Are you getting Bulletsorm or Killzone 3?

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IamSofaKingRaw

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Ghengis John said:
Defense said:
Looks aren't everything. If you read the story, the Helghast are actually the "good guys", and the ISA are the people oppressing them. They just happened to take a page or two out of the Nazi handbook.
I see you're unfamiliar with the peace treaty that ended WW1. The Treaty of Versailles was crushingly, vengefully punishing to the Germans. When Woodrow Wilson put forth his fourteen points his attempt was to try to avoid another war, by commencing a conciliatory process. The europeans however would hear none of it. Sharp fines were imposed for the war, territory was seized from Germany and Germany broken up into several states. Furthermore, Germany was forbidden to trade with many countries, strict economic provisions, transportation restrictions and military limitations were also put into place, Prince Wilhelm was tried as a war criminal and they expected to pay reparations. The treaty beggered germany, beset them with hardship and fostered a desire for revenge in the German people. Wilson urged the leaders of europe to see reason and warned that this treaty would lead to another war. But they chose not to listen. If you had asked Germans who the good guys were going into WWII who do you think they would have told you?

As for the Helgahst I quote the wikipedia article here:

First Extrasolar War

With a pro-human military, industry and corruption controlling the planet's politics, many impoverished Helghans began to blame Humanity and the ISA for the hardships they have to endure and eventually started the First Extrasolar War. After several years of war, the Helghast were eventually defeated and left as a broken nation. Scolar Visari eventually emerged and took over as the leader of the Helghast and declared himself "Emperor Of The Helghast". He began ethnic cleansing programs throughout the Helghan system in an effort to wipe out any human sympathizers. He also began to rebuild the Helghast Army.
Come on. What does that sound like? Ethnic cleansing? He becomes Emperor, He rebuilds the army. What does this all sound like? Yes looks aren't everything, there's also the STORY to go off of.

IamSofaKingRaw said:
There are no imitators because shooters are trying to be different if you didn't notice. Crysis 2, Brink, Bulletstorm and Resistance 3 (oh and homefront) all have something unique about them. Why would people try to sell a blatant rip off of a game. Those types of things never sell well.
I don't know about that. I can think of a couple very big counterstrike imitators that have been selling in droves. (In case you didn't notice). Even Halo has an imitator in Section 8. And no I didn't notice because most of them aren't trying all that hard. Crysis has powers, nothing original there. Bulletstorm is just Unreal grafted onto Tony Hawk and Resistance 3 has... what? What are they doing that's so unique? I'll give you Brink for now.

Oh and the world vs the Nazis had no unrecognizable evil. The helghast are portrayed as 'nazis' but as you said they are simply resisting oppression from the ISA.Just because there eyes glow red doesn't mean they are Nazis in space. So no its not WWII in space. In KZ there is no true good side, (unless you believe the Nazis weren't evil somehow) its a totally unique story.
Read above. You're being a fanboy. Totally unique? I'm just gonna put it here again:

First Extrasolar War

With a pro-human military, industry and corruption controlling the planet's politics, many impoverished Helghans began to blame Humanity and the ISA for the hardships they have to endure and eventually started the First Extrasolar War. After several years of war, the Helghast were eventually defeated and left as a broken nation. Scolar Visari eventually emerged and took over as the leader of the Helghast and declared himself "Emperor Of The Helghast". He began ethnic cleansing programs throughout the Helghan system in an effort to wipe out any human sympathizers. He also began to rebuild the Helghast Army.
I'm going to ask you something, do you think the Nazi's considered themselves evil? It's not like they were walking around with glowing red eyes. That's got nothing to do with it. It's got more to do with the story itself which is, substituting planets for territory a pretty straight lift. You don't commit genocide and retain the mantle of righteousness. But it's not like the Allies in WWII were saints either, between the Europeans who brought the war on themselves and Stalin who was himself a mass murderer. This is not a defense of Germany. The reason you can sympathize with the Helghast however is because you are removed from their world's events. The decision to go to war was ultimately their own was it not?

Heck the plotline in the first Halos resembled that of the Nazis and WWII. The covenant were trying to eradicate humans from the universe and even tried coming to Earth to finish us off. The covenant resemble the Nazis more than the Helghast do.
Nothing at all like it. The reasons for the war were completely different. Actually the plot-line from the first halos was Inspired by Lain M Banks books.



Look familiar? You are perhaps very young and have a limited knowledge of things you are attempting to argue about. Please, be reasonable and think before you type. You can admit I have some valid points. It does you no harm to do so. In fact it only displays your intelligence and makes you seem rational. Now it is perfectly fair to say Killzone is a generic series. Even if you like it. But how about instead of simply attacking me, and being proven wrong (which also gets us nowhere as we can reiterate our positions ad infinitum), you exercise some critical thinking and tell me exactly what it does that is not generic?

Sorry for the long time between replying, been busy..

