Nieroshai said:
I only ever bought 1 game with always-on-drm and I regretted it pretty fast because nothing on it worked, and the DRM prevented me from playing my game entirely - despite the fact that I have a very stable 40/40mbit connection. The problem was simply that their game couldnt read their site where the product was activated and I had to go through 3 weeks of customer support to play it where they ended up just explaining me how to crack their game to make it work. After that long I really didnt feel like playing it at all. And before anyone comes saying it was probably a small game, it was Dragon Age 1 Ultimate Edition (which by the way already used Steam as DRM but apparantly that wasnt enough for the
hellspawn people which created the game)
That is my problem with always-on-drm. The fact that many people have wireless internet and like in concrete houses (which can block off the internet through walls etc) just makes it even worse but the thing that I find worst is that the company effectively have a kill switch for a product you bought and paid for and that they are trying to explain it by saying it is a licence rather than a product (which is illegal, at least where I am from, because we have a consumers law and companies can never put you off worse than the law states as the minimum)
Also, last time I played SimCity was the original SimCity (the one before SimCity2000), back when I was 5-6 years old. Probably good I wasnt a real mayor back then lol.
No the question popped up after watching some gaming news about BulletRun and I realised how I honestly never understood why companies are allowed to do like that. I may be a rare sort of gamer who likes my games, even after I played them the first time - just like I like watching my movies more than once or reading my books more than once or wearing my clothes more than once. If I bought games with the always-on-drm I cant be sure I can ever do that - granted, I wear clothes more than once pear year, but there can easily go 1-2 or more years between watching the same movie or reading the same book or playing the same game again. Hell, I still return to Master of Magic from 1995 once per year and if I ever find a game that I really enjoy which happen to have always-on-drm on it, I wont have that joy of returning to a game again.
That is why I refuse to buy them and why I honestly cant understand the sentiment from others to buy them either - but it appears that the "use and dispose" culture is very much alive in gaming so that may be one of the reasons here.
Edit, had to include this one!
Aeshi said:
Here's an honest question to all the "In 10 years time the Always-On-DRM games won't work anymore!" people:
How many of your games from 10 years back actually work today?
Any DOS game you can get your hands on. Dosbox is a lovely tool and even if I didnt have dosbox, nothing prevented me from saving my old Pentium II and using that to play all those games. I didnt, because I chose not to - but that should be my deicision and not the financial decision of a coorporate business man deciding what gives the best cost benefit.
And on top of that, any NES, SNES, Saturn or any other of the old game console games btw.
Edit II: Ever saw the Angry Video Game Nerd? His basement full of old games from as far back as the 70´s still work based on this principle. There is no reason, other than mis-managed coorporate attempts to prevent piracy, that this should ever even be an issue - and the worst part is that the pirates dont care. In fact many people pirate just to get away from the always-on-drm