Are people okay with Nintendo's lack of Online support.

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BX3

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For the most part, yeah. Although for me personally I honestly couldn't care less about "sticking to the conventions of old" with couch co-op; whether I prefer online or not depends entirely on the game.

For example: I'm not a fan of splitscreen. Never have been, never will be. Messes up your field of vision, enables the dreaded screen watching in FPSs and in some cases has a negative effect on a game's performance. For those types of games, sign me up for online mode every time. However, a lot of the WiiU's games with multiplayer don't need splitscreen, so I haven't really cared for the most part. The Hyrule Warriors thing bugged me at first until I realized that the gamepad could be used as a secondary screen for co-op (Heh, and people said it was a useless peripheral. Bah!), then I went right on not caring again.

I think the only thing that will ever bother me is if they neglect online for blatantly obvious shit, like FPSs, fighting games or racing games. Are far as I know, they haven't done that yet, so Ninty can keep right on doing what they're doing.
 

Casual Shinji

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Dragonbums said:
I honestly couldn't give a shit.

Look at where Sony and Microsoft are now? So many games have tacked on online multiplayer- regardless of whether or not it fits the game- that you now can't do multiplayer anything without paying an additional subscription fee to gain access to a feature you payed $60.00 for.

"Oh, but they have free games as well!" So fucking what. Your ass can't afford online servers, don't fucking put online in your games.

But people just lap that shit up.
It's more than just multiplayer though. if it wasn't for PSN and XBLA we wouldn't have Journey, Flower, The Walking Dead, The Wolf Among Us, Hotline Miami, New 'n Tasty, Limbo, Braid, Pixel Junk Shooter, or the multiple PS1 Classics available on consoles.

Online on consoles is a great outlet for games that are too small and or niche to warrent physical distribution.
 

Daniel Janhagen

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I guess it could hurt them, but personally, just for me, I don't really want all the online stuff in my games.
 

Robert Kalmar

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Personally, i don't care too much about online gaming on consoles. It's a nice bonus, but i don't buy consoles based on online gaming support. If, i want to play online i will stick to my PC, where there is a bigger selection and i don't have to pay for something that should be free (+1 point for Nintendo for free online). Last weekend Trine 2 was on sale on Steam and 3 copy of the game costed as much as the Wii U version (on sale too) and I went for the Wii U version, because couch co-op > online co-op. Having a good time with my friends and some good old beer is priceless. Also, bad connection won't stand in the way of having fun.
 

happyninja42

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Seems that Nintendo is pushing itself to be the family/local group oriented game platform, and specializing in games that everyone can play at once on the same tv. I'm perfectly fine with that honestly. Given how many games get criticized for shitty online content that was obviously tacked on to satisfy the "omgerhd we must haz online plaaaaaay!" knee jerk reaction companies have, leaving it off and making a game that's smaller scale, but more consistent and fun...yeah I'm totally cool with that.

I don't own a Nintendo anymore, and haven't since my old SNES, but I have zero issue with them making this gaming model.
 

WeepingAngels

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I am ok with it. I don't play online multiplayer and I don't like the downsides that the internet has brought to consoles like DRM.
 

Aiddon_v1legacy

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Dragonbums said:
I honestly couldn't give a shit.

Look at where Sony and Microsoft are now? So many games have tacked on online multiplayer- regardless of whether or not it fits the game- that you now can't do multiplayer anything without paying an additional subscription fee to gain access to a feature you payed $60.00 for.

"Oh, but they have free games as well!" So fucking what. Your ass can't afford online servers, don't fucking put online in your games.

But people just lap that shit up.
When we have gotten to the point where online modes have elicited groans and eyerolling from the audience, there are some SERIOUS issues. I think it's mostly because it's a form of homogenization; like everything MUST have online modes in order to make everything the same. The best online modes I've seen lately are with ones that are unobtrusive like Dark Souls' phantoms. I find that to be far more interesting than some generic death match mode or online co-op.
 

Something Amyss

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kilenem said:
I bring this up because Hyrule warriors won't have Online support but local player co-op.
This only annoys me because almost all of the recent Warriors games have done both.

