Advanced RPGs?

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Cliffie

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Temple of Elemental Evil. If you want hardcore shit that is tough as nails you can't go wrong with this one. This game is a lot of fun, but man it's hard. So if you want to min-max, pick this one up. It's based on DnD.

If that's not good 'nuff for you play DA:O. Even is you say it's simple it's really not, there are plenty of builds and ways to place your stats. It might not be the most advanced game out there, but it's still a ton of fun. Other then that you can't go wrong with Oblivion/Morrowind/Fallout 3 if you're into Bethesdas games. The original Fallout games are great too obviously and there is quite a lot of min-maxing there as well.
 

Borntolose

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You found DA: O too simple? There are tons of skills and stuff.
OT: *Looks at Shelf*
Arcanum of Steamworks and Magic Obscura.
It's a rather old, totally awesome, epic, steampunk RPG.
And it's pretty complex, you can either go for magic or technology or both, or neither, etc.
 

The Madman

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Anything by the late great Troika will probably satiate you, for example:

Vampire: The Masquerade - Bloodlines

Your 'clan' choice at the beginning of the game can and will have an effect on both how you play the game as well as how certain characters react upon meeting you. Not only that but there are numerous stats which can change the way you'll play the game, from altering and improving combat mechanics by putting points into gun skill or brawling to how sexy or well spoken your character can be via similar stats. Then when you add in the many multiple paths open to you throughout the game, well, there's a ton of diversity on how you can play through this game.

Arcanum: Of Steamworks and Magick Obscura

Think steam-punk Fallout 2, and you've got Arcanum. Made by many of the same developers as Fallout 2, it boasts one of the most customizable character-creation and advancement systems out there where you can adjust nearly every aspect of what your character is like both in skills, physical prowess, and mental capabilities. And I mean everything. To the best of my knowledge this is one of two retail games out there where there's a sub-quest to end up as a prostitute depending on your stats and gender. Seriously. I kid you not.

Temple of Elemental Evil

Pretty mediocre rpg with, beyond any doubt on my part, the best implementation of D&D tactical combat and character development ever put into a game. Not much else to say. The story is crap, but the combat is amazing. If you want a good fight and the ability to control and min/max a party of adventurers to your deviant delight, this is the game for you.

Other than Troika games though you might also like these three:

Arx Fatalis

Many people, myself included, consider this the unofficial continuation of the Ultima Underworld series. It is, simply put, dungeon crawling at its best. This game puts the dungeons in Oblivion or Morrowind to absolute shame, it really does. And it helps that there are so damn many ways to play your character and to solve every puzzle you never really feel like you're stuck following the developers plans. You can improvise, be clever, and outthink even the most notorious puzzles. Extremely well done.

Gothic 2

Big open world full of choice and consequences. Multiple factions you can join which will have an impact on the story, different paths you can follow, and plentiful character customization. I hate to make the comparison again, but here it is; this game had giant living worlds long before Oblivion came out, and did it better too. The NPC don't just stay in one place but do their own things helping the world genuinely feel real, which is more than I can say for Oblivion.

Divine Divinity

Stupid name, great game. Picture a mix between Fallout, Baldur's Gate and Diablo. What you get it Divine Divinity! One of my favorite unappreciated classics to have come out, this is a fantastic little game that really does feel like it took some of the best elements of every other rpg and threw em together. Results are mixed, some things don't work as well as others and it wasn't perfect, but other things worked fantastically making this easily one of the best rpg released in quite a long time.
 

Tzekelkan

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You could also try the Gothic series. I've heard nothing but good things about them, the story and the character advancement looks very interesting to me, but I never really got into the series due to what I felt like awkward handling in and out of combat. Though I haven't met anyone to share the opinion with, so you might find it faultless.
 

hermes

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MissPixxie said:
child of lileth said:
Oh wait. It's Japanese, so it must be shit. Nevermind.
And a total clone of FF! That's what all JRPGs are modelled on right?
OT: Seriously, go back and play DA:O again, and this time mean it
You really have no idea of what you are talking about, right? Comparing Disgaea to FF just because they are both japanese is like comparing Dragon Age to Fallout, just because they are both western. And DA is not so complex... any item has 2 stats and there weren't many options to begin with, which is ridiculously shallow compared to Baldur's Gate or Neverwinter.

