Aliens Vs. Predator: Your thoughts?

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Sjakie

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Feb 17, 2010
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Im a fan of the franchise so ofcourse ill say its good, i picked up the hunter-edition but i had a few busy days since it came and im guessing im halfway through the marine campaign now.
I heard the SP was short so that's a drag i guess, havent even touched MP yet, but that will make up for it.
I play on PC and there should be dedicated servers for that soon i heard.
Rebellion made a good game but they really should have added dedicated server support from the start.
 

clutch-monkey

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Jan 19, 2010
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TheEarlOfGrey said:
From the jungle level I played as the Predator, I found it hard to sneak up on anything. Im in stealth jump down just to the side of a marine, out of his sight, and he instantly spins and spots me.
i don't have this issue, but then i would hope a marine would notice the impact of a several hundred kilo bipedal monster thumping down right next to him
 

SW9

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Feb 15, 2010
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Ok i like the single player,its good i enjoyed it,i was one of the few people who actually liked the demo so was expecting to enjoy the multiplayer but the more me and my friends played the worse it got.all you have are people who instead of fighting try and run behind and press x or they just run up behind you and press x.your blocking and countering while spinning round following them to stop them from trophy killing you,trophy kills are good in single but they've ruined the game online for me and all my friends who (now regret)bought this game,seriously the only enjoyment we were getting was as a marine flashing the light on and off really fast because the noise it makes is funny...hella funny
 

clutch-monkey

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SW9 said:
Ok i like the single player,its good i enjoyed it,i was one of the few people who actually liked the demo so was expecting to enjoy the multiplayer but the more me and my friends played the worse it got.all you have are people who instead of fighting try and run behind and press x or they just run up behind you and press x.your blocking and countering while spinning round following them to stop them from trophy killing you,trophy kills are good in single but they've ruined the game online for me and all my friends who (now regret)bought this game,seriously the only enjoyment we were getting was as a marine flashing the light on and off really fast because the noise it makes is funny...hella funny
longest sentence ever
 

Uszi

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Deus Encarmine said:
Gore, on the other hand, is unmatched by many games, seriosly, if they did anything proper then it would be gore and violence. To see the Predator leap on the marine and rip out his head together with his spinal column, and to see the eyes of the marine - to see his/her fear was priceless, and it brought tears of joy to my eyes.
My Favorite moment in the game so far has been a multiplayer trophy kill as the Alien that I did yesterday: it featured an animation that I had never seen before.

I grabbed a Marine from behind, and he turned around and was looking all scared and shit, and then my Alien tickled his chin with the tip of its tail, and then cut his head off with a big tail swoop.

I cracked up. It was the most messed up thing I had seen in the game before.

Greyfox105 said:
The flamer seems ineffective on Multiplayer
The flamethrower is utterly useless in multiplayer. -.-

Either enemies get scared, and run away where you can't kill them...

Or they realize that you need to keep them in the flame for like 3-4 seconds and they just charge at you and kill you.

tiredinnuendo said:
Overall, it's not as bad as I initially thought, but it's still the worst entry in the series by far. I'd say this is a rental at best.

- J
If you're not into the awesome multiplayer, that is.

Daedalus1942 said:
How overpowered? Because I played the steam demo, and they seemed very useless (granted it was team deathmatch and I didn't start with any weapons besides the rifle (that can't burst fire).
How is it different in the actual game? Because the Marine being crap really turned me off the game. I love playing as the marine, where you crap yourself whenever you hear a noise, but I couldn't get one kill as him. I only had the shotgun and rifle though.
First, the Smartgun is back in multiplayer. It spawns like once per round and you need to know where to find it, but it's definitely back, and it definitely still locks onto cloaked predators and aliens on the walls.

I'm usually *most* successful as the Marine in multiplayer, and the trick is the Marine's crazy damage at a distance. Aliens will only kill you if they sneak up on you, and if you're watching your motion tracker properly then they shouldn't sneak up on you.

Pretty much anything you put in the sights of your pulse rifle is going to die with a second or two of sustained fire.

The trick then is drawing your enemy into running straight at you, then firing and back peddling. You also need to constantly shift to face him, so he doesn't get behind you and rip your spine out. Finally, knowing how to block and counter is a must. Aliens which are stupid enough to open with a quick melee attack should universally end up on their ass when you block and counter, from which position you easily have about 3 seconds to put as many bullets as you want in them while they stand up and come back at you. On the other hand, aliens that run towards you with their tail swinging above their head trying to open up with a heavy attack should ALSO wind up on their ass, when you simply smack them on the head and stun them mid wind up.

Cloaked predators are a little more challenging, but then again the average predator employs two strategies: (1), run straight towards you and hope that you don't see him, or (2)sit still in a roost and fire plasma bolts/discs at people on the ground.

Killing predators is as simple as putting a few bullets in likely predator hide outs. If you see green blood, then shoot a few more times and they'll be dead very swiftly. The next part of killing predators is not to run around in wide open areas drawing their fire. A marine in cover is a marine that isn't eating a plasma caster bolt for breakfast.

