Annoying Hardware in Gaming

Recommended Videos

Ravesy

New member
Apr 16, 2012
77
0
0
Bhaalspawn said:
crofty616 said:
In fact, I installed a 5 year old, 1GB graphics card into a friend's computer and now he runs SWTOR at max capacity, where it ran like shit before. Myth Busted.
I'm not really sure what this is aimed at... What myth?

SWTOR has a minimum video spec of using an ATI X1800/nVidia 7800, theres no reason a good older 1GB card couldnt play it well...
 

MysticToast

New member
Jul 28, 2010
628
0
0
Res Plus said:
MysticToast said:
Res Plus said:
MysticToast said:
Fans.

Ever since I built my PC I noticed this. Why do they have to be so freaking loud!?


EDIT: To clarify, I meant case fans. Not like, gaming fans, like all you guys. Although sometimes you people are pretty loud too.
The good people of Germany have, as ever, risen to this particular technical gaming challenge: http://www.bequiet.com/en
Very intriguing. Thanks for sharing this.
Can't recommend it enough. Never realised the racket my PC was making.

Also, and this is a bit random, but if you have a modern card then limiting the frame rate to 60 can make a big difference to GPU fans. Modern cards are so powerful that they render simple screens (i.e. loading/option screens) at ridiculous frame rates, mine was hiting 116 under fraps on Mass Effect 3 load screen; then, when a more complex image hits the screen the framerate drops massively but the game still runs the fan based on an inflated load on the GPU. Frame limiting also helps smooth the framerate out in game so double win.

I use a combo of http://event.msi.com/vga/afterburner/download.htm (frame limiter) and D3D to enable triple buffering and Vsynch, which as I understand Nvidia doesn't allow as standard, to elimiate screen tear and smooth the Vsnch performance hit.

And with that I shall away into the night and shut up.
Awesome, I'll look into all that as well. I like when you give me links to fun things.
 

Xerxesrogue

New member
Mar 31, 2010
51
0
0
Keyboards really doesn't make any sense to me, when it comes to gaming, and I'm a mostly PC gamer.
Sure PC-gaming is a bliss with mouse, freedom in hardware and software and such, but these unwieldy, flat writing tool does not make a good controller.
Sure, it has loads of buttons and shit, compared to a usual console controller, but that just amplifies the unwieldines, when you try to play anything with a more complex control setup than a 2D platformer, because it's blant out unintuitive and unaccurate to mash around on the surface a plank.
The mouse is of course more accurate than a left analog stick, but what about the right one?
It has been around since the damn 90s, has has ever since kicked the ass of WASD, yet still, 20+ years later, the standard movement controlls on PC could be replicated on a damn arcade machine. 4 directional buttons does not cut the edge in a detailed 3D enviroment, with presise camera controls.
 

Ravesy

New member
Apr 16, 2012
77
0
0
Res Plus said:
Can't recommend it enough. Never realised the racket my PC was making.

Also, and this is a bit random, but if you have a modern card then limiting the frame rate to 60 can make a big difference to GPU fans. Modern cards are so powerful that they render simple screens (i.e. loading/option screens) at ridiculous frame rates, mine was hiting 116 under fraps on Mass Effect 3 load screen; then, when a more complex image hits the screen the framerate drops massively but the game still runs the fan based on an inflated load on the GPU. Frame limiting also helps smooth the framerate out in game so double win.

I use a combo of http://event.msi.com/vga/afterburner/download.htm (frame limiter) and D3D to enable triple buffering and Vsynch, which as I understand Nvidia doesn't allow as standard, to elimiate screen tear and smooth the Vsnch performance hit.

And with that I shall away into the night and shut up.
I think the Nvidia control panel has options for these in the 3d settings bit (you can choose to use them all the time or let applications decide if i recall correctly), but I cant say how well they work myself! :).
 

Krantos

New member
Jun 30, 2009
1,840
0
0
xorinite said:
I have since decided laptop gaming is some kind of conspiracy to steal our happiness.
No just your money.

I gets even worse when you consider that laptops always cost more than desktops with similar specs. And then underperform anyway. And you can't upgrade. AND you have to worry about battery life.

All of this is the reason I always tell people to get a desktop unless they REALLY need the mobility. And in this day and age, you're better off just getting a tablet anyway. I wouldn't be surprised if Laptops get ousted soon. Tablets and Phones have pretty much started filling the niche Laptops were in(less functionality than desktops, but more mobility), so it's becoming less and less prudent to get a laptop when better options are present.

OT: Installing RAM. Seriously, what the nelly? Maybe it's just the motherboards I've dealt with, but the locks make it so difficult to get the thing in. I know the reasoning is it makes it easier to get out, but really how often do you use RAM after you pulled it out. With the current locks (at least the ones I've dealt with) you're much more likely to damage the card when you're installing it. You know, when you really DON'T want to damage it.

