Angry PC Gamer Skips MW2, Sends 60 Bucks to DICE Instead

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Joeshie

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Trivun said:
Malygris said:
Rumors that DICE actually intends to use the money to buy a pack of smokes and a couple cases of beer remain unconfirmed, but no matter how it gets blown, it was a damn fine gesture and I tip my hat to you, Eddie. Well played, sir. Well played.
I'm just guessing here, but it would appear that you too are annoyed at Infinity Ward for dropping dedicated servers on the PC version of MW2?

Personally I think that not only is the guy an idiot for this gesture, but he's making a mountain out of a molehill, and for no reason. I happen to be a PC gamer and a console gamer, and I've never used dedicated servers on any of my PC games. I just can't be bothered with it. If console gamers can get by without a dedicated server on their games, then why do we need to have dedicated servers for PC games that are almost exactly the same in all other respects? There isn't any need. The peer-to-peer functions work just as well as dedicated servers, and when you're actually in the game you'll be playing the same way whether or not you use a dedicated server. Thus it doesn't make much difference in the end which you use. There isn't any need for this fuss over the subject. However, I doubt we've seen the last of this. After all, it seems recently that any time a company makes even the slightest change in the way they develop their games, all hell breaks loose, usually for no reason at all. Now, is anyone up for a game of the L4D2 demo? :)
So you don't mind that a game gets dropped because the host leaves or that when you join a server it's basically a dice roll to see if you get good ping? You also don't like having custom content or mods available? You must also hate the fact that dedicated servers allow you to play with people around the world in a more lag-free environment? I suppose banning cheaters and griefers so you don't play with them is also a stupid idea, right?

I suppose these differences don't really exist in your world, do they?

 

paragon1

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Well, that's...interesting. Maybe he should have exchanged that 60 bucks for some actual product?
 

deffel2000

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Trivun said:
I usually set up servers myself, or I play LAN. My housemates aren't gamers much, but a couple of the guys do occasionally like to play a few rounds of Total War or Halo or Dawn of War or the like. So yes, I do play online. I understand that playing a LAN game isn't the same as actually playing online, but still, I do understand the definition of a dedicated server. Anyway, I usually play peer to peer where possible. There are still games that are online that let you do that on PC, apart from MW2. A good example would be the original Halo, for instance.
Hi,

I see but the difference is that when you open a localhost based game in your LAN all the people you play
with are very near to the host - you will still have the best ping since your input data is relayed directly
to the server but your mates will only have a slightly worse latency.
If you join a localhost based game over the internet it is a whole new world since now the data from the
other clients has to be routed through the internet to your home and then back. Take in account that the
way between your home and the first backbone of your provider is the slowest part in the chain.
If you all play on a dedicated server which is directly connect to the backbone which is directly wired
to the main distribution rings for network traffic (read as fast and with ALOT of bandwith) most people will
get more or less the same ping depending on their connection to said provider. If you play on a locally hosted
server all people except the host will have a ping based on the connection to their provider and additionally
based on the connection to the hosts provider. That results in the host always having the best ping which
Infinity Ward claims to counter by interpolation and prediction - which up to now never worked.
(You will always feel cheated when you open fire on someone and he just shoots you because sadly the
server handles his data first or the prediction/interpolation says he is behind a wall when infact he
is already firing at you...)

This is very basically how serving works and why PC gamers do not want to miss adedicated server.
laso its the reason why Xbox live costs money because they handle dedicated servers for the online games
and on PS3 for example that is up to the company that released the game. (And that is why multiplayer
on a PS3 is not as smooth as on a Xbox)

What moron at Activison/Infinity Ward came up with the idea of not suppporting dedicated servers for PC
and instead thought localhost was a good idea is beyond me. That person was definately a manager
with no knowledge about networking whatsoever...

Greetings
 

MR T3D

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Feb 21, 2009
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Joeshie said:
Trivun said:
Malygris said:
Rumors that DICE actually intends to use the money to buy a pack of smokes and a couple cases of beer remain unconfirmed, but no matter how it gets blown, it was a damn fine gesture and I tip my hat to you, Eddie. Well played, sir. Well played.
I'm just guessing here, but it would appear that you too are annoyed at Infinity Ward for dropping dedicated servers on the PC version of MW2?

Personally I think that not only is the guy an idiot for this gesture, but he's making a mountain out of a molehill, and for no reason. I happen to be a PC gamer and a console gamer, and I've never used dedicated servers on any of my PC games. I just can't be bothered with it. If console gamers can get by without a dedicated server on their games, then why do we need to have dedicated servers for PC games that are almost exactly the same in all other respects? There isn't any need. The peer-to-peer functions work just as well as dedicated servers, and when you're actually in the game you'll be playing the same way whether or not you use a dedicated server. Thus it doesn't make much difference in the end which you use. There isn't any need for this fuss over the subject. However, I doubt we've seen the last of this. After all, it seems recently that any time a company makes even the slightest change in the way they develop their games, all hell breaks loose, usually for no reason at all. Now, is anyone up for a game of the L4D2 demo? :)
So you don't mind that a game gets dropped because the host leaves or that when you join a server it's basically a dice roll to see if you get good ping? You also don't like having custom content or mods available? You must also hate the fact that dedicated servers allow you to play with people around the world in a more lag-free environment? I suppose banning cheaters and griefers so you don't play with them is also a stupid idea, right?

I suppose these differences don't really exist in your world, do they?

