Prologue, part 2:
So, off to find my way in to the place where the kids are.
I wander off, picking herbs, looking barrels, and occasionally raiding people's homes. Good times. I find a destroy-able wall and walk right up to the Plot Well. However, there are more herbs to be picked, so I avoid it and keep going. I kill some dudes and find some orders. And then I pick more herbs. And then I find the spot where the Dragon almost killed us.
I see a woman get shot in the back and head that way. Turns out some people are about to get murdered for being... people from this town. I use a Hex sign to intimidate them. NEAT! I wish that had been an option in the last game. They piss off and the people pay me for my services. And then I get a new quest to help some people. I go attempt to aid a large crowd, but nothing happens. I use the journal to point me to that quest, but it doesn't show me anything. So I wander around for a bit, exploring houses, and looting. There are two houses where I can hear people screaming, but I can't reach them.
Eventually, I figure out that I need to yell at some guards. I use the nifty sign again and they piss off. Inside, I find some townsfolk. I remind them that Witchers need to be paid, but they're poor, so Geralt gives up. ... and then I loot their home for 17 gold and some cloth. See, if you're poor, you just need to pay LESS. Everyone wins.
Having found all the herbs I can find, I move along with the plot and go down the well. The game pointedly reminds me to make a Cat potion, but unlike the impenetrable darkness from the first game, I can see just find down here, so... fuck it. I'm saving my cat potions.
Inside I find some drowners. They're tougher than I remember, but then I'm only 2nd level. And using my steel sword, I realize after the first drowner KICKS MY ASS and I only avoid death by spamming Fast style on him. Oh... the swords don't switch automatically. That sucks. I use the Ctrl menu to switch to silver and continue on.
After exploring around, setting some drowners on fire, blowing open a few walls, etc, I find a room full of unlit torches. There's a neat mechanic where I can light them. Having played other RPGs before, I carefully light all the torches, but no secret passages open up.
There is a nearby passage, but it's locked, and I can't blow my way in. Aww. Why is it there then?
Oh well, onward.
I come out outside where I see some Squirrels. Um.. okay? I also loot the room for a ton of random crap. Then upstairs. I see some guards, switch back to the steel sword, and kite the first one over so I can kill him before his back up gets there. After looting corpses, I spend a good five minutes exploring the grave yard and looting herbs.
I've noticed that the Z medallion scan only sort of works. Sometimes stuff just won't show up. I have no idea why.
Anyway, I head in, pass another locked door, and find myself in a courtyard with half a dozen guards. OH MY.
I employ the Kenshin method - kill the first guy who walks up, then run away for a while, then kill the next guy who approaches - repeat until room is cleared. Since none appear to employ bows, this works quite well, but I see what people mean about Geralt rolling around the room. Maybe if the game let you start with GROUP STYLE then rolling around the room wouldn't be necessary.
I loot the room for herbs (sadly missing one near the portcullis) and then head back into that previous room for the chest. Loot. Oh, and this is apparently the way to open the door for the king. I meditate briefly to level up and then open the door.
Inside, the King yells at some people. I use the Intimidate spell again in dialog, which continues to be made of Win. We learn that the kids are in the Solar.
... so, they're inside a CR 23 Angel? Or hiding on the surface of the Sun? No such luck - the Solar is some sort of room. An observatory, maybe? Sunroom? Apparently I'm missing something here. I have heard of a Chapter House with a design like the building I end up entering, but not a Solar.
But I'm getting ahead of myself. I head that way and - the Dragon attacks again, separating Roach from the King and I.
Yes, those were both intentional puns.
Now we have to run away. Sadly, since I didn't realize gameplay had been restored, the King and I quickly become the dragon's dinner. Fuck. Reload. This time, I'm pressing RUN before the cut scene even finishes, and we easily out distance the Dragon. Well, not EASILY, but we have enough of a lead that I manage to get us across alive.
Funny point here. The game told me to use my third Right mouse button for this. My mouse only has two buttons, so I wasn't sure what that third one was supposed to be. Therefore, when the time to dodge the fire came, I hit the left AND right mouse buttons, and the space bar, all at the same time. One of them worked, because we dodged. Horray for random button mashing!