I do in fact know a lot about the World Wars, I took a history course a few years back so excuse me if my memory on the subject was a little hazy. You did present some valid points on the similarities between KZ and the history of the Nazis. But every game takes its concepts from another form of media.

Lets first look at the word generic. Generic products are things that are made simply to be cheap and affordable to consumers and not to present something new to make them unique. Thats why they aren't made under a large, well known brand name because selling Dr. Pepper with the brand Cola+ on the can wouldn't make anyone not notice that it is Dr. Pepper under a different name.

When it comes to gaming however, I don't think the word generic carries as much relevance. Gaming can go under the title of media or a form of art. Art is made from the imagination of a painters, authors etc. mind. Due to this, it cannot be said as 'better' than another piece of art. We can't say that song A is better than song B because it is all subjective to each person, but it is possible to say that the PS3 is better than the PS2. Thats the difference between art and sciences. Science can improve upon whereas art cannot. That is why people can see older games as 'classics' and can claim The Ocarina of Time to be their favorite game when newer games have better graphics etc..

Due to the fact that media/art cannot necessarily get 'better', all art/media whatever will always be derived from another form of art/media. It is how we identify one form of art from another. The content changes but the way it is presented does not.

With this in mind we can go back to the word generic. Can we call every single love song generic because there were many other love songs made before it with similar ideas and message but different content? The same can be applied to gaming. Every RPG essentially has the exact same plat. You start off weak and then level your character(s) up over the course of the game and eventually are strong enough to defeat the last boss or face the problem your character has been set up to face. Is every RPG generic? I am 99% sure every single one follows that criteria.

In the case of FPSs, all of them come from a drama, movie, book or even history. You noted that Halo derives its story from a novel made before it. I can bet that there are slight changes here and there but the concept is the same. For Call of Duty there has been numerous stories of a country A preparing to attack country B and the only way to avert the crisis is for an unlikely hero to save the day. Heck, the older Call of Duties and Medal of Honours are all based on WWII. In case of KZ, they almost completely base their story on the story of the Nazis but alter it for the third by adding a Helghan civil war situation into the game universe after the death of the Visari dictator. There probably was another story somewhere that follows the same plot made before it- but it probably got its inspiration from another piece of literature of the sorts before it.

The point is that every game got its inspiration from one or multiple sources of literature or history, so calling one generic for doing so is not fair being that almost every other game does the same thing.

^^LOL Wall of text :)
 

Ghengis John

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IamSofaKingRaw said:
I do in fact know a lot about the World Wars, I took a history course a few years back so excuse me if my memory on the subject was a little hazy. You did present some valid points on the similarities between KZ and the history of the Nazis. But every game takes its concepts from another form of media....

...The point is that every game got its inspiration from one or multiple sources of literature or history, so calling one generic for doing so is not fair being that almost every other game does the same thing.

^^LOL Wall of text :)
It's no problem. And actually Iam, that's a pretty rational opinion. I can respect that. *nod* And since I tend to generate walls of text I have a soft spot for anyone who does also. So just out of curiosity what are some of the features that stand out about KZ to you guys?
 

IamSofaKingRaw

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1) The gunplay, I loved KZ for the unique heaviness the weapons have. I can't explain it with words well, but you can actually tell the difference on how your character moves based on the weapon he carries. This weight prevents it from becoming a twitch shooter, so even though you're getting shot at, you can still manage to kill your opponent.

2) Balance. KZ isn't known for its large assortment of weapons, but this gives the developers a chance to balance the weapons that are available. The different classes also see this attention (classes stand out to me also), each one has a use for the team with each getting new abilities and weapons this time around for KZ3,

3) The map designs have ALWAYS been great in KZ. Have you ever noticed that almost every FPS has THATmap that sucks ass and you NEVER want to play on? I've never had that with KZ2 (haven't played on all the maps on 3 but the one available is very nice), I liked some more than others but all of them were good. This time around, Operations mode has been added to multiplayer and it will be a different experience for each map. GG has been mum on most of those details but I'm certain Operations will be played a lot online.

4) JETPACKS and Mechs
 

Cowabungaa

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Feb 10, 2008
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Killzone 3 continues the trend of dramatic and 'serious' shooters, a trend I'm slowly growing a bit tired of.

Bulletstorm breaks that trend. Violently at that, so I'm probably going to ge that. Together with the Duke.
Ghengis John said:
Bulletstorm is just Unreal grafted onto Tony Hawk
You make that sound mundane as if it has been done oh so many times before. Has it?
 

Vrex360

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Mar 2, 2009
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Out of those two, it'd be Bulletstorm because I know nothing of Killzone and I don't own a PS3.
 

Calico93

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Probably both, both look great and I equally want them as much as each other. If that made sense.

Man im gonna have ALOT of FPSs this year.
 

Sn1P3r M98

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May 30, 2010
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Well, I just got the DS2 collectors edition, so neither for right now. But I'll probably get Bulletstorm once I've got enough money.