Hey, at least you can have the comfort that if you damage it, it will be easier to get out. grumble, grumble, grumble
 

Ushiromiya Battler

Oddly satisfied
Feb 7, 2010
601
0
0
Xerxesrogue said:
Keyboards really doesn't make any sense to me, when it comes to gaming, and I'm a mostly PC gamer.
Sure PC-gaming is a bliss with mouse, freedom in hardware and software and such, but these unwieldy, flat writing tool does not make a good controller.
Sure, it has loads of buttons and shit, compared to a usual console controller, but that just amplifies the unwieldines, when you try to play anything with a more complex control setup than a 2D platformer, because it's blant out unintuitive and unaccurate to mash around on the surface a plank.
The mouse is of course more accurate than a left analog stick, but what about the right one?
It has been around since the damn 90s, has has ever since kicked the ass of WASD, yet still, 20+ years later, the standard movement controlls on PC could be replicated on a damn arcade machine. 4 directional buttons does not cut the edge in a detailed 3D enviroment, with presise camera controls.
A=strafe left, D=strafe right.
I get what you're coming at, but movement is mostly dependent on choosing a direction with your mouse and running in that direction with W.
Which usually negates the use of the right analog stick.
And you need all those buttons for RTS'es.

Still, having the option for a good analog stick to use with your mouse is nice.
I give thee the Logitech G13 http://www.logitech.com/en-us/product/g13-advanced-gameboard
The stuff is out there if you care to look

-Captcha-
Pay the Ferryman, no thank you, I'm not yet dead.
 

Ravesy

New member
Apr 16, 2012
77
0
0
Res Plus said:
I'll have to make a note of that should I ever go back to Nvidia. Cheers! :).

OT I have to go with all of the flaws mentioned before about gaming laptops.

Although now to immediately contradict myself, I own an Alienware Mx11, and its been the most handy litte laptop ive ever owned :).
 

Drops a Sweet Katana

Folded 1000x for her pleasure
May 27, 2009
897
0
0
Headdrivehardscrew said:
Hm.

I still consider the XBOX360 controller to be a very, very bad joke. I'm not very OCD or otherwise exceedingly loopy, but the layout of the controls on that pad make it the gamepad equivalent of a late, lazy, drunk and confused Picasso scribble. What's with that shape? Why is the D-pad where it is? Why are the two analogue sticks placed so arbitrarily anal?

Yes, the pad made me dispose of my XBOX360. I just can't accept it. It also made me hack all 'Games for Windows' since, well, the first Game for Windows I can remember, which is the not-so-great Shadowrun.
They designed the 360 controller's layout based on the PS2's, as that was considered the best one at that point, which was a good move considering their previous attempt. The analogue stick layout, as bizarre as it may very well be, was so that Sony didn't sue them into the next dimension by using the same overall layout. The shape was so that people with larger hands could get a good grip on the damn thing. Being one of those people, I find the larger grips (if that's what they're called) much more comfortable than the PlayStation's and is the main reason why I don't like the PS controller, even though everything else was done right (except for the L2 and R2 'triggers', which may as well be buttons), so I can definitely understand not playing the 360 simply because you don't like the controller, as I'm the same with the PS3.
 

Pinkamena

Stuck in a vortex of sexy horses
Jun 27, 2011
2,371
0
0
Bhaalspawn said:
My laptop runs at a max resolution of 1366x768
4 core processor at 1.9ghz a core
Dual video cards totaling 1.5 GB VRAM
6GB of RAM
Windows 8 Pro

Every game released this year that I've tried has run at a full 60fps. These specs are considered "Crap and worthless" by others who have analysed my computer. So I think it's safe to say you can take the word of hardcore PC Gamers with a grain of salt in this regard.

In fact, I installed a 5 year old, 1GB graphics card into a friend's computer and now he runs SWTOR at max capacity, where it ran like shit before. Myth Busted.
Sorry, but I do not see what this has to do with distinguishing PC hardware. You have a gaming laptop as I can see, so of course it is going to be able to run some games at a decent framerate. But you simply can not ignore model numbers/generations of hardware. I think the most erroneous assumption you make is that on a graphics card, all that matters is VRAM. Let me explain why this is untrue:

You could slap on 10 GB of VRAM on a 5 year old GPU. But this will not give it any more processing power as the core is unchanged. Newer technology like CUDA, physX and directX 11 support would also be gone. VRAM is only a small aspect of the GPU, so when you look for a new one, you got to take into account other things too. The most important thing would be how many activated stream processors it has, since that nearly directly translates into processing power.
 

