All Skyrim needs is...

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Soopy

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Jul 15, 2011
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Hey guys,

As I've made apparent in previous posts I'm not a huge fan of Skyrim. I picked it up again today just to smack some things over the head and watch them turn dead for a little while.

And of course its the same old story, march for ever. Find next to nothing of interest and gain very little.

But that got me to thinking. If you ignore that Skyrim is (IMO at least) a poor TES title. All it really needs is some new or more monster spawns and the possibility to find some powerful loot (more so then what is possible to craft).

Add in some champion MOB's and there we go, a reason to actually venture out into the wilderness. It's not perfect, but it wouldn't be a detriment.

What do you think?
 

Pandalisk

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Jan 25, 2009
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Champion MOB's? I googled a little, so it means like what? Mini-Bosses?. I think that could be pretty fun, add more distinct unique mini-opponents. I love the lore of Red Eagle, it's also my favorite sword and it disappointed me that Red Eagle himself wasn't very epic, just a re-skinned Dead Norseman. I'd be all for your occasional curve ball mini-boss.
 

Fireprufe15

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Nov 10, 2011
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Hmm, I personally feel like you about Skyrim, but I've also seen people enjoy the shit out of it. I'm starting to think maybe we're playing it wrong.
 

Soopy

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Jul 15, 2011
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Fireprufe15 said:
Hmm, I personally feel like you about Skyrim, but I've also seen people enjoy the shit out of it. I'm starting to think maybe we're playing it wrong.
Playing it the same way I've played TES since Daggerfall. I enjoyed every iteration up until Skyrim, still don't mind Oblivion on occasion. Skyrim is just a bit empty and dull.

I can look past the bogus combat and the complete and utter lack of substance. But the fact that you can run for an actual hour and see nothing but about 30 wolves that drop nothing, about half a dozen dragons that also drop nothing of value and you craft the best armour in the game if you're willing to wait for the merchants to sell you the materials. If they can add in the possibility of dragons or Champion bosses dropping really good unique weapons.
 

Hero in a half shell

It's not easy being green
Dec 30, 2009
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I agree, more variation of monsters. Right now it can be categorised as Bandits in shallow caves, dragur in large caves and Falmer in the deepest caves. With the occasional spider or vampire.

I would also have loved more minibosses, especially ones that weren't draugr. I'd love if it took the Greek Myth style singly unique monsters, like Medusa, the Sphinx, Cerberus etc. One of a kind beasts of weirdness and tentacles. Instead we just got various Draugr-warboss-supermurder-deathguards.

But what I really think Skyrim needs is better quests. More directional hunts, investigations that can be done through searching and logic, not just follow-the-radar-marker.

I would honestly prefer it if Skyrim had half the landmass, but twice the depth. I would love it if for the next Elder Scrolls they went for a smaller area, but packed it full of stuff so it actually became a proper living environment with tonnes of choice. As it is, immersion took second place to scale, leading to cutting corners (like not being able to make weather recognise walls and roofs, so all the snow and rain clips through when you are outside)
 

Soopy

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Jul 15, 2011
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Hero in a half shell said:
I agree, more variation of monsters. Right now it can be categorised as Bandits in shallow caves, dragur in large caves and Falmer in the deepest caves. With the occasional spider or vampire.

I would also have loved more minibosses, especially ones that weren't draugr. I'd love if it took the Greek Myth style singly unique monsters, like Medusa, the Sphinx, Cerberus etc. One of a kind beasts of weirdness and tentacles. Instead we just got various Draugr-warboss-supermurder-deathguards.

But what I really think Skyrim needs is better quests. More directional hunts, investigations that can be done through searching and logic, not just follow-the-radar-marker.

I would honestly prefer it if Skyrim had half the landmass, but twice the depth. I would love it if for the next Elder Scrolls they went for a smaller area, but packed it full of stuff so it actually became a proper living environment with tonnes of choice. As it is, immersion took second place to scale, leading to cutting corners (like not being able to make weather recognise walls and roofs, so all the snow and rain clips through when you are outside)
I don't trust Bethesda to make anything more complex then what Skyrim is currently to be honest.

I just downloaded the Hearthfire DLC for my wife and now the game is damned near unplayable anyway... It froze half a dozen times just trying to get into the bloody game...

I'm over it. Bethesda are very lazy developers...
 

Soopy

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Jul 15, 2011
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Witty Name Here said:
All Skyrim needs the ability for my to marry Lydia.

What? She's perfect for the dragonborn! Besides, the game's been out for a while now, I'm pretty sure the bug should've been fixed by now.
You'd be horribly horribly wrong there. If anything there's more bugs now, Dawnguard and Hearthfire have just about completely ruined my game (I had very little problem with the vanilla game).

Now it wont load the game 6 times out of 10. When it does it takes about 5minutes or more. Then it'll lag in game and crash when I try to walk through a door.

Wow... Just wow....

I change my original position; All Skyrim needs, is to fucking work!!
 

