Soopy said:
Skyrim's guild quests have even less content then Daggerfall though.
And "its old" is an excuse. Daggerfall had substantially less to work with as far as technology and processing power. Something allot of platform games don't have too much an issue with.
Have you ever actually looked at what Daggerfall's guild quests were?
Most of Daggerfall, and Morrowind's, guild quests were nothing but random, unconnected, go here and kill X quests that didn't build up to anything, or have any over-arching plot.
Skyrim's guild quests were on the other hands, mostly plot focused, with only one or two unconnected quests being thrown in.
Its like companing anime to American cartoons
-American cartoons last for like.... 50000 seasons, but they only do so because they all suffer from Simpsons syndrome, were every episode is unconnected to the last, where nothing ever changes or really happens.
-Anime on the other hand normally only lasts 13-26 episodes, becuase its all plot focused, and when you have a plot, and focuse on it, shit gets done faster.
I would rather have shorter guilds that are all plot focused, then Morrowind's guilds which were nothing but faffing about.