I have trouble giving a crap about Nintendo's online for the most part, though.

Aiddon said:
Considering that most devs seem to be using online as a way to be sloppy about QA, to screw over anyone having bought games used, or to encourage the idea that playing in the same room with another person is a travesty I'm gonna say YES. They're not dependent on online as most companies are, not using it as a crutch as well as remembering that it's supposed to be a SUPPLEMENT for features, not a replacement.
Did you game in the 80s or 90s? Pre-online gaming had the same QA issues, only consoles couldn't be patched, and for years, the infrastructure for PC fixes was pretty awful. If the internet died tomorrow, the problems with bad games would persist, perhaps with less echo chamber complaints about gaming these days and how the internet ruined QA that never really existed.

Hell, even Nintendo patches their games.

Casual Shinji said:
I don't really give a damn about online multiplayer, but the fact that Nintendo doesn't have an account system so you can get your online purchases back when your console breaks is fucking ridiculous.
It's even worse because they do make you sign up for an account, but it's worthless for such purposes. Though I think this is more a brilliant move by Nintendo. Your kid loses their 3DS and you have to rebuy all their games. Ka-ching!
 

Something Amyss

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WeepingAngels said:
I am ok with it. I don't play online multiplayer and I don't like the downsides that the internet has brought to consoles like DRM.
DRM has been around since the 70s. Consoles are in themselves a form of DRM.
 

Shadow-Phoenix

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Dragonbums said:
I honestly couldn't give a shit.

Look at where Sony and Microsoft are now? So many games have tacked on online multiplayer- regardless of whether or not it fits the game- that you now can't do multiplayer anything without paying an additional subscription fee to gain access to a feature you payed $60.00 for.

"Oh, but they have free games as well!" So fucking what. Your ass can't afford online servers, don't fucking put online in your games.

But people just lap that shit up.
Thing I mostly despise about online multiplayer games or only's is I see them like little short spurt "holidays" where we pay £40-50 per game and the "trip" lasts around a few months and then it;s over with the money value vanishing instead of staying around for all of time like you could get for a singleplayer/co-op game, multiplayer's always feel like the biggest and shittiest gambles this generation and partly last, I'm less likely to want to buy into a multiplayer game these days unless it assures me it will last at least a decade if not longer but we hardly get many of those if at all and it;s why I'll always prefer single player and co-op games, hell I'm having a proper blast right now with Link Between worlds since I arrived late to that party a week ago and I'm enjoying my singleplayer fun more than say a session on TF2.
 

Elvis Starburst

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I'm fine with their lack of support. I fell they have it for the games I really want to have it. But Nintendo's offerings tend to be more than enough for me as single player experiences, or local multiplayer enabled experiences. I don't need online multiplayer in everything Nintendo I play.
 

Casual Shinji

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Zachary Amaranth said:
Aiddon said:
Considering that most devs seem to be using online as a way to be sloppy about QA, to screw over anyone having bought games used, or to encourage the idea that playing in the same room with another person is a travesty I'm gonna say YES. They're not dependent on online as most companies are, not using it as a crutch as well as remembering that it's supposed to be a SUPPLEMENT for features, not a replacement.
Did you game in the 80s or 90s? Pre-online gaming had the same QA issues, only consoles couldn't be patched, and for years, the infrastructure for PC fixes was pretty awful. If the internet died tomorrow, the problems with bad games would persist, perhaps with less echo chamber complaints about gaming these days and how the internet ruined QA that never really existed.

Hell, even Nintendo patches their games.
The good old days when glitches used to mean something. Where you had to continuously knock your head against a brick wall and hope maybe this time by chance it would move out of the way.

I saw an interview with Lorne Lanning recently, and in it I think he discribed releasing games in the pre-online gaming era like releasing them in the dark. You didn't really know how an audience was taking to it untill way later, and if the game had a glitch you were fucked and so was the consumer.
 

FPLOON

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Honestly, I'm pretty okay with it for now... I mean, I more of a solo kind of guy when it comes to playing video games and usually, for the most part, the games that I do play with friends and/or family do have "couch co-op" included to begin with...

