Are consoles really this bad now?

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Bombiz

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Fox12 said:
McElroy said:
Fox12 said:
In terms of game support though? Consoles have a fantastic selection. Bloodborne, The Last of Us HD, The Souls franchise, The Last Guardian, Gravity Rush 2, Nier Automata, World of Final Fantasy, Persona 5... the list is absolutely nuts. I have a whole log of games on my Steam account, but frankly the whole thing just pales in comparison to my current PS4 catalog.
Well, my 100 games on Steam cost 4? a piece on average. Hmm, wasn't there a thread about people's philosophies on how much value they want from a game they buy?

OT: This current generation of people doesn't support local multiplayer xD Get used to it.
I suppose it all comes down to what you're looking for. With the exception of Undertale, though, I'd probably pick any of the games I listed over the entirety of my Steam library. In terms of quality, at least.
keep in mind that 3/5 of the souls franchise is on the PC while Demons is only on ps3

edit I mean 3/4 of the souls games. thought you were counting BB as a souls game.
 

Phoenixmgs_v1legacy

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CaitSeith said:
Phoenixmgs said:
A lot of people just don't like playing at their computer desks. Consoles are designed for the entertainment room to play on your big TV with your sound system on your comfy couch. You can hook up a PC to a TV really easy but then the PC isn't at the computer desk and thus you can't use it as a PC (you'd have to move it back and forth).
Absolutely false. You have a lot of options to not have to move the PC after hooking it to the TV. Wireless keyboard and mouse, TV trays, multiple-screens (most modern graphic cards support that), etc. And who says you need to sit in front of a desk to use your PC as a PC? I don't. I always use it from my comfy couch as both PC and game platform connected to my TV and home theatre. Just because you don't do it, it doesn't mean it can't be done easily.
Where did I ever say any of this stuff is hard? I can't imagine doing any serious PC stuff from a couch on the main TV like video editing. And then the main TV is taken up. Yeah, you can hook the PC up to a monitor, but then you're running cords in the living room and the room is going to look like a mess (with 2 TVs/monitors). The average person isn't going to go for that setup even if they're knowledgeable enough to know how to do it. Most of what people use(d) a PC for, they simply just use their phone or tablet for now.
 

Mcgeezaks

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Phoenixmgs said:
I bought games like Arkham Knight and Dishonored 2 on release day and the games played great. Whereas on PC, I mostly likely would've had some major issues. There are the occasional games (major releases too) that might not even launch for some users like say No Man's Sky. TotalBiscuit did a video on Rise of the Tomb Raider saying he wasn't having the same issues as Destructoid using the same exact settings. I may end up having the issues Destructoid had for example. Then, there's probably going to be some minor issue crop up here and there that will takes probably hours of your time to nail down; there was a thread on here not long ago about a Skyrim issue where their character stopped moving forward. I know you can refund on Steam quite easy now, but that is a very new feature and it wasn't an option a few years back. Those deciding PS4/X1 or PC just this gen did not have Steam refunds as a factor in their decision-making for instance.
Games on console also suffers from major problems from time to time, saying ''I can buy a game and just know it's going to work on PS4.'' is BS to the same extent when saying ''I can buy a game and just know it's going to work on PC.''. Unless of course, you count ''working'' when games drop frames into the 10's or low 20's (Assassins Creed Unity, Fallout 4), hard crashes (No Man's Sky, Battlefield 4), broken online (Masterchief collection, Driveclub).
 

Phoenixmgs_v1legacy

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BabyfartsMcgeezaks said:
Phoenixmgs said:
I bought games like Arkham Knight and Dishonored 2 on release day and the games played great. Whereas on PC, I mostly likely would've had some major issues. There are the occasional games (major releases too) that might not even launch for some users like say No Man's Sky. TotalBiscuit did a video on Rise of the Tomb Raider saying he wasn't having the same issues as Destructoid using the same exact settings. I may end up having the issues Destructoid had for example. Then, there's probably going to be some minor issue crop up here and there that will takes probably hours of your time to nail down; there was a thread on here not long ago about a Skyrim issue where their character stopped moving forward. I know you can refund on Steam quite easy now, but that is a very new feature and it wasn't an option a few years back. Those deciding PS4/X1 or PC just this gen did not have Steam refunds as a factor in their decision-making for instance.
Games on console also suffers from major problems from time to time, saying ''I can buy a game and just know it's going to work on PS4.'' is BS to the same extent when saying ''I can buy a game and just know it's going to work on PC.''. Unless of course, you count ''working'' when games drop frames into the 10's or low 20's (Assassins Creed Unity, Fallout 4), hard crashes (No Man's Sky, Battlefield 4), broken online (Masterchief collection, Driveclub).
And to say console problems are anywhere near PC problems is BS too. A lot of games you mentioned had issues in the games themselves and were not console specific issues. Plus, a game like BF4 had far more PC issues than console issues.
 