Disgaea has so many classes and things to max that is almost obscene. If you are willing to dig it, it would last you ages. If JRPGs is really not your thing, I would go with Diablo or Torchlight.
 

SlyderEST

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Apr 7, 2010
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Tharwen said:
SlyderEST said:
Tharwen said:
Summoner? It's extremely detailed, but if you want graphics you won't be getting them from it, bearing in mind it was released in 2000.
Warcraft III was released in 2000 and it's graphics have aged very well.
Yeah... but:

Well, graphics aren't everything.

OT: How did you add pictures?
 

obliviondoll

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Almost surprised nobody's suggested Mount&Blade.

Or Mount&Blade: Warband (the standalone expansion) which improved almost everything about the original release.

And I haven't even played them (don't have the necessary half-decent computer, my parents bought mine 5 years ago. Second-hand. And gave it to me recently because they haven't used it in 3 years), only heard about them from a friend who has, and a handful of reviews.

A little different from most RPGs out there, but still, give it a look.
 

The Madman

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obliviondoll said:
Almost surprised nobody's suggested Mount&Blade.

Or Mount&Blade: Warband (the standalone expansion) which improved almost everything about the original release.

And I haven't even played them (don't have the necessary half-decent computer, my parents bought mine 5 years ago. Second-hand. And gave it to me recently because they haven't used it in 3 years), only heard about them from a friend who has, and a handful of reviews.

A little different from most RPGs out there, but still, give it a look.
Not really sure that's the sort of game he's looking for considering the OP referenced Baldur's Gate and Neverwinter Nights as examples, whereas Mount & Blade is more like Sid Meier's Pirates than anything else. No narrative or story to speak of except the one you yourself make.

Great game, absolutely amazing. I highly recommend Mount & Blade to everyone out there! But it's not really the first thing that pops to mind when the names of classic computer rpg like BG and NWN are being thrown about.
 

Mr. McFuzzers

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Try Morrowind i've been trying to get into it but I CAN'T LAND A HIT and my orc warrior is getting slaughterd by MUDCRABS and CLIFFRUNNERS it's fun though lot's a stats and guilds and a ton of story.
 

Thealchemistofwhite

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I don't see why people love DA:O so much. To me it felt like a dumbed down, 3D version of Fallout1/2 and Arcanum (gameplay-wise). Sure it is pretty deep compared to other console games, but compared to old more DnD based games like these, it is rather shallow. Sure they might have not had that much stuff dealing with stats, but the sub-quest DnD based nature of the game is quite in-depth and interesting.

It surprises me to know that a fan of Arcanum could think DA:O is complicated. When you get a market of people obsessed about graphics you get DA:O. I would like to see a modern isometric RPG in the same vein of the games of old, with graphics equivalent to fallout tactics, today's coding with yesterdays graphics could make one 3 times better than those old ones. No, I do not consider torchlight one, it is the same diablo vein of kill stuff, instead of DnD exlporation.
 

Therumancer

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Nov 28, 2007
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Lemmibl said:
I'm looking for something new to play, looking for advanced/complex RPGs. I've already played everything from Bioware. Something like Baldur's Gate or Neverwinter Nights. For the PC. Not JRPGs.

By advanced / complex I mean they've got a lot of different classes or stats and stuff to min/max and all that, not just like 3 different skills like DA:O or ME2. :I

Any suggestions?
Well, advanced RPGs are something of an Anathema nowadays given that ease of use has caused gaming to become mainstream, bringing more kids and casuals into the hobby than ever before, and those people (due to their numbers) are who the game companies are catering to, as opposed to serious/advanced gamers.

