It's going to be on the last generation of consoles too so no need to upgrade my friend...shogunblade said:I'm going to be optimistic and say the game looks good, sounds good, and if I am still into gaming by then (I'm on the wane again), I would hope the game will be good enough to play.
I ran into this issue with Duke Nukem Forever, even if A:CM is bad, we need to keep an open mind, hopefully, it will be better, and there is nothing saying it can't be.
I don't like that it's an Xbone or PS4 or PC game, because I do not plan to upgrade, but it makes sense, and it could certainly turn out like Arkham Asylum did, Rocksteady wasn't a company with great expectations, and look how the first Batman game was. Arkham City, not so much, but Asylum? Magnificent. I say give it a chance, at least it's not canon and trying to be anything other than being Outlast...
IN SPACE!
There's an easy way to explain them now just going after her. She was on contract mining for probably a long time. When she didn't pop back up after her contract expired a while ago, they send someone who is capable and would (conveniently) have the passion to search for her. As someone who writes games myself. It is SIGNIFICANTLY easier to put in an established idea, then start a whole new one.MarsAtlas said:Thing is, as far as I remember, Ripley's daughter isn't really a character. She's a placeholder and an idea - not a person. The most she does to approach being a character is a picture of her and a few lines of dialogue about her life in the opening of Aliens.The Crispy Tiger said:Of course it's convenient but it's also a character that hasn't been explored that they can do awesome things with, so don't be too scared of that.
I just checked youtube and found this video.
Married, no children, and lived to a ripe old age. So I guess that at least the part of the plot that she's supposed to survive the game is spoiled, but thats okay. What I'm more concerned about now is the fact that it doesn't seem to make sense that she went out into the void, encountered a xenomorph, and seemingly nobody ever found out about her involvement with one. But other than those three initial facts, we know nothing substantial about Amanda Ripley. On top of that, it takes 15 years for anybody to go looking for her (there's ways around this, I'm sure, but I've yet to see it from Creative Assembly), and only one person goes looking for her. I understand that Ripley's daughter was a child, so thats why there was a gap, but realistically, don't you think any friend or family from somebody on the Nostromo went looking earlier? I mean, these are things that can be written around and actually used as a plot device (I can already see at least two ways this explains her being completely alone), but at the moment it just strikes me as shoehorning Ellen Ripley into the game when its totally unnecessary, and I'm quite frankly very skeptical of any writer to do something half decent with this IP anymore.
Apparently, they hired a whole new team to Creative Assembly that specifically do Survival Horror.Nouw said:I would have more faith if they mentioned getting other developers to help them out. I was skeptical with Space Marine but look how great that turned out with the help of devs that were experienced in making such games.
Sounds good but the question is then who? I'll find it myself don't worry, you've already elevated this game for me.The Crispy Tiger said:Apparently, they hired a whole new team to Creative Assembly that specifically do Survival Horror.Nouw said:snip
Hello, my name is Francisco Guerra and I really liked Colonial Marines.Johnny Novgorod said:I was meaning to make a thread about Colonial Marines to answer this very simple question - is it really that bad? Haven't played it myself but it seems like one of those band wagon hate trains everybody jumps aboard without really playing it or even feeling very strongly about it. It mostly just looks mediocre. Did anybody NOT hate the game?
I'm pretty sure I saw somewhere that it's also coming out on PS3 and 360.shogunblade said:I don't like that it's an Xbone or PS4 or PC game
Haven't played A:CM. It's three quid second hand now so I might pick up a copy just to see what all the fuss was about.Werewolfkid said:Right now, I'm just gonna sit back and see how this turns out. If it turns out to be good I'll buy it and if it's bad well the Alien Franchise will be dealt another painful blow that will make it impossible to gain costumer interest.
So True.LaoJim said:Haven't played A:CM. It's three quid second hand now so I might pick up a copy just to see what all the fuss was about.Werewolfkid said:Right now, I'm just gonna sit back and see how this turns out. If it turns out to be good I'll buy it and if it's bad well the Alien Franchise will be dealt another painful blow that will make it impossible to gain costumer interest.
At the end of the day, a developer is making a game.
We won't know if it's any good until it's released.
After A:CM you'd be wise not to pre-order it.
But lets wish the developers success, no one sets out to make a bad game.
Well what's wrong with that? A character like Ripley's daughter SHOULD be important.mrvenom said:I don't like the fact that's its gonna be about Ripley's daughter. I mean, come on. She's been in the movies for like what, 2 minutes? I smell a case of "MUST. MAKE. CONNECTION. TO. RIPLEY." Ugh.