No. You could make brand new games ten dollars each and people will still pirate them. The only alternative is to give them away for free.
Actually no. If you look at the percentage of the money that actually goes to the developers youd see that the publisher gets alot more than they do. So if the publisher got a much smaller percentage or the dev published the games themselves then they could make quite a profit off of games selling at 25-30.clipse15 said:Ya but you realize that game development isn't free right? and that by lowering games to 25-30 would basically mean that game developers are paying to have gamers play their games right?DividedUnity said:This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didntclipse15 said:DividedUnity said:Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can eitherDarkenwrath said:...How?DividedUnity said:Alternative to piracy? Makes brand new games not cost fifty bloody pounds
A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free
You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.
If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?
If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
If games are too expensive for you to buy, wait a little, (it's not going to kill you), and buy the games when they come on sale on Steam or what have you. That way the developers and publishers (who distribute and market the game) get their money and you get the game.DividedUnity said:*snip*
I gentleman o' fortune fer dubloon, t' fund me evil ways. Ways full o' wenches, an' rum, an' jolly good times. Avast ye! Scrvy dog!Pimppeter2 said:........
Do you know what piracy is? Or why people pirate?
You do know what a publisher does right? They fund a game's development so ya they get a larger percentage because they have to get back the money they put back into a game. Dev's usually can't afford to publish a game by themselves. So no they wouldn't be able to make a profit selling games at 25-30. If they could be making MORE money by doing that why do you think they aren't doing that right now?DividedUnity said:Actually no. If you look at the percentage of the money that actually goes to the developers youd see that the publisher gets alot more than they do. So if the publisher got a much smaller percentage or the dev published the games themselves then they could make quite a profit off of games selling at 25-30.clipse15 said:Ya but you realize that game development isn't free right? and that by lowering games to 25-30 would basically mean that game developers are paying to have gamers play their games right?DividedUnity said:This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didntclipse15 said:DividedUnity said:Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can eitherDarkenwrath said:...How?DividedUnity said:Alternative to piracy? Makes brand new games not cost fifty bloody pounds
A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free
You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.
If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?
If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
The problem is that might not be altogether possible. While yes pressing a CD is rather cheap there is still cost of actually distributing the game, followed with the store owners cut as well.DividedUnity said:This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didntclipse15 said:So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?DividedUnity said:Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can eitherDarkenwrath said:...How?DividedUnity said:Alternative to piracy? Makes brand new games not cost fifty bloody pounds
A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free
You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.
If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
The only way that would work is with some kind of DRM lockdown mechanism. Otherwise you flip a bit in a registry file, like pirates would do back in the shareware days.SlainPwner666 said:-Time trial versions. You get to play for an hour/2 hours/ect ect, and once the time is up the game locks up. If you liked what you saw you can follow a link to buy it, at which time the game unlocks, and since it's already on your computer, no lengthy installations or DRM bullshit to go through.
See the simple fact is if im going to have to wait a little while. Ill just buy the game preowned and alot cheaper. It may seem a bit childish but if a game is priced too highly on release then its no skin off my nose to buy it preowned so the devs dont get a single penny of my money. I know what youre saying but if things stay the way they are then piracy will stay as it is or more likely get worse. If you have to wait to get a game then by the time youve got the money people will have sold it to the shop and you pick the exact same game you get for full price for a good bit off the price tag. The developers lose out just as they would with piracyThrobbingEgo said:If games are too expensive for you to buy, wait a little, (it's not going to kill you), and buy the games when they come on sale on Steam or what have you. That way the developers and publishers (who distribute and market the game) get their money and you get the game.DividedUnity said:*snip*
BRILLIANT!Enigmers said:Include video games in cereal boxes. That's all I can think of.
