Are games getting shorter?

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Vault101

I'm in your mind fuzz
Sep 26, 2010
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Yopaz said:
Anyone played Pokemon Black or White? They're not short. I've beaten Donkey Kong Country in 3 days with normal playing so games weren't that long before. RPG games of today want you to spend a lot of time on side quests, but you can ct to the main story and finish them quickly. Just because you skip out on content doesn't mean it's not there.

Some mdoern games are short, some are long, some classics are long some are short. The difference is that there are a whole lot more games now than in the days of the classic games. There's less quality control and then there will be a lot of short games on the market. There are still long games out there.
mabye it shows that we are a little paranoid about DLC and online, not to mention games are generally easyer
 

RobCoxxy

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Feb 22, 2009
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Vault101 said:
RobCoxxy said:
Because sequels are profitable. Sad but true.
that has nothing to do with game length
Oh yes it does, my friend. Why bother with length, sidequests, unlockable content, hundreds of hours replayability when you can simply churn out another one next year that people will buy?
 

Smooth Operator

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Oct 5, 2010
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They are yes, because they noticed you will shell out $60 anyways so... fuck it, split Starcraft 2 into 3 games instead!
 

Furycrab

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Nov 21, 2011
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I don't find that games are getting shorter really... but it largely depends on if you are willing to go into the extra hoops the game devs have put into the game.

For example, Shadow of the Colossus, great game, if you play it once on one difficulty, 5-10hrs tops depending on how good you are at figuring the bosses. If you had fun trying the hard mode or the time trials, you just tripled the play time easily.

If you want to stretch the mileage of a lot of games, try achievement/trophy hunting.