Final Thoughts.
Well, some of my final thoughts about the earlier issues with Triss's character have already been shared. I won't repeat them here.
For the game overall... I liked it. It has that nice top-down RPG feel that I came to love in games like Planescape: Torment, Balder's Gate, and Temple of Elemental Evil.
The story was good. Not the best RPG story ever (that's still Xenogears) but a fun, original one. It was very ambitious, and tried some new and interesting things (like the detective bit - I didn't say that ambitious always means successful).
I thought the combat was a good balance. Not the true "1-Click" combat of a MMO, like say Final Fantasy 12. It was more like a D&D video game. I liked that there's a bit of a rhythm game with timing your clicks to get combos. And I like that the pause feature lets you adjust your spells and equipment, even if Geralt takes his time actually doing so in game.
Also, I enjoyed potion making. Weird, but I did. It was fairly intutive, and aside from needing to explain what Albedo, Rubido, and Negrido do, it was fairly simple and straight forward. I never did try experimenting - the game handed me recipes often and I never felt the need.
The level up system was a little weird... the talents seemed kind of weirdly weighted at times, and many of the abilities got to be VERY specific. I still have no idea how to cause Blinding on a target, meaning that whole skill trees were effectively useless. Pain - that I could cause.
The GUI sometimes left things to be desired. The quest marker on the map could be misleading or even entirely inaccurate (the game was convinced that the King was in the Old Manor), the fact that you could only kneel in front of CERTAIN fires, and only with certain people's permission, was sometimes frustrating, and the lack of a fast travel system in Chapter 2 was just painful.
At the same time... the game manages to be engaging, fun, and interesting - similar, but subtly different things. I found the story interesting, the combat fun, and the world engaging - and the three together got me through the game, even during some of its more frustrating moments.
Some aspects got boring - the lack of better lead-in dialog or cut scenes caused me to eventually bore with having Geralt sleep around so that I likely missed several possible non-plot conquests. The fact that even taking a quest could lock out other quests screwed me over during Chapter 3, and the lack of storage access in Chapter 5 did nothing to challenge me, but did annoy me when I couldn't complete the Dentist quest after specifically storeing everything I needed so I wouldn't accidentally use or lose it.
Like all games, the Witcher is flawed. But then what isn't? My very favorite game, Xenogears, is flawed as well, but I don't love it any less.
It's an interesting world - more interesting in many ways that that of Game of Thrones, to which I keep comparing it.
Oh, aside - I recently bought "The Last Wish" (along with Saga) from Amazon.com. I've been reading it when time allows (particularly when I'm away from my computer for some reason) and quite enjoying it. I tried reading Game of Thrones and was bored out of my mind. The same thing for The Blade Itself. Couldn't stand either novel. So far, The Last Wish has me interested, and quite enjoying the story of Geralt.
Oh, and Dandelion was mentioned by name in the book already, so I guess he isn't just an Expy of that other Bard.
So far, I have not watched either of those videos that were posted. Since I'm going to start playing the game almost immediately, I kinda want to avoid Trailer spoilers. As to the world... will the book help? Because I'm zipping through that. I also downloaded the maps, if that helps.
Anyway, back to what I was saying. The world was interesting, and I feel like the game is helping me get to know it. It is an interesting mix of fairy tales and gritty low fantasy that I find quiet appealing. It rather reminds me of Curse of Chalion by Lois McMaster Bujold.
I'm wandering off topic. I'm not a reviewer, so I don't have a score, but I will say this:
The Witcher surprised me. I still don't agree that it's some sort of RPG revolution - it's good, but Planescape Torment did much of this already, and just as well or better. However, it also is not "stoggy and boring" as Yahtzee once called it. It's a good story with some flaws, told in an interesting and engaging way, using fairly standard top-down RPG style. I was expecting something much more complex (in a bad way) but what I got was a interesting game I could play with just the mouse (and spacebar to pause).
The Witcher was quite good. I enjoyed it. And I look forward to playing the Witcher 2 and reading the Witcher stories.
I did NOT expect to say that when I first started this thread. What a long way we've all come.
Thank you. See you (soon) in the Witcher 2.
And... in general thread discussion, obviously.