That over, we head up and find the kids... with a MYSTERIOUS CLOAKED MAN. The King tells Geralt to stand down, so Geralt goes and leans out the window imaging naked Triss. I can tell this because he was just talking about leaving with Triss, the King just complimented Triss's ass, and Geralt sort of sighs when he leans out the window.
Now, I realize that I'm genre savvy. And that I know the basic plot of the game (Geralt fails to prevent an assassination on King Foltast). And I realize that Geralt doesn't get the visual cues provided to the audience.
BUT COME THE FUCK ON!!! Geralt, how fucking distracted were you to NOT CHECK the hooded figure that the King was approaching, leaning on, and practically fucking hugging for fucking KNIVES?! I'm not asking you to realize that the hunchback is a Witcher, but he could have been an elderly woman with a fucking knife. He could be two dwarves, one standing on the other's shoulders, for all Geralt knew.
Geralt, you were hired to be a bodyguard. The first thing a bodyguard should do is check theman in a fucking cloak for concealed weaponry. That's BASIC, Geralt. Bodyguarding 101. The closest thing I have to combat training were a few fencing classes I took ten years ago and I would have checked the "Monk" for weapons. What the FUCK, Geralt?!
I'll be coming back to this in a moment. Right now I'm berating Geralt for being a bad bodyguard. Soon, I'll berate him for his lack of legal defense skills. All things in their proper time.
Anyway, while Geralt is mentally jerking off, the "monk" slits the King's throat and then reveals himself to be a Witcher - or proto-witcher, or Witcher 2.0, or whatever, like the previous assassin. And then he jumps out of a window. Into water, I assume.
Geralt runs to the body without first sheathing his sword. Wow, Geralt, way to make it REALLY look like you're the killer. And, of course, the guards show up in that finest moment. And now the Assassin can have Fight Club seven days a week. ... no, wait, sorry, wrong hilarious misunderstanding.
And we're back to Roach and Geralt in prison. Roach is skeptical about Geralt's claim that there was another person there. Geralt claims it is true and suggests that Triss vouch for him.
And here's my question - why not have the two KIDS vouch? They didn't witness the murder, but they certainly know that there was a mysterious Monk with the King who vanished seconds later. Just knowing that there was another person there would do a LOT to validate Geralt's story. But no one thinks to do this - to ask the ONLY other witnesses, the only other people besides Geralt to see the King alive in that tower.
Well, maybe Roach did do that because he leaves Geralt the key, hinting that Geralt might want to escape and seek the real murderer. Right on.
But, before I get ahead, he also gives Geralt a file on Geralt's death. And I learn something new - Yennifer died too! And Geralt died protecting Non-Humans in a riot.
1) Wow - Yennifer gets plot! And apparently she died trying to bring Geralt back. INTERESTING.
2) HA! I knew that supporting the Squirrels in the last game fit with Geralt's character in the novels! Speaking of Squirrels in the novels, I'm currently reading the story where Geralt met Toruviel for the first time. ^^
Anyway, back to my cell and those two annoying guards from earlier. One of them mentions the story from The Last Wish about Snow White the Insane Badass. That's a nice touch. I taught one guard to get him to open the cell. Then the other guard comes to stop my escape.
Geralt punches up the guard in a QTE minigame that came entirely out of left field. It took me several punches to Geralt's face to realize what the game wanted me to do. Once I did, Simon Says Knock Out.
I loot the guards, get outside, and... where's my stuff? Oh, you better not have given me Raven's armor only to take it away in the fucking Prologue. Game, I will hurt you.....
Anyway, I pick up a tonfa and head out. The game wants me to use that trick with the torches to stealth my way past the guards, but there's a problem with that - all the guards CARRY TORCHES, making it pretty fucking pointless. So instead I begin beating skulls. Which brings me to my other complaint with the "you should stealth" tutorial - when I attempt to sneak up and knock a guard out, I end up LIGHTING and EXTINGUISHING the nearest torch instead.
**HEADDESK**
In fact, Geralt doesn't STOP lighting and unlighting torches until the enemy reacts to him doing so and the red Combat light begins. Even though I'm carrying the blackjack out. Ugh. Obviously I should have tried Strong style instead of Fast style.
