Always On-line is Not a Deal-Breaker for Me.

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yaydod

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Nov 29, 2011
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For Team Fortress it is normal to be online and it is normal people dont rage about it because it would be as relevant to rage at League of Legends or WoW to be online only ( true that a LAN feature is always nice) because at their core they are "massive" multiplayer games, unlike D3 were alot of people like to play solo.

So yes always online is soooooo great when you cannot play because of "server maintenance", shitty ISP, yada yada ... especially when all you want is to play solo.

It is true that internet is the future, it is a great thing but one should always (at least when it is technicly possible) an alternative, servers down? oh well i can still play LAN with my friends.

Also i do like when games support modding because you can have so much more when you give creative tools to your comminity, like in D2 got a mod that replaced all my arrows by glowing easter eggs, too bad big developers see mods as EVIL PIRATES THINGYS.
 

NoNameMcgee

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Feb 24, 2009
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Its a big issue at the moment, but it doesn't bother me that much either. I don't like it, I see no reason I need to be connected to the internet to play singleplayer (since I NEVER play multiplayer) but I'm never going to be one of these people boycotting games just because of it. I find THAT ridiculous.
 

spartandude

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Nov 24, 2009
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Draech said:
Mr.K. said:
You don't understand why people complain about things that do not affect you... my that is a shocker, next you will tell us you don't care about the political system on Cybertron!
It's like my dad who complains about medical research, since he is in perfect health why should anyone waste money on something so silly.

Ignorance is quite humorous sometimes, but you should know your opinions are meaningless until you do grasp what this topic is about.
But people will play Team Fortress and not have a problem with being online for that, but once it is needed for this DRM its a completely different story.

You can go with the Multi/Single argument for why it is different, but at the end of the day bought 2 games you were unable to enjoy while off line.
might have something to do with the fact that well.... Team Fortess 2 is a multiplayer game

the point is that alot of people want to play D3 single player. why do they need to be online for that? what if the internet goes down through no fault of there own or the servers are really busy? shouldnt they still be allowed to play single player?


edit: and to all the people saying "the internet is the future" yes i agree but remember thats the future not right now. sure a steady interent everywhere is possible in a decade or so but thats then not now
 

luckshot

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Jul 18, 2008
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my internet is usually perfectly fine, but sometimes it will go down for varied amounts of time

i have family spread across a continent.
when i visit them i wont be guaranteed an internet connection...but i can still bring my laptop, meaning an always on-line system either means i would have to get a crack for the game or not play it

which means i do not buy games with always on-line requirments
 

thatonedude11

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Mar 6, 2011
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As people have already explained, always online prevents me from playing the game in the event of internet outage/server problems/apocalypse. This is annoying and unnecessary.

However, my big problem is what this represents: the reduction of consumer control. Want to play the game without internet? Can't. Want to replace all of the monster files with bunny rabbits? Can't. Want to play LAN with your friends? Can't. Want to give yourself all of the best gear in single player? Can't. And Yet people who pirate the game don't have this problem.

Sure, it's reasonable to play by the developer's rules on the developer's multiplayer servers. But when I'm playing by myself or with some of my friends, why can't I do whatever the hell I want?
 

GrandmaFunk

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Oct 19, 2009
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Ranorak said:
If you have an unstable internet connection, I get your frustration, but the internet is the future, and I'm really sorry if your government doesn't support stable 24/7 connections, but the rest of us shouldn't have to suffer for it.
wait...so how exactly are you suffering if a game doesn't have an 'always online' requirement?
 

Qitz

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Mar 6, 2011
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thatonedude11 said:
And Yet people who pirate the game don't have this problem
Here is the #1 problem with ANY DRM. Legit consumers are the only ones punished by it. Pirates won't give a shit, they'll work their way around it in a matter of hours.

Everything else has already been brought up. ISP derps the connection, Blizzard gets a huge amount of traffic, THEY GO INTO SERVER MAINTENANCE, really you're running around lampooning the people who want this kind of draconian garbage off their games because they don't like the whole "If you're innocent, you have nothing to worry about" ideal that comes with DRM. Even though they get the most Inconvenienced.
 

Aircross

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Jun 16, 2011
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Ranorak said:
But, like Battlefield games, it's strength and replay value are in multiplayer.
As Yahtzee stated very sagely, a game should be able to hold up on its single player alone.
 

Sixcess

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Feb 27, 2010
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The only reason Diablo 3 is always-online is so that Blizzard can rake in extra cash from their real money AH. It is not there for the benefit of the players. At all.

The only reason single player games are always-online is because developers/publishers think we cannot be trusted and need to be kept under surveillance so that we will not steal their products. It is not there for the benefit of the players. At all.
 

Esotera

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May 5, 2011
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So you've never been annoyed once when you haven't been able to play a Steam game due to being offline/on a train or something?

It's bloody annoying for me, but won't stop me from getting a game if I really like it. Diablo 3 doesn't qualify.
 

Dryk

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Dec 4, 2011
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Tell all those facts about the internet to all the people who can't play Diablo 3 at the moment

Draech said:
Apply all of those to tf2.
I'm currently playing TF2 in offline mode with bots, I can't access my loadout but the game works fine...what of it.
 