Mcgeezaks

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Phoenixmgs said:
BabyfartsMcgeezaks said:
Phoenixmgs said:
I bought games like Arkham Knight and Dishonored 2 on release day and the games played great. Whereas on PC, I mostly likely would've had some major issues. There are the occasional games (major releases too) that might not even launch for some users like say No Man's Sky. TotalBiscuit did a video on Rise of the Tomb Raider saying he wasn't having the same issues as Destructoid using the same exact settings. I may end up having the issues Destructoid had for example. Then, there's probably going to be some minor issue crop up here and there that will takes probably hours of your time to nail down; there was a thread on here not long ago about a Skyrim issue where their character stopped moving forward. I know you can refund on Steam quite easy now, but that is a very new feature and it wasn't an option a few years back. Those deciding PS4/X1 or PC just this gen did not have Steam refunds as a factor in their decision-making for instance.
Games on console also suffers from major problems from time to time, saying ''I can buy a game and just know it's going to work on PS4.'' is BS to the same extent when saying ''I can buy a game and just know it's going to work on PC.''. Unless of course, you count ''working'' when games drop frames into the 10's or low 20's (Assassins Creed Unity, Fallout 4), hard crashes (No Man's Sky, Battlefield 4), broken online (Masterchief collection, Driveclub).
And to say console problems are anywhere near PC problems is BS too. A lot of games you mentioned had issues in the games themselves and were not console specific issues. Plus, a game like BF4 had far more PC issues than console issues.
That's not what I was saying but it's good that you acknowledge what you're saying is BS for once. Who cares? If it's broken it's broken, isn't it? PC's are bound to have more problems considering there are 100's of different set-ups but it's not a big issue like you're trying to paint it up to be.
 

Phoenixmgs_v1legacy

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BabyfartsMcgeezaks said:
Phoenixmgs said:
BabyfartsMcgeezaks said:
Phoenixmgs said:
I bought games like Arkham Knight and Dishonored 2 on release day and the games played great. Whereas on PC, I mostly likely would've had some major issues. There are the occasional games (major releases too) that might not even launch for some users like say No Man's Sky. TotalBiscuit did a video on Rise of the Tomb Raider saying he wasn't having the same issues as Destructoid using the same exact settings. I may end up having the issues Destructoid had for example. Then, there's probably going to be some minor issue crop up here and there that will takes probably hours of your time to nail down; there was a thread on here not long ago about a Skyrim issue where their character stopped moving forward. I know you can refund on Steam quite easy now, but that is a very new feature and it wasn't an option a few years back. Those deciding PS4/X1 or PC just this gen did not have Steam refunds as a factor in their decision-making for instance.
Games on console also suffers from major problems from time to time, saying ''I can buy a game and just know it's going to work on PS4.'' is BS to the same extent when saying ''I can buy a game and just know it's going to work on PC.''. Unless of course, you count ''working'' when games drop frames into the 10's or low 20's (Assassins Creed Unity, Fallout 4), hard crashes (No Man's Sky, Battlefield 4), broken online (Masterchief collection, Driveclub).
And to say console problems are anywhere near PC problems is BS too. A lot of games you mentioned had issues in the games themselves and were not console specific issues. Plus, a game like BF4 had far more PC issues than console issues.
That's not what I was saying but it's good that you acknowledge what you're saying is BS for once. Who cares? If it's broken it's broken, isn't it? PC's are bound to have more problems considering there are 100's of different set-ups but it's not a big issue like you're trying to paint it up to be.
In my experience, I've never bought a console game that performed unsatisfactory. It is still a pretty decent pro of console gaming having much fewer overall issues. I'm tired of the master race basically saying every console pro is not a pro anymore because the PC literally does everything better. Also, I never meant to imply that there are absolutely no issues with console games, and I very rarely, if ever, mean to make a blanket statement because there's always exceptions. If you want to buy a game on release and have very little if any worries that it'll run well (or at least be the most stable version), then the console version will deliver on that aspect. And, that is not BS.
 

