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Jercurpac

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Dec 5, 2007
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Selka said:
Finally, Shadow of the Colossus. Seriously, am I the only person to find that game mind-numbingly boring? Like, honestly, does anyone out there agree with me, cause I've yet to meet that person. There has to be somebody somewhere who thinks that just 16 enemies in one entire game is boring. Are you out there? Am I alone? Does this make me a bad person?
You're not alone. In the first few hours I was meserized by the new world that sprawled out before me. They did a fantastic job of taking you out of a comfort zone by dropping you into this big empty world where there's no one around for miles except a few lizards and a handful giant lumbering beasts. The archiecture and landscape around you were massive and you felt small and alone. Unfortunately I began to fall out of that state of total absorption because the bosses just weren't that epic.

For the game to gel as a whole the battles had to be as memorable as the world. After you got over the fact that they were big and you were tiny all it took to defeat them was one or two steps and if you took more than a minute to figure it out the game gave you the solution. To be fair the concepts behind some of the battles were fascinating, but defeating them just wasn't compelling.
 

Baba booey

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Mar 4, 2008
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Jercurpac said:
Selka said:
Finally, Shadow of the Colossus. Seriously, am I the only person to find that game mind-numbingly boring? Like, honestly, does anyone out there agree with me, cause I've yet to meet that person. There has to be somebody somewhere who thinks that just 16 enemies in one entire game is boring. Are you out there? Am I alone? Does this make me a bad person?
You're not alone. In the first few hours I was meserized by the new world that sprawled out before me. They did a fantastic job of taking you out of a comfort zone by dropping you into this big empty world where there's no one around for miles except a few lizards and a handful giant lumbering beasts. The archiecture and landscape around you were massive and you felt small and alone. Unfortunately I began to fall out of that state of total absorption because the bosses just weren't that epic.

For the game to gel as a whole the battles had to be as memorable as the world. After you got over the fact that they were big and you were tiny all it took to defeat them was one or two steps and if you took more than a minute to figure it out the game gave you the solution. To be fair the concepts behind some of the battles were fascinating, but defeating them just wasn't compelling.
I've heard much about the game. Just wondering, are there difficulty settings?
 

ctodd183

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Mar 6, 2008
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Well I hate to say it but... World of Warcraft. I played it for a while, got to level 20.. it was pretty boring.
 

EnzoHonda

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Mar 5, 2008
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Black & White. Critically acclaimed, but I got bored before I was out of the tutorial level. I tried it a few more times before it finally ended up in a closet somewhere. Throwing monkey poo just didn't interest me.
 

MichaelAB

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Nov 21, 2007
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There are 2 classes of games that I really wish I could enjoy, but just could never find the magic for myself.

1) RTS: I love turn based, but can't abide RTS games. I always felt that the AI had a huge advantage, since it can look at the whole screen at once and I can't.

2) Online PVP style games: (shooter, strategy, etc.) I never could bring myself to care about winning or losing vs a person that I don't know.
 

Levinthor

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Feb 27, 2008
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Gears of War. It was the #3 in my personal list of "games-that-I-hear-about-too-much."
Halo, CoD4, GoW. Mmhm.

Anyway.

As far as Gears of War goes, the idea of hiding behind things and blind firing with absurdly overpowered lasers from the sky didn't appeal to me. And I enjoy seeing a reticule to fire from. And first person. And being able to see what was in front of me, instead of seeing totally disproportional fake buff men in two tons of brown tinfoil cover up half the screen.
 

Crooklyn Banks

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Mar 6, 2008
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I don't what it is about Final Fantasy 7, but everyone single human being loves that game more then Texans do guns. That's the only game which I don't go with the hype.
 

guyy

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Mar 6, 2008
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I could list enough games for this to get myself lynched, so instead I'll just point out the one that might do so on its own: Portal.

No, really. It's a great game, one of the best I've ever played, but for a large number of people it's the most amazing thing ever invented by humanity. I find that very hard to understand. I'd rather not count all the "laments" over the Companion Cube (which you only had for a few minutes, and it never did anything another inanimate object can't do) or cake-related jokes I've seen.