Image Genius, you, sir or ma'am, have earned my respect.
even if you didn't make it, you still found and used it.
 

WickedSkin

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Feb 15, 2008
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lord canti said:
Furburt said:
Us PC gamers are an angry tribe, mistreat us and we'll impale your head on a stick sooner than you can say 'equal experience across all platforms'
Other wise known self entitled whiners who think their better than everyone else.
Or people who aren't stupid enough to settle for downgrades and paying to much money for half a release that takes a few steps back.

Or people who wont take a big "fuck you" to the face.

Something like that.
 

WickedSkin

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Feb 15, 2008
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LoopyDood said:
ratix2 said:
LoopyDood said:
ratix2 said:
LoopyDood said:
DICE, the studio behind Battlefield: Bad Company 2... promised that it would never turn its back on loyal PC gamers.
I would like to direct your attention to the PC version of Battlefield: Bad Company 1.

Wait, I can't find it...
who says the fact that there was no pc version is a bad thing? honestly, probably the only reason i actually liked bad company is because im a whore for the battlefield games. its mp is good, but nowhere near as good as previous battlefield games, and the single player absolutely sucked.
A bad game is better than no game at all. There was a lot of controversy over the decision to not make it for PC.
i do have to disagree there. if its a bad game whats the point of playing it? and if theres no point in playing it then whats the point of it being released? battlefied 2 and 2142 still have quite sizable communities (bf2 especially) and are both much better than bad company was. for any fans of the battlefield games theres not much point in it being released for the pc when two of its predecessors that are much better still have a lot of players (id add in bf1942 and its expansions but their player bases arent that big, still not hard to find servers though). this isnt even going into the mods available for bf2 and 1942.

i was pretty pissed when they said bad company wouldnt be coming out for the pc, but in retrospect i really dont see any need for it to have come out on the pc.
All of this controversy happened post-release, before anyone could decide whether the game was good or not. Are you suggesting that DICE didn't release BFBC for PC because they knew it was a bad game? That they were actually doing us a favour by not releasing it?

My point remains. It's pretty hypocritical of DICE to skip the release of BFBC1 on PC, then promise they'd never turn their backs on PC gamers a year or two later.
DICE didn't release BF: BC on PC because they made a console game. Same goes for BF: MW. They wanted to make console games and they did. 1943, BF: BC1 and BF: MW (kinda old now though).

I recall them saying that they had something in mind for PC some time ago. So I'm still living on the hope of a BF3... A real BF with dedicated servers, ranking w/ upgrades and unlockables, 32vs32 (or more?) player matches, some mods and the greatest online FPS gameplay there ever was. I HOPE! I also hope some DICE person was reading this so he'd understand what we really want. Like a super-version of BF2 with Frostbite engine would be awesome... 3 maps or so and a low price tag would be wonderful. Then let the fans have at it and make their own maps.

OT:
This is a similar incident: http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2009/10/23/the-cake-isn-t-a-lie.aspx
 

Brockyman

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Aug 30, 2008
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I have a favor to ask: Will a PC gamer quote this and explain WHY dedicated servers are a good thing and better then peer to peer? I'm not being a smartass, I'm just not a PC gamer, and am curious to know what this is all about.
 

Sevre

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Apr 6, 2009
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You know what, I'm going to buy Bad Company 2, just so I don't have to listen to idiots on MW.
 

Godhead

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May 25, 2009
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Lvl 64 Klutz said:
I see this whole controversy as just more proof of the sad, sad fact that multiplayer makes the game these days.
What about Portal and Half-Life?
 

GamingAwesome1

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May 22, 2009
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I still don't get why everyone in a rage over the servers. Deal with it! I'll bring this point up over and over again and I'll say it now, console gamers don't ***** about this sort of thing, you are not fucking entitled to dedicated servers!

It pisses me off to see people taking something for granted that I don't even get in the first place!

It's not that bad, the game is still perfectly playable. You just have the equivalant of a console servers. I think the PC elitists just don't like it because they now can't brag about their best selling games being superior.

DISCLAIMER:

Am I not saying all PC gamers are like this I just know a few that are like that.

Now where did I put my flame shield......
 

Nouw

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Mar 18, 2009
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For some reason unknown, half of my game demos on the XBOX360 are DICE made. Strange huh?

OT:MW2 is R18 so I can't play it on the PC so NDS here I come! Im going to go POWER on Bad Company 1 so I can play Bad Company 2.
 

DrScoobs

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Furburt said:
Us PC gamers are an angry tribe, mistreat us and we'll impale your head on a stick sooner than you can say 'equal experience across all platforms'
a truer word has never been spoken
 

katsabas

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Apr 23, 2008
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In one sentence: Eddie is a first class jerk. Emphasizes waaaay too much on multiplayer. Hope Yahtzee gets a sniff of this and puts it on Zero Punctuation.
 

akmarksman

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Mar 28, 2008
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and this cuts into IWs earnings how?
Call of Modern Warfare 2 Duty is going to make millions upon millions..

I doubt they are going to care one bit about one gamer who is not buying their game.
 

Char-Nobyl

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May 8, 2009
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So...why did he do this? He just wasted $60. He won't get anything for it, and he's giving an insignificant amount of money to the developers of Modern Warfare's homely cousin. Aren't gestures that are both wasteful and stupid so noble?
 

geldonyetich

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Aug 2, 2006
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Seems there's a whole unexploited market of loud Americans to harness. $60 without even needing to make a game!