With that said, I see no point to actually vocally talk with anyone before, during, or after a Mario Kart race for example, since I'm pretty sure it would just be a variation of one of the few phrases your Mii can say via speech bubble... Plus, whenever I do think about "online support", I seem to refer back to either DLC and/or online leaderboards, which I don't really care for in general... Granted, I can see why someone would want, at least, online multiplayer in general, however I only see online vocal chatting being more effective on games that are aware of certain words/language that could be spoken throughout and/or I mostly associate online mainly with PC, since they're suppose to have "online support" in the first place...

Then again, that's just me "pretending" to "feel old" again... :p
 

Story

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I like what Nintendo offers because they are mostly single player experiences to begin with, which I enjoy.
Honestly, I might not have felt that way if the console I had last generation was the PS3 were I didn't have to pay to go online...but meh.
I'm used to it by now, I don't feel like I'm missing out on much.
 

McMarbles

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Almost no interest in online multiplayer (I may dabble once Smash comes out). I'll take a good single-player experience over multiplayer every time.
 
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Casual Shinji said:
I don't really give a damn about online multiplayer, but the fact that Nintendo doesn't have an account system so you can get your online purchases back when your console breaks is fucking ridiculous. I heard there was a fix in the making and maybe it's already in place, but damn that was pathetic.

Whether you care about online or not the truth is Nintendo is hopelessly behind on the competition. And if they really don't care about online, I'd rather they just scrap it entirely than have this shoddy system.
yupp pretty much, I hardly ever touch online multiplayer anymore, hell I kind of avoid it mostly, but their account/online system is a fucking joke for the most part compared to other platforms.
 

WeepingAngels

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Zachary Amaranth said:
WeepingAngels said:
I am ok with it. I don't play online multiplayer and I don't like the downsides that the internet has brought to consoles like DRM.
DRM has been around since the 70s. Consoles are in themselves a form of DRM.
I never said that only modern consoles use DRM. Let me clarify since you seem to be confused (or purposely looking for an argument).

I never came face to face with the DRM on older consoles. With modern consoles it is even becoming a challenge to move a game and save file from one console to another. Remember when you could just take your cart to another SNES or move your disc and memory card to another PS1?
 

Treeberry

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I don't care much for online multiplayer, it's usually a case 'sounds good on paper but people are asshats'.

kilenem said:
Also in Mario Kart * you can't talk in the Lobby.
I was already planning on getting a WiiU and MK8 but this just makes me want to play online.
 

Something Amyss

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Casual Shinji said:
The good old days when glitches used to mean something. Where you had to continuously knock your head against a brick wall and hope maybe this time by chance it would move out of the way.
Where a game being unplayable didn't mean that it only showed at 59 fps.

I hadn't seen the Lorne Lanning bit before, but that seems fairly accurate. Though I'd argue we got more screwed, as even in the eigthies refunds were an issue with games and so they got our money before we knew if a game was good.

Barring rental places and the like.

WeepingAngels said:
I never said that only modern consoles use DRM. Let me clarify since you seem to be confused (or purposely looking for an argument). \
You specifically said the downsides that the internet brought to consoles like DRM. Don't accuse me of being confused for taking your statement at face value, and don't accuse me of looking for an argument simply because you worded what you said poorly.

I had only your statement to go on, which is phrased in such a way to say that the internet brought DRM and the likes to consoles. I corrected your statement. If you meant something else, that's your fault for writing something you didn't mean. Don't throw stones in glass houses.

I never came face to face with the DRM older consoles.
That's, ummm...Nice? I don't know. by the "I never had a problem with it" school of logic, I know several people who could argue the 360 was the most reliable console of last gen. People did have problems with faulty lockout circuitry, for example. Missing codes and instruction books were a real problem pre-internet. And PS1 files were sometimes copy protected so you were limited in the ways you could use said memory card so that's a bad example (Same with PS2 save files, if you're wondering).

By the same logic, though, I've never had problems taking one of my console discs to a friend's house. Perhaps I just haven't taken the right games, but that goes back to the issue of the "I never had a problem with it" argument.