Jfswift said:
Meh I proposed an alternative in the last thread. I guess it got overlooked.
A few measures need to be taken to slow piracy or get rid of it.
- Sell sealed consoles.
- Eliminate cd drives (dvd, blu-ray, hd-dvd) The consumer will see an immediate benefit from a reduced price from the removal of packaging, shipping and lowered advertising costs.
- games available for download only (at discounted prices like what steam does)
- if you go to a friends house you can log into your account and download anything you bought so you're not lugging around a console
Bandwidth ain't free. I'm capped at a very generous 250 GB a month up/down shared, and I always use at least half of it even without any sort of game downloading. I know that in many countries, you'd be lucky to get 20 GB a month. What's the size of a PS3 game? 10 GB? 20? It's only going up.
IMO, there isn't anything you can do to stop pirates, and it isn't as big an issue as it's made out to be. Stealing hard goods is a crime, too, but shoplifting is still problem accounting for over ten BILLION dollars of stolen goods in the US alone. I'll admit, I've pirated games before. But I wasn't about to pay for them no matter how easy things were made. No sale was lost; it was piracy or nothing. And since my copy of the game didn't even cause the loss of revenue that taking something off a shelf would, I don't really feel bad. Haters gonna hate, pirates gonna pirate. Release demos to cut out some pirates, use non-invasive DRM like CD Keys to weed out a few more (yeah it's weak, but it'll stop a couple casual pirates), then deal with it as best you can, like EVERY OTHER INDUSTRY IN THE WORLD.