Maybe that's because it's not a stealth game, but an action RPG that laughably tries to implement some stealth mechanics, failing horribly in doing so.Kekkonen1 said:One thing that really bugged me about it and made me stop playing was the enemy AI. It basically had some really no-no flaws that you just can't have in a stealth-game, such as hive-mind AI (if one enemy sees you, regardless if he manages to alert others or not everyone immidiately knows where you are).
It could have been great, as it stands it felt quite unfinished.
Anyway, I'm surprised that people think the story is good. A PMC that is secretely evil, the protagonist going rogue and getting entangled in a clusterfuck of conspiracies and motivations? Smashing concept, if it wasn't for the other 15 billion games that used this. We've seen it all before, and better.