mechashiva77

New member
Jul 10, 2011
290
0
0
Arfonious said:
mechashiva77 said:
For me it comes from a long time during the Gamecube era. It was the Gameboy-LAN Cable (is that what it's called? Help me out here) style of multiplayer that annoyed the hell out of me. I just saw it as unnecessary seeing as how you could play multiplayer without it. I believe a criticism found in a YouTube review said it best, it just seems like a whole cash-grab attempt.
Not with the GameBoy you couldn't.
Wait what do you mean? You HAD to have it to play Legend of Zelda Four Swords and Final Fantasy Crystal Chronicles with people. Unless I'm not being specific enough and saying the Gameboy SP. I thought it would be obvious enough that I wouldn't have to mention it (not trying to sound like a dick, sorry).
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
1,594
0
0
Headdrivehardscrew said:
Hm.

I still consider the XBOX360 controller to be a very, very bad joke. I'm not very OCD or otherwise exceedingly loopy, but the layout of the controls on that pad make it the gamepad equivalent of a late, lazy, drunk and confused Picasso scribble. What's with that shape? Why is the D-pad where it is? Why are the two analogue sticks placed so arbitrarily anal?

Yes, the pad made me dispose of my XBOX360. I just can't accept it. It also made me hack all 'Games for Windows' since, well, the first Game for Windows I can remember, which is the not-so-great Shadowrun.
The left analogue stick is placed where it is because analogue controls are the main way things work nowadays, while the d-pad works like a fallback to menu systems and other 8-way control schemes. Now the d-pad itself is probably the worst I've encountered so far (you can press down, yet with the right angle it will count as a left press for instance), but the rest of the controller fits nicely and ergonomically into the hand. The triggers aren't slippy, the controller itself has a rounded base, and the base setup for controlling most games is by using the upper row of controls (analogue on left, ABXY on right), which as an end result doesn't make your hands so cramped after a few hours.
 

Beat14

New member
Jun 27, 2010
417
0
0
I like the 360 pad, but most I have had end up with a dead spot after 2 weeks, my current one it's on the back direction, Left thumb stick. This makes playing dark souls even more punishing sometimes, like when I want to run away :(

The last one had a dead spot near 2 o'clock also left thumb stick. The zombies in dead rising bit me a lot more than they ever should have.

TO be fair, they do fall off things every know and again, but I would have thought more dead spots would occur, idk.

Not having a gaming mouse on PC is something I hate. I don't know how modern mice fair, but back in 2004 when I got some logitech gaming mouse that cost an arm and a leg, and is still used to this day, I never looked back. I have a Razer mouse that I use on a laptop, and that is bliss as well.

If your playing fps on pc get a gaming mouse! Maybe it's all in my head, but they are neat!
 

Arfonious

New member
Nov 9, 2009
299
0
0
mechashiva77 said:
Arfonious said:
mechashiva77 said:
For me it comes from a long time during the Gamecube era. It was the Gameboy-LAN Cable (is that what it's called? Help me out here) style of multiplayer that annoyed the hell out of me. I just saw it as unnecessary seeing as how you could play multiplayer without it. I believe a criticism found in a YouTube review said it best, it just seems like a whole cash-grab attempt.
Not with the GameBoy you couldn't.
Wait what do you mean? You HAD to have it to play Legend of Zelda Four Swords and Final Fantasy Crystal Chronicles with people. Unless I'm not being specific enough and saying the Gameboy SP. I thought it would be obvious enough that I wouldn't have to mention it (not trying to sound like a dick, sorry).
No, I just mean that you said that you could play multiplayer without it when you couldn't

Link cable I think it was called BTW
 

mechashiva77

New member
Jul 10, 2011
290
0
0
Arfonious said:
mechashiva77 said:
Arfonious said:
mechashiva77 said:
For me it comes from a long time during the Gamecube era. It was the Gameboy-LAN Cable (is that what it's called? Help me out here) style of multiplayer that annoyed the hell out of me. I just saw it as unnecessary seeing as how you could play multiplayer without it. I believe a criticism found in a YouTube review said it best, it just seems like a whole cash-grab attempt.
Not with the GameBoy you couldn't.
Wait what do you mean? You HAD to have it to play Legend of Zelda Four Swords and Final Fantasy Crystal Chronicles with people. Unless I'm not being specific enough and saying the Gameboy SP. I thought it would be obvious enough that I wouldn't have to mention it (not trying to sound like a dick, sorry).
No, I just mean that you said that you could play multiplayer without it when you couldn't

Link cable I think it was called BTW
Oh! I guess I should've been more specific. I'll edit my post.
 

Bad Jim

New member
Nov 1, 2010
1,763
0
0
Bhaalspawn said:
crofty616 said:
Let me put it this way.