Like 90% of your survival in MP as a Marine is knowing which parts of the map will be good for fighting, and which parts are going to get you killed. If you're running in the open underneath a bunch of columns or trees, you're going to get killed by something hiding up above you. The Marines are most successful in hallways where enemies are forced to run straight at them to kill them, or in wide open spaces where the only path towards them is to run along the ground and straight at them, and there is no approach from above, below, or along the walls. And check your 6 frequently. Your motion tracker goes off in front and behind, but it doesn't go very far behind you, so if your front is clear you should always spend a couple of seconds checking you six and shooting that fool trying to line up a trophy kill behind you.
 

GamingAwesome1

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Pretty meh, single player, short and kind of bland.

Multi-player, fuckin' broken. It takes the award from L4D2 for "Worst Online Servers"

I CANNOT get the bastard to play online full stop.
 

MetaKnight19

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I bought it completely on a whim, not knowing anything about it and it is pretty cool. The single-player campaigns are a bit short, but they are fun all the same, especially the Predator campaign. I haven't tried the multiplayer component yet but I'll give it a go at some point
 

AcacianLeaves

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I played through the demo and I played it at a friend's house...I have to say I was not impressed. How is it different at all from the original AvP? I mean there's a slight graphical upgrade, and aside from that I barely see a difference. Are shorter campaigns considered an upgrade?

Multiplayer was wholly unbalanced in favor of the Predator, IMO. Not because their weapons are necessarily better (they are) but because the game is so effing dark that the only way you can see anything is if you're playing as the Predator with Thermal on.
 

Sovvolf

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tiredinnuendo said:
The alien:

This is the one they royally screwed up, which is a shame because it's also my favorite. The wall-sticking mechanic tends to switch itself on even when you don't want it to, making it tough to drop down behind an opponent if there's some stuff in the way and occasionally causing you to scale walls you don't want to. Having to target vents to slither through instead of just crawling through them is... well... why? The rock paper scissors of the melee combat is boring and not at all suited to this race. The alien should NOT have a block button. It also shouldn't take two seconds from the time I hit the button to the time my heavy attack fires, and having a one-second break between each quick attack is criminal. You're basically forced to keep using the grab move in the dark, which is cool, I'll grant you, but after 5 minutes you've seen all the different animations, and they do get old, believe me. Also, the fact that I can hit a normal human with a heavy attack more than once and have him live as the alien is flat out broken. It's bad design. I'm also kinda pissed that I finished the alien campaign in under two hours.
Honestly... this. Which is a real shame because the Alien story was set to be my favourite and starts off brilliantly but the controls and how it just climbs on to stuff without me telling it to despite auto-transition being turned off just let the game down.
 

Dys

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Two words, huge disappointment.

It might pass as a console game, however I've only tried the PC variant and basically, it feels unfinished. I'm damn glad I didn't pre-order it as I had originally planned. The multiplayer has lost the chaos element of the earlier games, it's far too slow (especially the aliens), though the lack of dedicated servers completely destroys any chance it ever had of being as fun and competitive as the previous titles. PCs are not consoles, they crash and run other things in the background, FPS PC titles should not, ever, rely upon listening servers. Hosts leaving crash the game, hosts bandwidth is rarely able to cope with hosting a game (much less hosting a game while steam, xfire, msn or whatever else decides to start updating in the background) so it's an all round crap experience.

The single player, what I've played of it, isn't stand out good but isn't terrible, co-op is always a good thing to have so I guess I'll give credit there (however I've not had a chance to try it).

Basicially, it feels like a poor attempt at porting a console game to the PC, and when I say a 'poor attempt at porting a console game' what I actually mean is getting the xbox 360 version, somehow expanding it to some 15gig and slapping a .exe on it.

Oh, and what the hell happened to the alien life cycle? God that was awesome fun.
 

Gutkrusha

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Nov 19, 2009
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Uszi said:
Like 90% of your survival in MP as a Marine is knowing which parts of the map will be good for fighting, and which parts are going to get you killed.
If you ever spawn in the basement of Temple, run. RUN FOR YOUR FUCKING LIFE! There is no place to avoid harder than the basement in Temple in this game. that be alien land thar.

I enjoy the game, but it isn't really too much fun unless you find a lot of people to play with online. I had a game of about 16 people that occupied me and my friends for about 5 hours. Infestation is the best gametype, in my opinion. nothing better than playing as an alien and killing someone, only to hear them scream into the mic in fear/surprise.
 

Proteus214

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Jul 31, 2009
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I haven't had too much time to try out the multiplayer yet, but the single player campaigns were freaking fantastic. I think this one has a but more of a learning curve than previous AvP titles, but it's still fun as hell.
 

Uszi

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Gutkrusha said:
Infestation is the best gametype, in my opinion. nothing better than playing as an alien and killing someone, only to hear them scream into the mic in fear/surprise.
My favorite moment in infestation is when its you and a couple of your friends, and your friend is talking to you, and suddenly he explodes after an alien tail whips him from the roof that neither of you saw coming.