Maybe I'm missing something, but if so I'm kinda glad not to be totally obsessed with a game.
 

broadband

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Dec 15, 2007
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Crooklyn Banks said:
I don't what it is about Final Fantasy 7, but everyone single human being loves that game more then Texans do guns. That's the only game which I don't go with the hype.
i think all the hype is because it was the first good contact that the west had with the complex anime esque RPG storylines.

i find amazing that halo could have a secuel with the bad designed and annoying it was, and the portal jokes are really annoying
 

tubtub500

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Mar 6, 2008
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Bioshock for sure. I got it Christmas and still haven't beaten it. I know I'm close to the end, I just don't find the game that interesting to me.
 

ThaBenMan

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Mar 6, 2008
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CyberAkuma said:
Assassins Creed.

I just got it for the PC.
The gameplay is repedative, the missions are way too similar to each other, the dialogue is absymal.. at best. The mini-missions are laughable and on top of that the AI is poor.

Either it's me or this game is really not all that fun.
I agree. I'm playing it on the 360. The concept and story is pretty cool, but it's just not that fun. Luckily I just borrowed it from a guy at work instead of buying it. He still got the better end of the deal: I lent him Mass Effect!

And I also agree about the GTA games.
 

MattyDienhoff

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Jan 3, 2008
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Well I'm not sure that it counts as a hyped game that most people like and I don't, but it's still something I held high hopes for:

Armed Assault.

The spiritual sequel to Operation Flashpoint. I really wanted to love it but I just can't. I realise Operation Flashpoint went through a lot of patches before it reached it's full potential, but that's different, for all it's faults, Operation Flashpoint had a great FEEL from the very start. Armed Assault feels so awkward in comparison, I just can't get used to it.

Also, Operation Flashpoint's single player campaign was fairly well done and somewhat believable, but ArmA's campaign and single player missions feel contrived and buggy as hell.

Finally, Armed Assault screwed up the helicopter physics irreversibly. Some might say they're more realistic, but I honestly think they were fine how they were. In OFP, anyone could keep a helicopter in the air, even with a keyboard and mouse, but it took practice and some skill to fly hard and fast in combat. In ArmA, I literally have trouble even flying in a straight line with the keyboard and mouse. The game seems to randomly pick between turning and banking when you move the mouse left and right... it's just impossible. The early patches were supposed to improve it but I noticed no difference.

OFP is my all time favourite game, but ArmA just can't capture my attention the way it's predecessor did. I'm going to give Codemasters' sequel a chance, because it seems to me like BIS have screwed it up.
 

Tacroy

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Mar 5, 2008
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I'm gonna go with Halo. I don't see the appeal of the series; it's like someone who loved Tribes 1 & 2 got drunk, and described their most epic multiplayer matches to a Bungee employee in the middle of a loud bar, who misheard half of it.

(That's another thing I don't understand. Tribes 2 had 60 player CTF matches back in 2001. How come modern FPSes limit the number of players to 20 or so?)

Another series of games I don't understand are Blizzard's RTSes. The key to winning seems to be to act as much like the AI as possible (that is, build everything perfectly, micro like a madman); at that point, why not just let the AI play?
 

VRaptorX

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Mar 6, 2008
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FF7, I have the strangest feeling that the only people who love that game are the ones who played it as their first RPG ever (or possibly game ever)

that and FFX. Amazing...the two that were maketted as "huge cutscene graphics" are the ones that got the most popularity. So apparently the number of pixles are more important than quality for FF fans?
 

davidboring

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Nov 24, 2007
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Final Fantasy X. Before that the series had felt so alive, so open, after 30 hours spend milking every single little thing there was to do in Midgar/Balamb I'm suddenly let loose on an entire world! I racked up over 200+ hours on both VII and VIII. X took me down a long road, into a field. Then into a long road, and into a field again. I hated that game with a passion for what it took from me.

I also could never get that into Halo, why it was so loved was beyond me. Same with the DMC series and God Of War.