lordlee said:
asinann said:
lordlee said:
asinann said:
lordlee said:
asinann said:
lordlee said:
asinann said:
Other than Disgaea not being an RPG at all, the all LOOK different but they almost universally have stories with so many of the same elements that when I play them I can tell you what's going to happen in chapter 10 during chapter 2 and tell you who the end boss will be 20 minutes into the intro.
...IN WHAT WORLD IS DISGAEA NOT AN RPG? Everything has stats and levels out the ass in that game, and in most NIS games. SRPGs are still RPGs.
It's the same style as Final Fantasy TACTICS (that's the key word for you.) Tactics and strategy games are not RPGs of any kind even if they have some elements of the RPG in it. The story in the modern RPG while cliche is at least there, there is character development (in ways other than game mechanic) while games like Disgaea have stories, the stories are weak at best. The story in most tactics and strategy games is a backdrop for the real game, not the primary motivator.
...The genre was created by the Fire Emblem series. The genre is called "Strategy RPG."
That's why I find all of those games in the tactics/strategy section with Warcraft 3 and Command and Conquer right? And there's no RPG in the Fire Emblem series either. With no story driven character development, it's not an RPG. Occasionally in one of those games you are allowed 1 or 2 "choices" that effect nothing other than which ending you get to the game or what map you fight on for one battle.
Warcraft and Command and Conquer are RTS games. And and the definition of an video game RPG is a game in which "players control a character or party of characters who undertake quests, and whose capabilities advance using statistical mechanics."
FIRE EMBLEM IS ONE OF THE OLDEST CONSOLE RPGS OUT THERE AND INVENTOR OF THE CONSOLE SRPG GENRE. This is common knowledge.
You shouldn't claim misinformation as common knowledge just because you didn't have a Genesis or Turbo Graphix 16, those systems both had games from the genre years before the first Fire Emblem came out on the SNES. We also had a thread a few weeks ago where games like Final Fantasy Tactics were labeled as non-rpg games. Using the wikipedia definition for something doesn't help your case. Fire Emblem hasn't even hit 20 years yet, it's not "one of the oldest" or "the first" of anything.
...The first Fire Emblem came out for the NES (or rather, the Famicon).
Also this http://en.wikipedia.org/wiki/Tactical_role-playing_game
And I'm sure you've had a chance to play it since it didn't come out outside of Japan until 2009. The first one that came over here was released on the GBA in 2002. There aren't even fan translations of the first one. Common Knowledge means nearly everyone knows it, not that you can prove it true but the information you used to get it is obscure or would have been hard to find before the internet. The first time the genre was seen outside Japan was 1992 with Shining Force.
It took them until the 7th title to release one outside Japan.
But since this was about whether or not it's an actual RPG, it still isn't. The only ones that were close were the Shining Force games, and that's just because they were sequels to an actual RPG. Using your definition of RPG, Borderlands would be an RPG, and I'm pretty sure the general consensus was that it's an FPS. Just because there are stat upgrades and levels that are tossed in there to try and appeal to RPG players, does not make a game an RPG. The FPSRPG isn't an RPG, it FPS with some stats and leveling tossed in. The tactical rpg isn't an rpg, it's a tactical game with rpg elements tossed in.
(edit, forgot it was 2010)