DividedUnity said:See the simple fact is if im going to have to wait a little while. Ill just buy the game preowned and alot cheaper. It may seem a bit childish but if a game is priced too highly on release then its no skin off my nose to buy it preowned so the devs dont get a single penny of my money. I know what youre saying but if things stay the way they are then piracy will stay as it is or more likely get worse. If you have to wait to get a game then by the time youve got the money people will have sold it to the shop and you pick the exact same game you get for full price for a good bit off the price tag. The developers lose out just as they would with piracyThrobbingEgo said:If games are too expensive for you to buy, wait a little, (it's not going to kill you), and buy the games when they come on sale on Steam or what have you. That way the developers and publishers (who distribute and market the game) get their money and you get the game.DividedUnity said:*snip*
I think it's more likely that you'll pirate the game no matter what publishers do.DividedUnity said:See the simple fact is if im going to have to wait a little while. Ill just buy the game preowned and alot cheaper. It may seem a bit childish but if a game is priced too highly on release then its no skin off my nose to buy it preowned so the devs dont get a single penny of my money. I know what youre saying but if things stay the way they are then piracy will stay as it is or more likely get worse. If you have to wait to get a game then by the time youve got the money people will have sold it to the shop and you pick the exact same game you get for full price for a good bit off the price tag. The developers lose out just as they would with piracyThrobbingEgo said:If games are too expensive for you to buy, wait a little, (it's not going to kill you), and buy the games when they come on sale on Steam or what have you. That way the developers and publishers (who distribute and market the game) get their money and you get the game.DividedUnity said:*snip*
That would be a problem if it wasn't for the fact you don't need a credit card to buy from itunes.ThrobbingEgo said:Itunes doesn't just give you the song for free, no DRM attached. They watermark the files with your email and creditcard information.Kagim said:Well alternatives that could work would be programs that allow for both full purchase and single purchase songs for cheap and DRM free. As well as allow buyers to view entire movies for a small fee, make it on demand to. We could also incorporate these two ideas into one smooth program that accepts both credit card and pre-paid cards you can buy pretty much everywhere.
Ok perhaps the price cut i suggest was tad optimistic. But with even a 10/15 pound drop to say 35-40 id find reasonable. Im aware of the great costs of getting a product to the consumer but the simple fact is they give no incentive for us to not pirate the games. That was the point i was trying to bring across with the price cut.Kagim said:The problem is that might not be altogether possible. While yes pressing a CD is rather cheap there is still cost of actually distributing the game, followed with the store owners cut as well.DividedUnity said:This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didntclipse15 said:So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?DividedUnity said:Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can eitherDarkenwrath said:...How?DividedUnity said:Alternative to piracy? Makes brand new games not cost fifty bloody pounds
A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free
You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.
If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
(I don't know pounds so I'm going to speak in CAD)
While a 40-45 dollar game would still bring in money to a company trading direct across to you you must take into account it costs a significant amount of money to distribute games. As well your game store is likely marking up there product for about 15-20%. So while your game store may purchase the product for about $25 a unit, you have to tack on cost of shipping the game in the first place accompanied with any taxes or extra costs for shipping over the border. then the store needs to mark up the product so they can make a profit. Since games have to launch street dates buying large amount of games in bulk is not always an options and anyone who owns a small business will tell you if you can't buy large you'll be paying large.
So while yes we would all like to say the price of games fall 10-20 dollars, and honestly they could drop a good 5-10, any significant drops in price maybe be very hard to imagine with the cost of production. You suggest a price cut in half, while you might buy more games this would involve game stores themselves taking a major hit in profits, which can mean lost jobs and lower wages. As well games are expensive on launch because that's when companies try to make back the money they spent producing the game itself and its easier to make money while the hype is strong. Over time the price will go down once companies are no longer in the negatives.
Take Fallout 3. The GOTY edition sells for ten bucks less then when i bought it AND comes with all the expansion packs.
It doesn't matter what you pay with. You need a credit card to get an iTunes account in the first place. Now, you can sign up for iTunes with a prepaid gift credit card, but I'd be pretty sure you didn't.Kagim said:That would be a problem if it wasn't for the fact you don't need a credit card to buy from itunes.ThrobbingEgo said:Itunes doesn't just give you the song for free, no DRM attached. They watermark the files with your email and creditcard information.Kagim said:Well alternatives that could work would be programs that allow for both full purchase and single purchase songs for cheap and DRM free. As well as allow buyers to view entire movies for a small fee, make it on demand to. We could also incorporate these two ideas into one smooth program that accepts both credit card and pre-paid cards you can buy pretty much everywhere.
As well the fact even if it did i don't give everyone and my dog files i download.
That's not destructive DRM. If you don't mind people knowing your personal info you can give it to anyone.
Make a game out of a good idea and mechanics and not unessecary high end tech nic nac's, bam a reason to buy plus less costs.DividedUnity said:Alternative to piracy? Makes brand new games not cost fifty bloody pounds