Mcgeezaks

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Phoenixmgs said:
BabyfartsMcgeezaks said:
Phoenixmgs said:
BabyfartsMcgeezaks said:
Phoenixmgs said:
I bought games like Arkham Knight and Dishonored 2 on release day and the games played great. Whereas on PC, I mostly likely would've had some major issues. There are the occasional games (major releases too) that might not even launch for some users like say No Man's Sky. TotalBiscuit did a video on Rise of the Tomb Raider saying he wasn't having the same issues as Destructoid using the same exact settings. I may end up having the issues Destructoid had for example. Then, there's probably going to be some minor issue crop up here and there that will takes probably hours of your time to nail down; there was a thread on here not long ago about a Skyrim issue where their character stopped moving forward. I know you can refund on Steam quite easy now, but that is a very new feature and it wasn't an option a few years back. Those deciding PS4/X1 or PC just this gen did not have Steam refunds as a factor in their decision-making for instance.
Games on console also suffers from major problems from time to time, saying ''I can buy a game and just know it's going to work on PS4.'' is BS to the same extent when saying ''I can buy a game and just know it's going to work on PC.''. Unless of course, you count ''working'' when games drop frames into the 10's or low 20's (Assassins Creed Unity, Fallout 4), hard crashes (No Man's Sky, Battlefield 4), broken online (Masterchief collection, Driveclub).
And to say console problems are anywhere near PC problems is BS too. A lot of games you mentioned had issues in the games themselves and were not console specific issues. Plus, a game like BF4 had far more PC issues than console issues.
That's not what I was saying but it's good that you acknowledge what you're saying is BS for once. Who cares? If it's broken it's broken, isn't it? PC's are bound to have more problems considering there are 100's of different set-ups but it's not a big issue like you're trying to paint it up to be.
In my experience, I've never bought a console game that performed unsatisfactory. It is still a pretty decent pro of console gaming having much fewer overall issues. I'm tired of the master race basically saying every console pro is not a pro anymore because the PC literally does everything better. Also, I never meant to imply that there are absolutely no issues with console games, and I very rarely, if ever, mean to make a blanket statement because there's always exceptions. If you want to buy a game on release and have very little if any worries that it'll run well (or at least be the most stable version), then the console version will deliver on that aspect. And, that is not BS.
I have but I have never bought a PC that performed unsatisfactory. Decent is stretching it already, you're giving up on ALOT of options by opting in for a console. Consoles are more convenient because they are just plug&play for the most part but you are limiting yourself and that is something I won't do, I'd rather deal with the occasional release fuck up than playing games in sub 30fps, a mixture of graphic settings and forced to pay for online and other things.
 

Imperioratorex Caprae

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I own every major console and a PC. Sometimes I prefer the PC, sometimes I want to throw it into the lake behind my house. The consoles, despite having less in terms of power, have rarely given me the same feeling. In all honesty, I've had very few issues in 30 years of gaming with consoles whereas I've had so much problems with my PC, hardware or software related, that I cannot categorize it as superior in the category of reliability.
FPS, sure. Overall resolution? Absolutely. IF I don't take into account the pre-3D years that is. Of course in the mid-90's PCs did start to overtake consoles in gaming by way of power and overall library diversity.
In all honesty, there's merits to both sides, depending on your aesthetic views. There are functionality issues with current gen consoles, mainly the PS4 because PSN limits download speeds and that absolutely hampers experiences. Especially with large patch files.
XBOX One has some issues with the UI that I totally understand why people dislike it, though in so many other respects it towers over the PS4 (not hardware but things like backwards compatibility and other features Sony seems to disdain).
PC has of course the most in terms of do what you want with it, but it also has drawbacks in terms of pricing. If you want to experience the totality of graphical fidelity, you do need to spend at least double a current gen console's price to get that. I currently game at 1080p despite being able to do higher resolutions because I don't own a 4k monitor and do not have the budget to buy one. A comparable monitor to what I currently own in terms of size and functionality is upwards of $400.
In all honesty, I love both sides of the coin. Both have drawbacks.
 

