So I have now played through Dragon Age, and am waiting patiently for the sequel. I have really enjoyed the game, probably more so than any I have recently purchased except for Fallout 3. That being said, I think that there are several things that should be improved, not in the expansion pack, but in future games, as it has been pretty much confirmed that there will be at least a sequel.
The very first thing I can think of are the loading screens. By far, the most painful aspect of this game was the loading screens. I think its safe to say that 10-20% of my game time was spent in loading screens. Now, I understand that these levels are hard to load, but really, if the developers could PLEASE find something interesting for us to look at while the screen is loading, it would be worth it, a million times over. I liked how they had little tips, and sometimes they were extremely helpful. I think that something could be done about this.
Another thing that would be useful is some kind of explanatory feature for the more detailed aspects of game, specifically combat tactics. I played this game alot, and I still have only the vaguest idea of how to program my other party members. It was a cool feature and I'd like to see it stay, but wouldn't it be easier if I could do something like Fallout 3: "Stay far away, shoot." And then build onto a basic model?
Another point for me was the quick command bar. I'm sure that it's easy for PC players to pause the game and scroll through their radial menu, clicking spells, ect. However, I feel that a system like WoW, where you could scroll through several lists of stuff, rather than just 2 of three options, would make more sense.
A final point is kind of silly but was a big deal to me, at least. The Elf Mage story line. I enjoyed playing this character more than any other, but was more frustrated by it than any other. Other than a few conservation choices, the backstory for this character was terrible, but could have been SO awesome (how did he get into the tower, does he chose the elves over the circle?). I really feel that having some sort of alliance system/relations system like they do in WoW would have added alot to the game. I can't continue this post, but have several other things to comment on the game.
The very first thing I can think of are the loading screens. By far, the most painful aspect of this game was the loading screens. I think its safe to say that 10-20% of my game time was spent in loading screens. Now, I understand that these levels are hard to load, but really, if the developers could PLEASE find something interesting for us to look at while the screen is loading, it would be worth it, a million times over. I liked how they had little tips, and sometimes they were extremely helpful. I think that something could be done about this.
Another thing that would be useful is some kind of explanatory feature for the more detailed aspects of game, specifically combat tactics. I played this game alot, and I still have only the vaguest idea of how to program my other party members. It was a cool feature and I'd like to see it stay, but wouldn't it be easier if I could do something like Fallout 3: "Stay far away, shoot." And then build onto a basic model?
Another point for me was the quick command bar. I'm sure that it's easy for PC players to pause the game and scroll through their radial menu, clicking spells, ect. However, I feel that a system like WoW, where you could scroll through several lists of stuff, rather than just 2 of three options, would make more sense.
A final point is kind of silly but was a big deal to me, at least. The Elf Mage story line. I enjoyed playing this character more than any other, but was more frustrated by it than any other. Other than a few conservation choices, the backstory for this character was terrible, but could have been SO awesome (how did he get into the tower, does he chose the elves over the circle?). I really feel that having some sort of alliance system/relations system like they do in WoW would have added alot to the game. I can't continue this post, but have several other things to comment on the game.