just to achieve achievements. A few achievish people can ruin an entire game.

Hehe, epic lumberjack. Awesome.