I realise that it just irritates me when people say folk dislike a game "just to fit in".ZeroMachine said:He isn't wrong.
You may have legitimate reasons to hate it, but plenty of people seem to hate it because everyone around them does. It happens all the time. So chill out. It isn't like he was targeting you specifically.
That's...actually not true.Zhukov said:Uhh... that would depend on the standards by which we are judging it.
By video game standards it's somewhere around average.
By the standards of other storytelling mediums it's utter tripe.
I think this is becoming a big problem in many of the games today that are multiplayer orientated. The same problem plagued Halo 2 (cut content ruined the games ending and removed a lot of in-game story development) and Halo Reach (One of the main characters leaves and is never heard of again, turns out he died off-screen, but you had to read a tie-in, sold seperately book to find that out.) and several other FPS games have been given jarringly short campaigns because the dev. team were focusing on the multiplayer (Black Ops and Homefront).The_Fezz said:Alot of the plotholes aren't actually plotholes, they're just poorly explained, there's only so much we can grasp from the cutscenes that bookend the levels wheras the levels themselves contain next to no explanation, just unexplained actions.
My theory is that the new Ultra Nationalist government didn't give a shit and was just looking for an excuse to show their might. Though by invading the US that means they are just completely and utterly, balls to the wall retarded.RuralGamer said:The problem with the plot are the holes in it, particularly surrounding the Airport massacre;
1) How do the Russians know Allen is an undercover US operative?
2) How do they not identify the two other bodies as being members of a Russian terrorist cell?
3) How can they not identify Makarov from the survallence footage, whilst Taskforce 141 can tell where Makarov's ammo came from?
4) Why doesn't Price get shot for being a bloody warcriminal; he would revert the USA back to the stone age with that EMP blast, yet somehow doesn't.
Its a retcon. Simple as that. Many other mediums do it as well. We are never told, explicitely, that he is killed. Therefore, he didn't HAVE to be dead.Slayer_2 said:I admit, the story is gripping and the gameplay is fun. But if you even have a slight idea of how the world works, it's hard not to poke holes in the plot for MW2.
1) Price died in CoD4, it's a fact. You see the medics trying to revive him, desperately giving him CPR, but in the end the medic gives up, just as you're hoisted up to the helicopter.
The battle wasn't over just because Soap shot Zakheav. Whichever chopper was carrying Price could have been intercepted and shot down.2) Assuming price was alive, there is no way he'd be put in a Russian gulag. His body would have been brought back to Britain for burial, or (assuming he magically lived), they would have brought him to the hospital with soap).
They know its Makarov from the beginning. They just have no idea how to find him. They chase down Alex Rojas in Rio because they think he might give them some lead on where to find Makarov. Which he does, that is how they find the Boneyard and the Estate.3) How can TF141 identify where a spent shell was created from CCTV footage, but the Russians can't use that same footage to identify a well known terrorist? Have they been drinking too much vodka while on the job?
He's awesome, that's how. Its not a plothole, just an informed ability we didn't know about. For all we know, all he had to do was press a few buttons, or rewrite a few numbers, or just point to a different place on a map. Maybe he took an officer hostage and made him do it at gunpoint. They can't make those systems TOO complicated, because you wouldn't want someone doing something wrong and accidentally wiping Switzerland off the map.4) How can Price reprogram a nuclear missile in a matter of minutes while under fire. How did he even get in the submarine, I'm pretty sure the hatches can lock. The whole thing is just ridiculous.
The SAMs may very well work on the same information provided by the military's satellites. As for the Air Force, remember, the U.S. is still committed in the Middle East in MW2. Most of our forces would be deployed there. I'm pretty sure that the National Guard doesn't have a lot of access to that sort of material.5) How the hell did the Russians get past the US air defences simply by taking an ACS module from a satellite? Assuming they could hack all of America, there is still the US air force and SAM site that would shred their planes apart. F-18's and F-35's versus fat, slow cargo planes and a few outdated Russian MiGs? Hmm... Hard call guessing who would win.
Remember Zakheav's group of terrorists in MW1? By MW2, they are running the country. That was the whole point of the intro cutscene, that the "victory" in MW1 didn't change anything. The Ultranationalists still take over Russia, and now they have a huge chip on their shoulder in the form of a matyred leader. They just use Allen's body as a very loose excuse to go to war.6) Why did Russia attack America anyhow?! Not only is there the threat of nuclear retaliation, and the reality that they will get slaughtered, but there is no reason for it. So a terrorist was an American, lets attack their country! Wait, what? You think that doesn't make sense? Me neither.
Well, 141 is multi-national. And if the trailers for MW3 are any indication, Europe's been having its own trouble with the Russians and whoever else. We'll likely find out what they were doing then.7) Where the fuck is the rest of the world? Living in huts and wacking off, according to MW2, since none of them join the fight on either side. Yes, I'm sure Canada would stand by as the US is attacked by Russia. We're too busy huddling in our igloos trying to hunt beavers to take notice of a full-on invasion of our neighbour. Or the EMP that destroyed our electronics... oh wait, Canada has none, I forgot. There is something called the UN that might take issue to the war.