Oh whatever. Using the narrow corridors to my advantage, I end up beating around a dozen guards to death - guards who, lacking ranged weapons, have to line up single file to fight me. Except when two spawn behind me like fucking spoil-sports.
After murdering them all, and looting their corpses, I see Mr. MILF-Guard get some woman out of prison. The game does everything but light a neon sign saying that this woman has spent the past 24 (or more) hours being repeatedly raped. Yes, game, we get it.
Speaking of getting it, my need to loot every single possible object leads me down that same corridor she just emerged from (rather than the one the plot wants me to go down). I stumble into the torture chamber where I beat a clerk to death and then the executioner (who does NOT go down easy). Oh! Is my equipment in here? Please?
Nope! trollface.jpg
I do find loot and a confession though. Apparently that woman was the mother of Foltast's two kids. Well shit. And her torture via repeated rapes led her to claim that said kids are both the product of incest rather than Foltast. Um... okay? Who exactly benefits from her claiming this? Foltast doesn't - he wants legitimate heirs. Was she being raped by the previous administration? And how did this benefit them, other than a very lame attempt to get Foltast to go home because the kids aren't his?
Sickened and confused, I backtrack and follow. Actually, THIS is the spot where I ended up fighting a dozen guards because, instead of silently dispatching one guard, Geralt spent several precious second lighting, extinguishing, and relighting the torch next to the guard's head. It happened on a smaller scale earlier. It is at this point that I switched to Strong style just to avoid accidentally hitting the lights.
Anyway, Geralt climbs past the mountain of corpses to meet with Mr. MILF-guard, who is living up to his name by Guarding this MILF. When it comes time to introduce myself, I realize that this is also the sister of the guy I dueled earlier. Ah. I point out that he wouldn't want her to team up with Milfguard, which makes her feel better about me killing her brother, and probably annoys the Mr. MILFGuard. Oh well. She's going to let herself be guarded, and Mr. MILF-Guard is going to help Geralt escape.
He does so by calling the last remaining guard and sending him past the mountain of corpses I left in the hallway to "check my cell". Brilliant. I wait until this brain doner has run past and then saunter out.
Outside, I continue looting - and herb collecting - until I stumble into some guards. These guys are a bit tougher than the last lot (or maybe just better equipped) and I end up using the doorway to my advantage to keep them from flanking me. Their corpses provide more loot. I head on and see Triss. Yay! But there's a TON of herbs to loot, so Triss can wait a moment. Looty looty.
Ahem.
Anyway, I never DID find my equipment, which annoys me. Grr.
I meet up with Triss, who leads me to a boat. There Roach complains about me murdering all but one of the guards. I point out that he didn't give me much to work with and, on that note, we depart.
Cut Scene! Where we see the assassin meeting up with the Squirrels. He has a decapitated king's head, which confuses me for a moment (since Foltast never lost his head) but it's quickly identified as the head of either Recluse King or Racist King (I'd need to check my notes) - the one from the kingdom that starts with A, anyway. The one he got in the pre-main menu cutscene. Ah! So THAT'S who he was killing.
... why did I need to memorize all the kings again? I'm not out of the Prologue and two are already dead. One's married to Adda and the other is either a Recluse or a Racist.
Whatever. Apparently this scene took place BEFORE the Prologue, but AFTER the main menu - this is why the Squirrels were there right before Foltast was killed. Also, since the assassin jumped into the (I assume) water, he likely got picked up by that boat I saw. And so the pieces fall into place.
Also, it looks like the other two are next on the chopping block. Hm. Given a choice, I think I'd like to save the King of Redinia. I like Adda and I liked him and his mirror tricks. Also, I have no real reason to care about Recluse or Racist.
Meanwhile, back on the boat, I can't save or meditate to level up. Fuck. Okay, to the shore then. Where I can save, but not meditate. Oh, for those keeping score, this is technically Chapter 1 now, but I didn't stop playing until I could have a proper meditation for level up, so I'll continue on for now.
