Insanity72 said:
When i play RPGs i always have to make a decision, a few more stats towards an attribute and have to wear something that doesn't match the rest of my armor or the opposite, get some more stats and look slightly ridiculous.
In almost all of these occurrences i will choose to keep my matching appearance over an item that will give me a few more points to my endurance. Obviously if it is a huge bonus to a stat i will choose the stats over appearance, i'm not THAT stupid.
So what about you Escapist? Would you rather keep a matching suit of Finely crafted elven armor, or walk around with a pair of green shorts that do not match the rest of your outfit what so ever?
Stats over visuals, because the game mechanics are usually based off stats.
However, wouldn't it be interesting and cool to see a game driven by how people see your appearance? Not just a "fashion model" type game, but any game based off social interaction could use something like that.
But alas, my suggestions will probably be forgotten under endless games based off warfare conflict rather than intrigue and social skills.