It's a sense of achievement gained through use of skill and knowledge of the game. I'm not certain what sort of games you play, but seeing as how that sort of thing exists in almost every game out there, I'd imagine that that sense of achievement is also something you enjoy. Call it ego boosting if you want, but bear in mind that you're likely just as guilty of it as fighting game players are. In the case of the fighting game player, however, it just happens that you're getting to that point by beating a human opponent instead of an AI construct of some sort. Of course, by and large, this makes the sense of achievement greater as the task itself is as well.[/quote]RaikuFA said:I'd like to think that its cause they like to boost their egos.
But at least in other games that I play, you don't get shamed for losing. I don't see fans of other genres scouting and then harrassing newcomers because they're new. Making sure these newcomers are shamed and never feel welcome at arcades. Is that really a sense of achievement? Bullying people just for showing an intrest in what you like?[/quote]
As you've already admitted that you don't play fighting games, I'm not sure where you're getting this information from. Certainly there are some jerks within the fighting game community, but that subset exists in every group of gamers. In RPGs it's the losers who laugh at you for not being level 99 and min maxed to the extreme. In platformers it's the losers who laugh at you for not being able to beat I Want To Be The Guy in 5 minutes. Heck, in table top chess it's the losers who laugh at you when they check mate you in a handful of moves. The common denominator is the loser, not the game.
The vast majority of fighting game players have no issue with offering a helping hand if you show interest in the game and in actually improving. In fact, the better the player the more likely they are to be helpful given that one of the best ways to improve your own game is to break things down for someone else and give up some of your tricks.