Andrewtheeviscerator

It's Leviosahhhhhhh
Feb 23, 2012
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Witty Name Here said:
All Skyrim needs the ability for my to marry Lydia.

What? She's perfect for the dragonborn! Besides, the game's been out for a while now, I'm pretty sure the bug should've been fixed by now.
You can marry Lydia now.

Also many of the quest bugs have been fixed
 

Rooster Cogburn

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May 24, 2008
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I don't see the point in trying to play a game you're determined to not like. Obviously more enemy variety would be great. I hate to be "that guy" but this is exactly why we buy Elder Scrolls on the PC. Skyrim isn't as good as Morrowind but it's practically a triumphant return after the fail that was Oblivion. That's "fail" in the Elder Scrolls sense of the word, where you play it for hundreds of hours anyway lol.

Why short-change the crafting? I'm sure people who bothered to get Smithing or Enchanting to 100 don't want to feel like it was a total waste.
 

Applejack

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Aug 1, 2010
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Soopy said:
But that got me to thinking. If you ignore that Skyrim is (IMO at least) a poor TES title. All it really needs is some new or more monster spawns and the possibility to find some powerful loot (more so then what is possible to craft).
Totally agree about the loot! I never found anything must have in Skyrim but still remember the Necromancers Amulet and Umbra from Oblivion.
 

Terminate421

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Jul 21, 2010
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Less criticisms about it's "Not an RPG" or "Boring Dragon Fights" or "It's not an Elder Scrolls game!" or "It has a bad story/ending" or "It's not MY game wahhhhhh!"

All Skyrim needs is for those people to go away.

Also, enemies must lose their ability to perform insta-kill animations on the Player.

EDIT: I meant specifically THOSE criticisms, most of those ones come down to whining and moaning about how this game isn't perfect whilst perfectly valid criticisms are shoved aside.
 

Tanis

The Last Albino
Aug 30, 2010
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All Skyrim needs is to be more like Oblivion.

No, I'm serious.

TES4 had some GREAT quests that weren't all 'kill everything in catacombs A/B/C/Z'.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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hazabaza1 said:
Just port over Dark Souls' combat. There, 10 times better.
I got ninja'd was about to say exactly that xD

Also there is this mod that improves main quest descriptions so you can play effectively without using the marker. I'm gonna use it if I make a new character.
 

Applejack

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Aug 1, 2010
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Terminate421 said:
Less criticisms about it's "Not an RPG" or "Boring Dragon Fights" or "It's not an Elder Scrolls game!" or "It has a bad story/ending" or "It's not MY game wahhhhhh!"

All Skyrim needs is for those people to go away.
Criticism is a form of feedback. I believe everyone should be able to voice their opinions so that the next game may be better. If we said the game is perfect then we would be setting the bar very low and see little improvements. Bethesda likely doesn't read the threads made here but they do have a feel for what the community thinks and what we want to see in the future. We're putting the ball in their court and they need to step it up.
 

Terminate421

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Jul 21, 2010
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Hero in a half shell said:
But what I really think Skyrim needs is better quests. More directional hunts, investigations that can be done through searching and logic, not just follow-the-radar-marker.
They did that with the Windhelm murderer quest. It wasn't overly complex but its about as complex as an open world RPG would get.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Terminate421 said:
Less criticisms about it's "Not an RPG" or "Boring Dragon Fights" or "It's not an Elder Scrolls game!" or "It has a bad story/ending" or "It's not MY game wahhhhhh!"

All Skyrim needs is for those people to go away.
"This game would be better if people stopped criticizing it."
lolwut

Seriously, I actually like Skyrim, but this makes no fucking sense.
 

Terminate421

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Jul 21, 2010
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Applejack said:
Terminate421 said:
Less criticisms about it's "Not an RPG" or "Boring Dragon Fights" or "It's not an Elder Scrolls game!" or "It has a bad story/ending" or "It's not MY game wahhhhhh!"

All Skyrim needs is for those people to go away.
Criticism is a form of feedback. I believe everyone should be able to voice their opinions so that the next game may be better. If we said the game is perfect then we would be setting the bar very low and see little improvements. Bethesda likely doesn't read the threads made here but they do have a feel for what the community thinks and what we want to see in the future. We're putting the ball in their court and they need to step it up.
I should edit that post,

I meant specifically THOSE criticisms, most of those ones come down to whining and moaning about how this game isn't perfect whilst perfectly valid criticisms are shoved aside.

Here's a good one, no insta-kills on players, provides too much annoyance to find me already dead when I turn the corner into a bandit chief with a two handed hammer.
 

Terminate421

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Jul 21, 2010
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hazabaza1 said:
Terminate421 said:
Less criticisms about it's "Not an RPG" or "Boring Dragon Fights" or "It's not an Elder Scrolls game!" or "It has a bad story/ending" or "It's not MY game wahhhhhh!"

All Skyrim needs is for those people to go away.
"This game would be better if people stopped criticizing it."
lolwut

Seriously, I actually like Skyrim, but this makes no fucking sense.
Read the next post I made, I'll edit my previous one.