That, and coming back to get revenge on your friends after you die and become an Alien. That's the best.

GamingAwesome1 said:
Multi-player, fuckin' broken. It takes the award from L4D2 for "Worst Online Servers"
I wish I could disagree...
Sometimes, it takes forever to get in a game. And when you do, your friends get dropped a good percentage of the time due to latency issues...

And even when you're in game, for me at least, I've never played a 16 player match that wasn't a lag fest. And even in 12 player matches, I often have to forgo sniper rifles, spears and the plasma canon because of latency issues.

Meeeh.

For me at least, the funness factor outweighs the logistical problems. But yeah, just finding and joining games is a pain in the patoot.
 

Deus Encarmine

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imahobbit4062 said:
True, I was the only Marine and my only time playing I came first and died about 3 times. Only once from a Alien.
Aye, somewhat same for me too. The marine benefits the most when a Predator and an Alien are in a fight. Especially if one is performing a trophy kill, that makes them easy pickings.^^

TheEarlOfGrey said:
From the jungle level I played as the Predator, I found it hard to sneak up on anything. Im in stealth jump down just to the side of a marine, out of his sight, and he instantly spins and spots me.
Too agressive, try jumping farther from him, then lock-on and leap on him, you'll knock him down, then grab him and prepare yourself for the most brutal kill you'll see. :D

Uszi said:
My Favorite moment in the game so far has been a multiplayer trophy kill as the Alien that I did yesterday: it featured an animation that I had never seen before.

I grabbed a Marine from behind, and he turned around and was looking all scared and shit, and then my Alien tickled his chin with the tip of its tail, and then cut his head off with a big tail swoop.

I cracked up. It was the most messed up thing I had seen in the game before.
The most brutal moment I saw was when I leapt on a marine as a Predator, knocked him down, grabbed him and jabbed the wrist-blades in his eyes, released the grip on him, he is still hanging with the wrist-blades in his eyes, then cut his head off. Also, I love when you rip their spine out how the Predator measures it in his hand.^^

Although there should be an option to cut the perfomance short, when executing a trophy kill, to defend yourself from attacking enemies.
 

Gutkrusha

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Uszi said:
Gutkrusha said:
Infestation is the best gametype, in my opinion. nothing better than playing as an alien and killing someone, only to hear them scream into the mic in fear/surprise.
My favorite moment in infestation is when its you and a couple of your friends, and your friend is talking to you, and suddenly he explodes after an alien tail whips him from the roof that neither of you saw coming.

That, and coming back to get revenge on your friends after you die and become an Alien. That's the best.
I had a great experience the other night when a bunch of friends were playing, and I won the last game by sniping my friend in the face and he chooses Infestation and Temple and says 'I hope you spawn in the basement.'... Well, I spawned int he basement, and that's the first thing I said, turns out he was the one chosen as an Alien. Runs down a hallway, avoids everyone else, and trophy kills me. It was amazing.

Deus Encarmine said:
Although there should be an option to cut the perfomance short, when executing a trophy kill, to defend yourself from attacking enemies.
I hope that NEVER happens. I don't think that 'Press X to win' mechanics should ever be in multiplayer. There should be that massive downside to trophy kills.
 

Deus Encarmine

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Gutkrusha said:
I hope that NEVER happens. I don't think that 'Press X to win' mechanics should ever be in multiplayer. There should be that massive downside to trophy kills.
You missed my point a bit, if you decide to drop the trophy before you score a kill then your victim will live. But if you kill it, you can just drop the corpse, not play around with it. ^^
 

Frybird

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Jan 7, 2008
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Its a fun game, as such i think many critics underrate it.

Still, its really strange that the game isn't nearly as good as AvP1 or 2 (...especially when it comes to the Alien Campaign) and that, other than having nicer graphics, there hasn't changed much since AVP 1, wich is over 10 years old.

It's fun, a must-have for any fan of one of the two franchises thanks to a very accurate look and feel (and sound!), but it's still pretty average (slightly above maybe, thanks to the Multiplayer).

Also, is it possible that the Predator Campaign is WAAAAY too short?
 

Uszi

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Feb 10, 2008
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Deus Encarmine said:
Although there should be an option to cut the perfomance short, when executing a trophy kill, to defend yourself from attacking enemies.
I think the idea is that the one hit killing is pretty OP, so they try to make it more balanced by forcing you to be a little tactical about it. And since they really wanted people to enjoy these moments, I guess they're unskippable.

Then again, I think most people's problem with the game was that there are a lot of little, easily fixed improvements that could be made, which would drastically improve your playing experience, which were simply not done. And when you add all of them up, it gives people ground to cry on.

I mean, I disagree: the game is still sweet. But I understand why people don't like it.

Davrel said:
I bought this game purely so I could decapitate people. I am pleased.
I mean, I'm not going to lie, after watching the pre-release videos, I would have still had fun with Predator trophy kills even if the game was complete rubish.

Hell... if it was just an online leaderboard and a room filled with marines facing the wrong way, and the only stat that matter was decapitations per minute, I would still probably have some fun.