Are JRPG´s dead?

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d4rkxy13x

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Jan 10, 2009
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Fingers crossed, I wait staring at the official square site, not breathing, waiting 'till FF XIII:serbicorthinc comes out- What do you think, 'course not!!!
 

-Seraph-

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May 19, 2008
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Onmi said:
SimpleReally said:
Old FF games are turn based for the same reason the space bar (pause) is the most commonly used button in old PC RPGS: when your party with X number of individuals each with dozens of spells and items are fighting, its impossible to use your abilities to their full potential in real time

FF XII fixed that with the gambit system , that alone is a huge achievement that is very very underappreciated
Not to mention very hated the ungrateful fucks. Seriously I cried tears of joy when I saw that FFXIII was supposedly going to be similar to FFXII, because it is showing that square knows how to 'Evolve' which is good.

I hate purists, I really do.
Yea one thing I found funny about everyone hating FF12's system is that it was done roughly a decade earlier in Star Ocean games and no one complained about those.
 

Grimm91

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Jan 8, 2009
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Well I don't think they are dead just not very well accepted outside of Japan. Dead in the States ,most likely but I think that about most RPG's that go Stateside.
 

burealis

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Jan 7, 2009
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Let me tell you something: this is by far one hell of a community. I´ve been for a long time a moderator in some e2dk forums where people enjoyed fighting with each other over peanuts and bananas forgeting the true meaning of a forum: discuss issues in a openly (is this well written??) way without being ofended (what about this???? damn... correct english is hard!).
I´ve read ALL of the posts and i´ve never seen such amount of users being so polite and correct to each other. I´m really impressed!!!! Thank you.
 

z121231211

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Jun 24, 2008
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-Seraph- said:
Onmi said:
SimpleReally said:
Old FF games are turn based for the same reason the space bar (pause) is the most commonly used button in old PC RPGS: when your party with X number of individuals each with dozens of spells and items are fighting, its impossible to use your abilities to their full potential in real time

FF XII fixed that with the gambit system , that alone is a huge achievement that is very very underappreciated
Not to mention very hated the ungrateful fucks. Seriously I cried tears of joy when I saw that FFXIII was supposedly going to be similar to FFXII, because it is showing that square knows how to 'Evolve' which is good.

I hate purists, I really do.
Yea one thing I found funny about everyone hating FF12's system is that it was done roughly a decade earlier in Star Ocean games and no one complained about those.
I thought it was a good system, but the game to me was pretty boring.

I really wish they made one of the new FF games like the gameplay in X-2, that was a really fun system and was pretty much real-time.
 

oni565

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Jan 9, 2009
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I personally don't like JRPG's, but they are a dying breed. Like adventure games there are still a few but very little.
 

Mr Scott

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Apr 15, 2008
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I have reason to believe otherwise because: The World Ends with You, Tales of Vesperia, the TWO upcoming Final Fantasies. In my opinion, if JRPGs were dead there would be no new ones coming out, and no-one would bother doing new-en remixes/rehashes.
 

K_Dub

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Oct 19, 2008
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The series isn't dead. There are just some game series that aren't well known, or get much credit. For example, you've got the Persona and Tales of series.