Arina Love

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Apr 8, 2010
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When i buy game that have single player i expect it to play offline. Everything else is just bullshit.
That's why i will be buying D3 in discount bin few years down the road.
 

Aeshi

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Dec 22, 2009
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Playing Diablo singleplayer is like playing Chess singleplayer in that you can do it but it won't be much fun.

Qitz said:
thatonedude11 said:
And Yet people who pirate the game don't have this problem
Here is the #1 problem with ANY DRM. Legit consumers are the only ones punished by it. Pirates won't give a shit, they'll work their way around it in a matter of hours.
Under that "logic" we may as well not do anything. Why make new Anti-Virus software? Hackers will just make new Viruses! Why cure diseases? Resistant versions will just show up! Let's just all lie down and die because if the Universe doesn't hand it to you forever on a silver platter on the first try it's doomed to eternal failure and isn't worth trying!
 

Something Amyss

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Dec 3, 2008
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This is gonna be fuuuuun.

Starting note: It's not a deal-breaker for you. Go you. I'm happy for you, really.

Ranorak said:
Most of our phones, tables and laptops are connected to the internet.
Internet capable does not mean connected to the internet. Oh wow, my tablet has wifi. Now, that means absolutely nothing most of the time. And my internet service is provided by Comcast, one of the WORST companies (not ISPs, but companies) in the nation.

We criticize Nintendo for it's shitty on-line support, with friend-codes and whatnot.
I can chat with my friend on my xbox while I'm playing Skyrim and he's busy playing Halo.
Mmmmm...False dichotomy.

Panning Nintendo for neutered, overly complicated and still ineffective online system has nothing to do with mandatory online systems. I mean, news flash: You can chat with friends on XBox 360 without mandatory online. Skyrim won't kick you back to the title screen if your connection or router burps.

We also criticized the music industry for not adapting to on-line distribution, fast enough.
News papers are becoming a media of old, because we get our news on-line.
But we aren't required to be online to listen to our music. We're not required to be online to get our news.

Yet, why is it a problem when a game like Diablo 3, requires you to be on-line all the time?
Diablo 3 is build to be more then just a single player. Yes, you can play solo, you can finish the game without ever playing with someone else. But, like Battlefield games, it's strength and replay value are in multiplayer.
What's so wrong with wanting to play offline? Hell, I want to be able to play games if my internet goes out.

The always on-line feature is not just DRM. I'm not denying that is serves as DRM, but it's not JUST there as DRM, such as Assassins Creed (A true single player game, by the way).
But it IS DRM, and that's the problem.

Just because it's not ONLY DRM doesn't change anything. Anything at all, really.

Diablo 2 was plagues with hacks, dubbing of items and a worthless economy due to gold buying.
Always On-line tries to reduce this. Will it work 100%, of course not. But it won't fail either.
The same effect can be handled by discrete offline and online accounts. Other games have successfully done this. Nobody's complaining about Dungeon Defenders having online and offline modes, except for the failure to explain that achievements can only be earned online.

But I don't see why people are so mad about this.
Well, yes. If you ignore or dismiss offhand all issues people have, it's easy not to understand the problem. You could do that from anything from a hangnail to genocide.

If you are just going to play Diablo 3 for it's single player, you might have a reason to complain, but then again, this game was clearly not made for just single player.
But there is a single player experience in it.

If you have an unstable internet connection, I get your frustration, but the internet is the future, and I'm really sorry if your government doesn't support stable 24/7 connections, but the rest of us shouldn't have to suffer for it.
How are you suffering for it?

The internet may be the future, but it is not the present. Not completely, anyway. The infrastructure cannot support everything, and that's why we still have physical media.

Additionally, since dialup is still the biggest userbase in the US (One of the largest markets), why would you want to restrict who enjoys it?

Maybe it's because I play on-line a lot, and see it as nothing new. But when my internet drops out, I just play something else for a moment.
And you're okay with losing your data.

And yes, I am aware of the log in problems due to the release, but those problems were both expected, and they will be gone tomorrow.
didn't they promise the same with AssCreed, and it took a couple weeks to get it running right?

I've played dozens of Xbox titles that have had online problems from the get-go, and it means no multiplayer, which is annoying enough at launch. But if it means no single player at launch, how is this okay?
 

Qitz

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Mar 6, 2011
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Aeshi said:
Under that "logic" we may as well not do anything. Why make new Anti-Virus software? Hackers will just make new Viruses! Why cure diseases? Resistant versions will just show up! Let's just all lie down and die because if the Universe doesn't hand it to you forever on a silver platter on the first try it's doomed to eternal failure and isn't worth trying!
Where, in any of that mess, are the legit consumers punished for it? Hmm? If I buy an Anti-Virus I'm not punished for it, I get a positive out of it. Where as for DRM, it punishes the legit consumers.

Really, that can't be that hard to understand right?

What do I get out of DRM? I have to deal with whatever the developers want me to. Including being denied access simply because their servers are busy.

Pirates don't. Which negates the whole point of the DRMs protection if it can be bypassed doesn't it?