So you don't mind that a game gets dropped because the host leaves or that when you join a server it's basically a dice roll to see if you get good ping? You also don't like having custom content or mods available? You must also hate the fact that dedicated servers allow you to play with people around the world in a more lag-free environment? I suppose banning cheaters and griefers so you don't play with them is also a stupid idea, right?Trivun said:I'm just guessing here, but it would appear that you too are annoyed at Infinity Ward for dropping dedicated servers on the PC version of MW2?Malygris said:Rumors that DICE actually intends to use the money to buy a pack of smokes and a couple cases of beer remain unconfirmed, but no matter how it gets blown, it was a damn fine gesture and I tip my hat to you, Eddie. Well played, sir. Well played.
Personally I think that not only is the guy an idiot for this gesture, but he's making a mountain out of a molehill, and for no reason. I happen to be a PC gamer and a console gamer, and I've never used dedicated servers on any of my PC games. I just can't be bothered with it. If console gamers can get by without a dedicated server on their games, then why do we need to have dedicated servers for PC games that are almost exactly the same in all other respects? There isn't any need. The peer-to-peer functions work just as well as dedicated servers, and when you're actually in the game you'll be playing the same way whether or not you use a dedicated server. Thus it doesn't make much difference in the end which you use. There isn't any need for this fuss over the subject. However, I doubt we've seen the last of this. After all, it seems recently that any time a company makes even the slightest change in the way they develop their games, all hell breaks loose, usually for no reason at all. Now, is anyone up for a game of the L4D2 demo?![]()
I suppose these differences don't really exist in your world, do they?
