All hope rests on Guild Wars 2

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TsunamiWombat

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Every time you say "this game could kill WoW!" you kill it a little inside. If you want it to ever get anywhere, ignore WoW's existance.
 

Oisnafas

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Jovlo" post="9.87365.1314972 said:
If Eye of the North added anything, it was grindtastic grinding.
I think it was a half-assed attempt to make an opening for a sequel. As far as grinding goes, a low level cap was a great idea. Made the game more about individual skill, rather then the amount of time one could pour into the game.

And back on topic, no, I don't think GW2 will be able to topple the giant that is WoW, merely because of the fan personality. WoW fans will still be WoW fans, regardless of how much better/different/innovative any other game may be.
 

Credge

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stormcaller said:
Well if Blizzard releases SC2 before this then they have no chance in the Korean/Asian market which = fail for them.

(Is it seriously their un-offical national sport?)
Seeing as they are completely different games... that doesn't really make any sense at all.
 

Alex_P

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Mr.Switchblade said:
The level cap was almost non-existent, you couldn't be another race besides human, and dungeons didn't make an appearance until the latest expansion. However, despite those issues, guild wars did a lot of things right.
Fantasy races categorically suck. I don't think choosing to exclude them is an "issue".

Level-based systems pretty much categorically suck, too. Making levels near-irrelevant was a great design decision. I only wish they had truly axed them. Perhaps in the next one all your static stats will be fixed and "level" will just be a skill point counter? I can only hope.

Both of these defied user expectations, yes, but they did it in a good way. Because user expectations, especially in MMOGs, are more of the same old bad design in game after game after game -- they even demand that a new game they pick up have the exact same gameplay-destroying "features" that drove them away from the last one they played! (WoW's great accomplishment is that it managed to take the slurry of crappy ideas that define a fantasy MMORPG and actually make something playable out of it.)

I'm concerned about GW2 trying to be more like WoW, because that'll mean killing some of the best parts of the franchise. (Plus, WoW clones can't actually hope to compete with WoW, as several attempted WoW clones have shown us.)

-- Alex
 

Ferinus Goo

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I read somewhere that if WoW was released again now against its current self It wouldn't stand a chance.. what chance does that give competitors like guildwars n warhammer online? *sigh*
I hope guildwars 2 is good
 

Alex_P

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Ferinus Goo said:
I read somewhere that if WoW was released again now against its current self It wouldn't stand a chance.. what chance does that give competitors like guildwars n warhammer online? *sigh*
It's very simple: don't make a WoW clone. WoW does WoW just fine. Make a game that actually does something different. The first GW did this really well, actually.

-- Alex
 

Spartan Bannana

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The WoW hate has to stop.
IMO it's a great game, but you have to be patient to play it, it gets to be way more fun when you start to get into the higher levels.
Besides, nothing will kill WoW, and comparing GWII to a messiah is just wrong.
 

Dirty Apple

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Guild Wars has always been my MMO of choice. I enjoy the skill based combat, the beautifully rendered environments, and the relatively low level cap that appeals to the "non-LEET" gaming community. More than anything though, it has kept me playing for one simple reason - no monthly fee. As long as it keeps this formula it can count on a decent membership. That being said I don't think that it can mount a legitimate attack on WOW. The Blizzard devotees are to thoroughly entrenched in their addiction to be swayed.
 

GothmogII

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Apr 6, 2008
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Honestly...I've never considered GW a real MMO, more of a multiplayer-action/RPG. Now, I haven't played since Nightfall, so I don't know if it's changed since, but I never felt any love had gone into it...it's a beautiful game, the world is large, the gameplay is pretty good. But it's got no soul. The towns are dead husks with only the possibility of going with friends into the world. No-one talks to each other, and hah, though at times I can say the RP in WoW is pretty bad, it's next to non-existant in GW, and that's one of the major reasons I haven't played too much into any other MMO other than WoW, my reason for staying as it were. Though I'd imagine a lot of people would dis-agree with that notion, but regardless, WoW has the biggest playerbase out there still, and it's a major plus knowing that there'll at least be a couple hundred or so people to interact with in an in character fashion :3
 

sanzo

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Kyuumi said:
I don't think anything will kill WoW because all of its players are so up arse about it, there is so many game that surpass WoW but all the WoWtards will stay with there game just to spite the other.

Personally I think WoW has a good depth to it, because of all the Quests and stuff to do, but the graphics are crap.
^This

Guild Wars has always been my favorite MMO, mostly because it's skill based rather than equipment based. It was always fun trying to come up with new builds, and with only 8 skills at your disposal at any time, it's a challenge as well
 

Phenakist

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Lol, as much as I hope it will, it won't "kill" WoW but It will ceartanly have blizzard sweating in their jackets made out of drug money *ahem* subscription fees.

