Ok so I'm not here to defend the storyline of Modern Warfare 2 by calling it a masterfully told tale that is emotionally riving but I do wonder sometimes if it gets way more flack then it should.
When critiqued the plot is summarized as a "stupid" and "filled with explosions" and I place myself in this crowd. However if you were to actually look at the plotline as a whole it does strive to be more intelligent that people give it credit for. For one they look at war and show it more as a shades of gray conflict and questioning the notions of patriotism, the use of war and the necessary evil ones must do for the greater good.
Take the "No Russian" mission where Shepard's last words to roach were "Your actions will save many lives" he wasn't referring to his bust on Makarov but was alluding to his death which would set into motion the war with Russia. Shepard lost his unit in the first game and saw the weakened state the US military was in because of the public's apathy toward the army. He really believed that by creating an enemy he would finally get the public to care and enlist and in doing so the United States would be safer as now it has people willing and able to defend it. People say this twist came out of nowhere but the game foreshadowed it subtuly with his in game speeches and a quote from an NPC remarking about Shepard not knowing about danger close which showed how little he thought of his fellow soldiers. On the flip side is Captain Price who is pretty much "the good guy" yet he's willing to detonate a nuke in space which probably killed many innocent people but allowed the US to turn the battle against Russia.
Again I'm not saying that Modern Warfare 2's story is art but it does make an effort to make a few statements about war and is not a big I LOVE AMERICA! fest that people bash it for.
When critiqued the plot is summarized as a "stupid" and "filled with explosions" and I place myself in this crowd. However if you were to actually look at the plotline as a whole it does strive to be more intelligent that people give it credit for. For one they look at war and show it more as a shades of gray conflict and questioning the notions of patriotism, the use of war and the necessary evil ones must do for the greater good.
Take the "No Russian" mission where Shepard's last words to roach were "Your actions will save many lives" he wasn't referring to his bust on Makarov but was alluding to his death which would set into motion the war with Russia. Shepard lost his unit in the first game and saw the weakened state the US military was in because of the public's apathy toward the army. He really believed that by creating an enemy he would finally get the public to care and enlist and in doing so the United States would be safer as now it has people willing and able to defend it. People say this twist came out of nowhere but the game foreshadowed it subtuly with his in game speeches and a quote from an NPC remarking about Shepard not knowing about danger close which showed how little he thought of his fellow soldiers. On the flip side is Captain Price who is pretty much "the good guy" yet he's willing to detonate a nuke in space which probably killed many innocent people but allowed the US to turn the battle against Russia.
Again I'm not saying that Modern Warfare 2's story is art but it does make an effort to make a few statements about war and is not a big I LOVE AMERICA! fest that people bash it for.