Phoenixmgs_v1legacy

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BabyfartsMcgeezaks said:
Consoles are more convenient because they are just plug&play for the most part but you are limiting yourself and that is something I won't do, I'd rather deal with the occasional release fuck up than playing games in sub 30fps, a mixture of graphic settings and forced to pay for online and other things.
More FPS or higher resolution doesn't make the gameplay better. I played TLOU Remastered at 60fps, it wasn't any better than the PS3 version in terms of just playability. Very few console games run at sub 30fps. I totally agree with the pay for online BS. I did however have PS+ on PS3 because the free games were great. I was able to get into Borderlands because it was free. I think it's a great marketing tool for sequels as Borderlands was a free game just before Borderlands 2 released. I was able to play Bioshock Infinite and Dishonored DLC without owning the games due to them being free and already selling my copies. However, the free games have become a lot more indie (which is good and bad) since Sony has required PS+ for online. Hopefully as the PS4 ages and old games get cheaper, the free game selection includes more AAA releases like seen on PS3.
 

Mcgeezaks

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Phoenixmgs said:
BabyfartsMcgeezaks said:
Consoles are more convenient because they are just plug&play for the most part but you are limiting yourself and that is something I won't do, I'd rather deal with the occasional release fuck up than playing games in sub 30fps, a mixture of graphic settings and forced to pay for online and other things.
More FPS or higher resolution doesn't make the gameplay better. I played TLOU Remastered at 60fps, it wasn't any better than the PS3 version in terms of just playability. Very few console games run at sub 30fps. I totally agree with the pay for online BS. I did however have PS+ on PS3 because the free games were great. I was able to get into Borderlands because it was free. I think it's a great marketing tool for sequels as Borderlands was a free game just before Borderlands 2 released. I was able to play Bioshock Infinite and Dishonored DLC without owning the games due to them being free and already selling my copies. However, the free games have become a lot more indie (which is good and bad) since Sony has required PS+ for online. Hopefully as the PS4 ages and old games get cheaper, the free game selection includes more AAA releases like seen on PS3.
It does, especially fps makes gameplay alot better. Having a 144hz in games like CSGO is a must, ask anyone. I refuse to play games at 30fps unless it's a console exclusive that I'm really hyped for because 30fps just looks awful.

As for PS+, it wouldn't be bad if it was optional like last game.
 

Worgen

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Fox12 said:
In terms of split screen multi-player games, yeah, it's pretty abysmal. It turns out that you sell more copies when you force everyone to buy their own games. Party games are certainly a thing of the past. It's all online now.

In terms of game support though? Consoles have a fantastic selection. Bloodborne, The Last of Us HD, The Souls franchise, The Last Guardian, Gravity Rush 2, Nier Automata, World of Final Fantasy, Persona 5... the list is absolutely nuts. I have a whole log of games on my Steam account, but frankly the whole thing just pales in comparison to my current PS4 catalog.

Though, based on you OP, you probably dislike this generation for the same reason I love it. I'm glad to finally have a larger selection of awesome games that aren't just military shooters or multi-player titles. That seems to be exactly what your looking for.

EDIT: The PS4 isn't really a party game machine. Heck, the Xbox isn't really a party game machine. The only console that meets that criteria today is the Wii and Wii U, which were pretty much designed from the ground up to be party machines. I can't say if the Switch will do the same.
It actually sounds like the switch will continue the tradition. Apparently you can even unhook the sticks from both sides of the screen then have one person use each one and do 2 player on the portable screen.
 

Yoshi178

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Worgen said:
Fox12 said:
In terms of split screen multi-player games, yeah, it's pretty abysmal. It turns out that you sell more copies when you force everyone to buy their own games. Party games are certainly a thing of the past. It's all online now.

In terms of game support though? Consoles have a fantastic selection. Bloodborne, The Last of Us HD, The Souls franchise, The Last Guardian, Gravity Rush 2, Nier Automata, World of Final Fantasy, Persona 5... the list is absolutely nuts. I have a whole log of games on my Steam account, but frankly the whole thing just pales in comparison to my current PS4 catalog.

Though, based on you OP, you probably dislike this generation for the same reason I love it. I'm glad to finally have a larger selection of awesome games that aren't just military shooters or multi-player titles. That seems to be exactly what your looking for.

EDIT: The PS4 isn't really a party game machine. Heck, the Xbox isn't really a party game machine. The only console that meets that criteria today is the Wii and Wii U, which were pretty much designed from the ground up to be party machines. I can't say if the Switch will do the same.
It actually sounds like the switch will continue the tradition. Apparently you can even unhook the sticks from both sides of the screen then have one person use each one and do 2 player on the portable screen.
yep that's definitely a thing. they show people doing exactly that in the Switch Teaser Trailer