But yes, it will certainly make a dent in WoW, I can see the appeal of being a macro master (oh, wait I can't) in WoW thinking you are amazing at it because you read some guys "Zuberlordzorz guide to macroing in Wow" and have wasted excessive amounts of time and money on an addiction.

Here comes Guild Wars, no monthly subscription (or any for that matter) so you don't feel like "Oh noes I don't want to waste my money I could have spent on food instead GRIND GRIND GRIND" there is a brilliant storyline to it (A primary storyline related quest every 20 or so levels doesn't count.) a low level cap, so you actually need to be GOOD at the game, no macro's, an excellent skill and attributes system and many more things. Yes the Pvp tends to be dominated by Koreans but at least you know you were beaten by someone who knows their stuff and worked on refining their tactics and strategies and not trying to be seen from space.

Guild Wars 2 promises all that made the original brilliant and more, with original races (zombies, dwarves, elves, orcs and minotaur rip-offs don't qualify as "original" sorry, Narnia and Middle Earth were round LONG beforehand)Improved Pvp, an ingenius levelling system, which is going to be an extremely high cap BUT you stop improving around a similar stage to the current system, so it is the same except with a cosmetic level after a certain point.

In short, it won't kill WoW stone dead but it's going to make one hell of a dent.
 

Deacon Cole

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Mr.Switchblade said:
Does Guild Wars 2 have a hope of dismantling the mmo mountain that is Wow?
Why am I reminded of when I used to care about paper and dice RPG and how everyone was hoping some new game was going to unseat Dungeons & Dragons as the best selling, most popular RPG? And oddly, they stupidly rested their hopes on some fantasy game that was for all its slap and tickle, just a D&D rip-off.

Honestly, why am I reminded of that?
 

Urock

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Mar 31, 2009
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*Looks at avatar* Hmmmm...

As much as I loved Guild Wars (over 1200 hours of love) and as much as I can't wait for GW2, it will not "kill" WoW. But it doesn't have to. With no subscription fee, people aren't deciding where to plonk down $15 every month. In a WoW or GW2 world, its pretty tough for Guild Wars, but when there aren't two competing subscriptions gnawing at your credit card, it helps out the underdog (GW obviously). That said, I'm eagerly awaiting the sequel to the game that introduced me to online RPGs.
 

pantsoffdanceoff

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... It will come out when Duke Nukem Forever does, they have shamelessly delayed this game and they show no signs of stopping.
 

Deef

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Wasn't Age of Conan supposed to do that?
But I'll buy GW2 anyways, just cause I'm a fan of the first one.
 

breadlord

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Tarmon said:
I doubt WoW will ever be surpassed by another MMO it's simply the uncrownd king of the genre.
Well Blizzard said that they are working on something bigger than WoW and it's a brand new rpg. And it's not SC2 or diablo 3. That could be going up aganist GW2.
 

Iggy Rufflebar

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Mar 26, 2008
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Let's just wait to see if the thing is actually released, I have my doubts since it's allready been pushed back by atleast a year. Other than this I guess the best looking mmo is the KOTOR based one.
 

Bendon

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Seems like a pretty interesting game! I'll probably buy it, but I doubt it will kill WoW.

I don't think anything will kill WoW aside from WoW2. I didn't like the game, but they did a lot of things right.

Can't kill WoW by cloning it over and over
 

Lisser

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For whatever reason, WoW seems to draw people in like freakin flies to a lightbulb. I think it's mostly the amount of hype it recieves, and it still recieves. Guild Wars 2 can only do well if it actually gets a LARGE amount of advertisement. If not, nobody new's gonna get into it. The media are the only media between the games and their consumers on a large enough scale to out-awesome WoW.
Also, WoW has had many years to develop its fanbase, and the amount of money they recieve there is enough for them to expand their World very often with more and more expansions that make more people want to play.
 

YuheJi

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stormcaller said:
Well if Blizzard releases SC2 before this then they have no chance in the Korean/Asian market which = fail for them.

(Is it seriously their un-offical national sport?)
I have not been to Korea, but I have been to China on many occasions, and I have talked to Koreans about StarCraft. And well, to answer your question in the parentheses, yes. Starcraft is on television. Imagine that, a game over ten years old on freaking television! And the players are insane. And it's not just Starcraft. They are insane at Warcraft III, DotA, and CS 1.5(my friend played in a Chinese pub, went something like 0-25).

Anyways, back to Guild Wars. I loved the design of the original game, how max armor and weapons was so easy to get. The economy was maintained well enough due to people's desires to buy the better looking spear or armor. I hope GW2 keeps a similar formula.