They'd have security footage of Allen participating in the attack. As for why Makarov would shoot his own man, why not? Can you really claim to understand all the stuff that goes through a crazy guy's head? And, once again, the government is run by the Ultranationalists. ANYTHING that linked the U.S. to the attack would be an excuse for war.8) Why does no one wonder how the so-called American terrorist hired by the CIA got shot? None of the police did it, so they could surmise he was killed for a different reason, maybe he was trying to kill the real terrorists, as far as they know.
It all makes perfect sense if you actually bother to think about it for a few minutes, or accept that some things can only be explained by that magic that is "fiction".And that's just off the top of my head, I haven't played the game for a few months. Don't get me wrong, it's a fun game and all, but still, is it REALLY that hard to make a decent story? Something at least somewhat plausible.
... Can we be friends? I'd like to be friends. I like people that pay attention to what's going onOrdinaryundone said:Its a retcon. Simple as that. Many other mediums do it as well. We are never told, explicitely, that he is killed. Therefore, he didn't HAVE to be dead.Slayer_2 said:I admit, the story is gripping and the gameplay is fun. But if you even have a slight idea of how the world works, it's hard not to poke holes in the plot for MW2.
1) Price died in CoD4, it's a fact. You see the medics trying to revive him, desperately giving him CPR, but in the end the medic gives up, just as you're hoisted up to the helicopter.
The battle wasn't over just because Soap shot Zakheav. Whichever chopper was carrying Price could have been intercepted and shot down.2) Assuming price was alive, there is no way he'd be put in a Russian gulag. His body would have been brought back to Britain for burial, or (assuming he magically lived), they would have brought him to the hospital with soap).
They know its Makarov from the beginning. They just have no idea how to find him. They chase down Alex Rojas in Rio because they think he might give them some lead on where to find Makarov. Which he does, that is how they find the Boneyard and the Estate.3) How can TF141 identify where a spent shell was created from CCTV footage, but the Russians can't use that same footage to identify a well known terrorist? Have they been drinking too much vodka while on the job?
He's awesome, that's how. Its not a plothole, just an informed ability we didn't know about. For all we know, all he had to do was press a few buttons, or rewrite a few numbers, or just point to a different place on a map. Maybe he took an officer hostage and made him do it at gunpoint. They can't make those systems TOO complicated, because you wouldn't want someone doing something wrong and accidentally wiping Switzerland off the map.4) How can Price reprogram a nuclear missile in a matter of minutes while under fire. How did he even get in the submarine, I'm pretty sure the hatches can lock. The whole thing is just ridiculous.
The SAMs may very well work on the same information provided by the military's satellites. As for the Air Force, remember, the U.S. is still committed in the Middle East in MW2. Most of our forces would be deployed there. I'm pretty sure that the National Guard doesn't have a lot of access to that sort of material.5) How the hell did the Russians get past the US air defences simply by taking an ACS module from a satellite? Assuming they could hack all of America, there is still the US air force and SAM site that would shred their planes apart. F-18's and F-35's versus fat, slow cargo planes and a few outdated Russian MiGs? Hmm... Hard call guessing who would win.
Remember Zakheav's group of terrorists in MW1? By MW2, they are running the country. That was the whole point of the intro cutscene, that the "victory" in MW1 didn't change anything. The Ultranationalists still take over Russia, and now they have a huge chip on their shoulder in the form of a matyred leader. They just use Allen's body as a very loose excuse to go to war.6) Why did Russia attack America anyhow?! Not only is there the threat of nuclear retaliation, and the reality that they will get slaughtered, but there is no reason for it. So a terrorist was an American, lets attack their country! Wait, what? You think that doesn't make sense? Me neither.
Well, 141 is multi-national. And if the trailers for MW3 are any indication, Europe's been having its own trouble with the Russians and whoever else. We'll likely find out what they were doing then.7) Where the fuck is the rest of the world? Living in huts and wacking off, according to MW2, since none of them join the fight on either side. Yes, I'm sure Canada would stand by as the US is attacked by Russia. We're too busy huddling in our igloos trying to hunt beavers to take notice of a full-on invasion of our neighbour. Or the EMP that destroyed our electronics... oh wait, Canada has none, I forgot. There is something called the UN that might take issue to the war.
They'd have security footage of Allen participating in the attack. As for why Makarov would shoot his own man, why not? Can you really claim to understand all the stuff that goes through a crazy guy's head? And, once again, the government is run by the Ultranationalists. ANYTHING that linked the U.S. to the attack would be an excuse for war.8) Why does no one wonder how the so-called American terrorist hired by the CIA got shot? None of the police did it, so they could surmise he was killed for a different reason, maybe he was trying to kill the real terrorists, as far as they know.
It all makes perfect sense if you actually bother to think about it for a few minutes, or accept that some things can only be explained by that magic that is "fiction".And that's just off the top of my head, I haven't played the game for a few months. Don't get me wrong, it's a fun game and all, but still, is it REALLY that hard to make a decent story? Something at least somewhat plausible.