Well at least that?s specific of you.SL33TBL1ND said:I'm sorry, but when I think of art, I always think of the picture kind and that's all that art will ever be to me.
So, a game is only art when someone plays it? Okay, I'll buy it. More than that, I love it. I'm a supporter of the idea that art exists primarily between the object and the audience. But what of the craftsmanship that predicts and takes advantage of player behavior as a means of conveying a story; the subtle (or not subtle) ways in which a level designer can manipulate a player? A game, and a video game especially, is not just a set of rules; it is an environment in which those rules exist. Even if it's as simple as the line down the middle of the Pong field, that line informs behavior; it recalls a border, and prompts the instinct that the dash on the other side of that seemingly innocent line is my enemy.joebthegreat said:But a game is different in that the definition is merely a set of rules. Is DnD art? Or is it merely a set of rules? If you ask me, DnD itself isn't art, but it IS a way to gather with friends and create art yourself.
i agree, actually. i strongly believe that some games are art. i consider ico to be far more deep and artistic than a painting of a soup can that, for some reason, is worth millions of dollars. however, you cant argue that ALL games are art. to give an example, doa: extreme beach volleyball. if thats an example of fine art, then so is showgirlsBuccura said:There are games that I will say without hesitation, have artistic merit to them. To name a few, Killer7, Eternal Darkness, Bioshock, Deus Ex, Braid, Okami, The Darkness, and I'm sure there are many others out there that I either forgot about or simply have not played. But whenever people start to argue games as a whole being an art form, honestly, I just roll my eyes and shake my head.
I mean, I love games, but I play games mostly to have fun. If I can get an artistic experience out of it then great. But still, when people start the whole "Games are art" argument, I can't help but feel like, maybe, they take games a little too seriously.
That's just my two cents.
Hrmm...Richard Hannay said:So, a game is only art when someone plays it? Okay, I'll buy it. More than that, I love it. But what of the craftsmanship that predicts and takes advantage of player behavior as a means of conveying a story; the subtle (or not subtle) ways in which a level designer can manipulate a player? A game, and a video game especially, is not just a set of rules; it is an environment in which those rules exist. Even if it's as simple as the line down the middle of the Pong field, that line informs behavior; it recalls a border, and prompts the instinct that the dash on the other side of that seemingly innocent line is my enemy.
Does level design qualify as a sort virtual installation piece? (Keep in mind that I'm not talking about aesthetics, or even world building; these are things that other art forms do already. I'm talking about manipulating the way the playing chooses to interact with the environment on an intellectual and emotional level.)
That's just the thing though. A wall painted blue is still art. Just art that doesn't particularly invoke much emotion.Claiming that lackluster games like every average fps (blacksite, timeshift, etc) are art, is for me like calling a wall painted blue for art. Us gamers often think were some hyper intelligent repressed revolutionaries, when in fact where acting more like sheeple than the common justin bieber fan![]()
I can tell you that music is art, and I can tell you video games can be a container through which that art might reach you.bl4ckh4wk64 said:Listen to this http://www.youtube.com/watch?v=ECcDavzJGzU
Now tell me video games aren't art.