That said people have listed some good ones already, though most of them are fairly dated (lack of production is part of the problem). There are a few that were missed, that I will suggest:


#1: "Drakensang" (The Dark Eye), it's a pretty deep CRPG based on the same german RPG rules set that was used for the old "Realms Of Arkania" games. It was released under the radar with little fanfare it seems, and while it's garnered a bit of a following it's hardly mainstream.

Being a foreign development though you will notice that the voice acting is not exactly top notch. What's more while a good game, it's also very slow to get moving.

This game is probably the "best bet" given what you've mentioned your tastes are like. It should keep you busy for a while until something else comes out, and it's also pretty cheap.

#2: "Planet Alcatraz" to my knowledge the only place to get this is to pay to download it from Gamersgate (site). It's a science fiction RPG that is heavily inspired (look, playstyle, game engine) by the old "Fallout" games. The basic plot is that your a goverment agent dropped onto a prison planet to conduct a mission under cover... and it's actually pretty cool.

I will warn you though that this game might very well be a cantidate for "worst voice acting ever", and it's also got some graphics issues, namely when it comes to some very bad animations and the tendency for characters in cut scenes to clip their arms through each other or whatever.

Still, it's quite playable. Pretty much something I only recommend to fairly hard core RPG players because it's yet another game from overseas (this one from Russia, like the above game is from Germany) and while they are making some admirable efforts, I don't think Russian developers are quite "there" yet.


#3: "Star Wolves 2 & 3" two seperate games. The first Star Wolves is very lite on the RPG elements so I recommend avoiding it.

This is a space mercenaries game that combines an RPG with a sort of mild RTS element. You basically manage a squadran of fighter pilots and a mother ship/light carrier that gets caught up in affairs of galactic importance. The skill/customization system is deeper than it might first appear, and you wind up having a decent amount of choices as the plot progresses that can influance how things turn out.

I think these games were not as popular as they might otherwise have been because for one they are (again) Russian, and while the voice acting can be painful it isn't as bad as some of the other games I mentioned here. But also because I think it mostly attracted RTS players and this is really more of an RPG where you need to do a bit of grinding to level up characters, equip their ships properly, and so on.

The biggest problem with the game IMO is that while it includes some sandbox elements allowing you to trade cargo, and take on non-plot related mercenary jobs, you spend a LOT of time flying through warp gates, and even speeding things up this can become VERY annoying. About the fourtieth time you've had to plug through six sectors to whack some aliens and then plug back through the same six sectors (fighting space pirates, or galactic patrol type guys all the way, depending on whom your allied with) it starts to get a bit annoying.


#4: While somewhat old, "Spellforce" is an interesting compromise between an RPG and an RTS game. It involves creating a character, and there are enough skills to allow for a good number of differant builds. Though truthfully the meat of the game involves using that character and your recruited/resurrected companions in conjunction with armies as part of an RTS game. Still it winds up being a lot deeper than say the hero units in the "Warcraft" games. They did 2 installments of thise franchise, no idea if they ever plan on doing a third.


"Risen", "Mount and Blade: Warband", "Gothic" and other games are all pretty good, though I will say they might not be deep enough for your tastes. "Risen" for example is a very good game, but it's an action-RPG hybrid, and while there seem to be a lot of options truthfully you wind up picking one of three "types" of characters basically a Pure Mage, a Pure Warrior, or a Hybrid between the two. Plenty of stuff to do and explore though. The "Gothic" series is the same way, Risen basically being the latest version of that game engine (same team). I'm reluctant to actually recommend "Mount and Blade" base on what you've said because really it strikes me as being more of a sim than an RPG despite the trappings. Basically you make a character and set out to see how big you can get, there really isn't much in the way of a plotline, and the quests for the most part are generic and seem to be randomly generated. As the game progresses you'll eventually wind up getting into management elements, putting henchmen in charge of portions of your fief and so on. It also tends to quickly come down to a matter of recruiting and maintaining armies of troops (this isn't just Warband, Warband is simply an improved version of Mount and Blade with more content). I mean sure, in most cases you'll be able to charge right in and do tons of damage, but it's also a game where after a point you can technically just sit back and twiddle your thumbs while your invincible armies roll over anyone who annoys you until you get bored (and "until you get bored" is the end of the game, since as I said, there is no real storyline... and by that I mean not 'a bad storyline' or a 'trivial storyline' but literally no overarching plot at all... it's all about getting big until your done seeing how big and bad you can be ).
 