I grab some herbs and realize to my delight that I've got my equipment back (and the proper items have been equipped). I switch one item (the mage pants for some better armored pants) and then move onward.
Not far on, we bump into an Elf, and while I'm choosing the appropriate reply, the game just sorta moves on without letting me decide. TIMED dialog options?! What kind of horseshit is this?
I don't mind QTEs like the fist fight, because that's clearly part of gameplay, and you can come back from a minor fuckup. THIS? I tend to sit back and take my hand away from controls during cut scenes to avoid accidentally skipping dialog. So when a timed choice like this occurs, I'm not exactly at the ready. Worse yet, even WITH a beautiful Framerate and mouse sensitivity set to 0, the mouse is still a little weird about Dialog (and the meditation menu). Not unplayable, true, but also not suited to anything that requires FAST ACCURACY - like, say, landing a lazy, drifting mouse pointer over the correct dialog (and not the other two right next to it) option while a timer rapidly ticks away.
Is there any way to turn off timed dialog? Or a mod that gets rid of it? Yes, I'd MOD to stop this horseshit. I'll take other QTEs, but not mid fucking sentence. The only other game I've ever seen that pulled shit like this was School Days, a pornographic Visual Novel. And that was because "silence" was an acceptable option.
You'd think that by aiding the Squirrels last game, Geralt could name drop people like Toruviel to get in good with this guy, but no. Then again, he's working for the current Big Bad (as far as we know) so fair enough. Combat ensues.
And Triss casts an utterly BADASS spell that turns arrows into butterflies. Fuck YEAH! ... and then she gets a nosebleed and passes out.
... apparently Buffy the Vampire Slayer has been dubbed into Polish.
Roach picks Willow up and... now I'm playing Mass Effect 2, except with Arrows instead of Bug Swarms. But, let it never be said that Geralt can't kill Elves AND pick herbs while a Special Ops guy named after an insect carries his shield-generating girlfriend.
We make it to town and the Squirrel leader pisses off. The assassin turns up to make sure we aren't confused and that he really IS there. Okay then.
In town, we hear about a hanging. A BARD being hung. Oh my. I run off and find that Dandelion and my dwarf friend from the previous game whose name I can never remember are about to be hung. Well shit. I head up to use my intimidate sign on them and...
And the woman with them gets fucking hung! Shit! Also... the game creators don't seem to quite get how hanging works. If you're using the gallows like this, with the longer drop and the lever, the victim's neck should snap instantly upon dropping. Instead, the elf woman just sort of settles in, chokes for like two seconds, and then "dies" for no reason. Um... okay? If this is hanging-by-strangulation, then Geralt has like another minute or two to save her - she wouldn't die that fast. But it clearly did NOT snap her neck, but she clearly choked briefly, and the animation is not showing the kind of force required.
I'm nitpicking, but I really wanted to save her, but Geralt just sort of ignored her, and that annoyed me.
Speaking of Geralt annoying me, he does NOT use his Jedi Mind Tricks, but instead resorts to Fisticuffs. Um, right, no HURRY or anything Geralt.
By the way, Dandelion is accused of debauchery. Geralt gets the crowd on his side by pointing out that isn't a crime. Doesn't help.
Anyway, after more Simon Says, Geralt gets up on the gallows and... someone else shows up and FUCKING KILLS DANDELION! HOLY SHIT!! What did I do wrong?! I'm gonna have to reload and...
...oh, wait, no, there's Dandelion. There was another guy with his same hairdo and beard. Weird. Scared the shit out of me though.
Geralt argues now that we're down to the named NPCs, and eventually the guy fucks off. He wants to talk later though, and implies me might try this again later. I'd love to imply that if he does I'll fucking murder him, but Geralt just lets it go. Ah well.
There's a sign board with more quests. Goodie. I take em all.
And... FINALLY... I can meditate. I go up 3 levels and save.
And that's where I've left off. Whew. That was a LOT, even though it didn't seem to take all that long.
Oh, I was annoyed about the other two prisoners (one of whom was a Squirrel) getting killed, but after googling it I determined that there is no way to save them. Ah well.
So... Squirrels not being nice. Is there any way I can resolve this by being a friend to non-humans rather than murdering them?