Vault101 said:
[b/] yeah, but if they get rid of used games/physical copies games could be cheaper [/b]
I always thought it's the other way around. If they made games cheaper, they would greatly reduce the appeal of used games. If the games cost less in the first place, the trade-in value would be lower. Stores like GameStop wouldn't be able to make as much money off used games and wouldn't be as interested. It would help with people waiting for the prices to go down, too. Don't think that new game is worth $60 or you're just unsure if you'll like it and don't want to spend that much money? Waiting for it to drop to $40 or so first? If it sold for $40 in the first place, there would be no waiting. You could get it at launch new for that price.
Plus, people would buy more games new if buying new didn't get you the worst possible product. What happens when you buy new? You might have to dick around inputting a 16-25 character online pass before you can play. What happens when you buy used? You go to the menu on the game and buy an online pass quickly and easily if you want one. Why is it easier for the used game buyer to buy a pass than it is for the new game buyer to redeem their pass?
This is also the same reason publishers can't stop PC piracy with their crappy DRM schemes. What happens when you buy an Ubisoft or EA game for PC new? You have to tie it to your account and stay signed in at all times or else you can't play. And before any nitwits say "well I'm always online anyway so why is that a problem", the servers aren't always online, and that stops you from playing too [http://www.pcgamer.com/2012/02/08/ubisoft-drm-server-downtime-locks-players-out-of-anno-2070-driver-san-francisco-and-more/]. What happens when you pirate an Ubisoft or EA game? You get to play it without having to sign in, tie it to an account, and worry about if the servers are up if you want to play. Why are pirates getting a better product than people who bought the game? It's backwards.
This is the real reason why publishers can't beat piracy and used game sales. They're going about it all wrong. All of their schemes to try and force you to buy new or force more money out of you if you buy used only make the product worse for their paying customers, which only serves to drive paying customers away.
Oh, and don't forget the DLC too. Disc-locked content, day-one content that even if it is developed separately and thus quite fair to ask for more money is still asking you to pay another $10-$20 immediately after you just paid $60, and most of all, GOTY/Complete editions for games with lots of DLC. The industry has basically trained us all to wait for the GOTY version with all the DLC to come out before we spend any money so that we get the best deal, and then they wonder why nobody wants to buy their game with no extras included at launch for $60.
Basically, big name publishers are so out of touch that it's not even funny, and they don't even realize it. They just keep blaming the consumers and digging themselves a deeper hole.
daveman247 said:
Good point, no retail means cheaper distrobution. But tell me this:
REAL shops, there are many companies behind them. Compete with eachother for the best price, to attract more customers.
If this was gone, and the only option was to buy from a digital shop (of which there are few) Such as steam, psn or xbox marketplace. Do you think they would price games cheaper? They have you now, only one - 2 places to buy games, there is no competition, why should they make it cheaper? There is no where else for you to go.
The only way this could work would be to have many digital shops, competing with eachother. While possible for PC, impossible for consoles.
Food for thought :/
We already see this on Xbox Live, Playstation Network, and Nintendo platforms, actually. But Steam was a terrible example. They have sales all the time despite the fact that they probably don't have to. Yes, they have some competition, but they're the big guys, they're the ones everyone knows about.
So I don't know why you even brought Steam into this. What you said will happen on consoles is already happening on consoles, and it's already not happening on PC.