My laptop runs at a max resolution of 1366x768
4 core processor at 1.9ghz a core
Dual video cards totaling 1.5 GB VRAM
6GB of RAM
Windows 8 Pro

Every game released this year that I've tried has run at a full 60fps. These specs are considered "Crap and worthless" by others who have analysed my computer. So I think it's safe to say you can take the word of hardcore PC Gamers with a grain of salt in this regard.
Running well at 1366x768 proves nothing. I have a laptop that runs games well at that resolution. But the max resolution of my laptop is 1920x1080, and I generally do not get a satisfactory framerate at that resolution. Try connecting your laptop to a 1080p TV.

A desktop graphics card purchased today would be expected to run most games smoothly on high settings at 1920x1080 and would not necessarily have as much as 1.5GB VRAM.

I have to wonder what you think all that VRAM is doing to help you. Most PC games are console ports, which are designed to need no more than 512MB total RAM. You have three times that amount of VRAM, and you only need enough for what's immediately visible, while the consoles needed enough for the whole area.
 

Xerxesrogue

New member
Mar 31, 2010
51
0
0
Magefeanor said:
Xerxesrogue said:
Keyboards really doesn't make any sense to me, when it comes to gaming, and I'm a mostly PC gamer.
Sure PC-gaming is a bliss with mouse, freedom in hardware and software and such, but these unwieldy, flat writing tool does not make a good controller.
Sure, it has loads of buttons and shit, compared to a usual console controller, but that just amplifies the unwieldines, when you try to play anything with a more complex control setup than a 2D platformer, because it's blant out unintuitive and unaccurate to mash around on the surface a plank.
The mouse is of course more accurate than a left analog stick, but what about the right one?
It has been around since the damn 90s, has has ever since kicked the ass of WASD, yet still, 20+ years later, the standard movement controlls on PC could be replicated on a damn arcade machine. 4 directional buttons does not cut the edge in a detailed 3D enviroment, with presise camera controls.
A=strafe left, D=strafe right.
I get what you're coming at, but movement is mostly dependent on choosing a direction with your mouse and running in that direction with W.
Which usually negates the use of the right analog stick.
And you need all those buttons for RTS'es.

Still, having the option for a good analog stick to use with your mouse is nice.
I give thee the Logitech G13 http://www.logitech.com/en-us/product/g13-advanced-gameboard
The stuff is out there if you care to look

-Captcha-
Pay the Ferryman, no thank you, I'm not yet dead.
I'ts not just the directional aspect of your movement, but the completely on/non feel of moving in general.
Sure, there's need for a lot of buttons in some forms of games, but all these buttons could easily been put in a more gamer-friendly format.

I've been looking at that thing for a while. Seems it would solve all of my annoyances.
 

RevRaptor

New member
Mar 10, 2010
512
0
0
Arfonious said:
mechashiva77 said:
For me it comes from a long time during the Gamecube era. It was the Gameboy-LAN Cable (is that what it's called? Help me out here) style of multiplayer that annoyed the hell out of me. I just saw it as unnecessary seeing as how you could play multiplayer without it. I believe a criticism found in a YouTube review said it best, it just seems like a whole cash-grab attempt.
Not with the GameBoy you couldn't.
Farmer_Casper said:
RevRaptor said:
Farmer_Casper said:
I never liked wireless controllers that much. My room is not that big, so wires are not that big of an issue for me. Batteries however are and specifically battery-pack holders on the back of your xbox controllers that always let loose. "Oh, Atlus released an awesome new game on the Xbox 360 and PS3 called Catherine? Well I'd love to play that, but my controllers keep disconnecting and virtually make any game impossible to enjoy.".

Maybe it wouldn't be such an issue if the fuckers didn't cost 40 euros a piece, but for now I am perfectly happy with my new Wii U that comes with multiple chargers and doesn't eat a single AA-battery.
So you never thought about buying a play an charge kit they are pretty cheep. Or just buy a wired controller they do sell them. If it was so annoying why did you never switch. or maybe an I know this is a wacky Idea try rechargeables I've used rechargeables in my xbox controller for about two years now, never once had the battery pack fall out :)
The idea has occurred to me, that is for certain, but I am operating from rural Holland and wired controllers/charge kits are about as rare as they can get over here. Rechargeable batteries have offered a solution for the longest time, but even they give up the fight when the pack keeps getting loose on my 4 year old controllers. I could buy new ones, but yeah... that pricetag...
Bummer, My oldest controller is one of the original wired ones, It's proven to be very sturdy I think its about 5 years old, not too sure though. Try Deal exteme if you want to salvage your controllers they sell a silicone controller skin for about two bucks (including postage) sew an elastic strap to it that goes across the battery pack an I'm pretty sure that will hold it into place.
Might be worth a shot.