Eggsnham

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child of lileth said:
Disgaea? The calculation system is very odd, but the levels go up to 9,999 and you can reincarnate the characters multiple times, just to build better stat growth each time. Plus you can level items, weapons, armor, and so on. It also easily lasts over 300 hours, and there's a ton of character classes (many that have to be unlocked), and uniques you'll get as you go through the story. And that's not even touching on the skills evilities systems.

Oh wait. It's Japanese, so it must be shit. Nevermind.
Hold on, that sounds like the best RPG ever made!

JRPG bias be damned! I want that game!
 

EightGaugeHippo

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Sassy McFuzzers said:
Try Morrowind i've been trying to get into it but I CAN'T LAND A HIT and my orc warrior is getting slaughterd by MUDCRABS and CLIFFRUNNERS it's fun though lot's a stats and guilds and a ton of story.
I'll second that, Morrowind is a very big in depth game. Alot more than Oblivion.
BTW are you using the correct skill.
For example: Blunt and Axe are different skills
and Long blade and Short blade are different
Dont get them mixed up by acident because you cant hit with a wepon your not skilled with
 

Onyx Oblivion

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Sep 9, 2008
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Eggsnham said:
child of lileth said:
Disgaea? The calculation system is very odd, but the levels go up to 9,999 and you can reincarnate the characters multiple times, just to build better stat growth each time. Plus you can level items, weapons, armor, and so on. It also easily lasts over 300 hours, and there's a ton of character classes (many that have to be unlocked), and uniques you'll get as you go through the story. And that's not even touching on the skills evilities systems.

Oh wait. It's Japanese, so it must be shit. Nevermind.
Hold on, that sounds like the best RPG ever made!

JRPG bias be damned! I want that game!
The best part?

There's already 3 main games in the series to take up...

1,000 hours of your life!
 

Snork Maiden

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Nov 25, 2009
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Lemmibl said:
I'm looking for something new to play, looking for advanced/complex RPGs. I've already played everything from Bioware. Something like Baldur's Gate or Neverwinter Nights. For the PC. Not JRPGs.

By advanced / complex I mean they've got a lot of different classes or stats and stuff to min/max and all that, not just like 3 different skills like DA:O or ME2. :I

Any suggestions?
Like Baldurs Gate? Have you tried The Temple of Elemental Evil? [http://en.wikipedia.org/wiki/The_Temple_of_Elemental_Evil_(video_game)] Biggest downer is that its pretty aged now.

EDIT: Also Icewind Dale is very good indeed (especially the sequel) and looks a lot crisper than ToEE ever did.

Also also
Cliffie said:
Temple of Elemental Evil. If you want hardcore shit that is tough as nails you can't go wrong with this one. This game is a lot of fun, but man it's hard. So if you want to min-max, pick this one up. It's based on DnD.
Apparently I was ninja'd, but thats cool because it means you have two shouts out for it.
 

Eggsnham

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Onyx Oblivion said:
Eggsnham said:
child of lileth said:
Disgaea? The calculation system is very odd, but the levels go up to 9,999 and you can reincarnate the characters multiple times, just to build better stat growth each time. Plus you can level items, weapons, armor, and so on. It also easily lasts over 300 hours, and there's a ton of character classes (many that have to be unlocked), and uniques you'll get as you go through the story. And that's not even touching on the skills evilities systems.

Oh wait. It's Japanese, so it must be shit. Nevermind.
Hold on, that sounds like the best RPG ever made!

JRPG bias be damned! I want that game!
The best part?

There's already 3 main games in the series to take up...

1,000 hours of your life!
Meh. I wasn't using those 1000 hours anyways.