Sort of. Games needs to have some driving force to keep the play motivated and interest or at the very least to give them some focal point.
As an example, there's Minecraft which takes most ideas of game design and lights them on fire. Minecraft is just a stripped down level editor with more elements of a game then an actual game in most aspects. Of course it does have a focal point, "make stuff" which serves as its main quest or alternately "survive" if you're not into making stuff (in which case the game is as boring as paste).
As an example, there's Minecraft which takes most ideas of game design and lights them on fire. Minecraft is just a stripped down level editor with more elements of a game then an actual game in most aspects. Of course it does have a focal point, "make stuff" which serves as its main quest or alternately "survive" if you're not into making stuff (in which case the game is as boring as paste).